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40 lines
1.1 KiB
40 lines
1.1 KiB
410.vert
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Shader version: 410
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0:? Sequence
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0:7 Function Definition: main( ( global void)
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0:7 Function Parameters:
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0:9 Sequence
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0:9 Sequence
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0:9 move second child to first child ( temp int)
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0:9 'test' ( temp int)
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0:9 Constant:
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0:9 16 (const int)
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0:? Linker Objects
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0:? 'd' ( in double)
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0:? 'd3' ( in 3-component vector of double)
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0:? 'dm4' ( in 4X4 matrix of double)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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Linked vertex stage:
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Shader version: 410
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0:? Sequence
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0:7 Function Definition: main( ( global void)
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0:7 Function Parameters:
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0:9 Sequence
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0:9 Sequence
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0:9 move second child to first child ( temp int)
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0:9 'test' ( temp int)
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0:9 Constant:
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0:9 16 (const int)
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0:? Linker Objects
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0:? 'd' ( in double)
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0:? 'd3' ( in 3-component vector of double)
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0:? 'dm4' ( in 4X4 matrix of double)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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