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133 lines
5.3 KiB
133 lines
5.3 KiB
hlsl.basic.comp
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Shader version: 500
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local_size = (1, 1, 1)
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0:? Sequence
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0:4 Function Definition: @main(i1;i1; ( temp void)
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0:4 Function Parameters:
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0:4 'dti' ( in int)
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0:4 'gti' ( in int)
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0:? Sequence
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0:5 subtract ( temp int)
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0:5 'dti' ( in int)
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0:5 'gti' ( in int)
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 move second child to first child ( temp int)
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0:? 'dti' ( temp int)
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0:? Construct int ( temp int)
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0:? 'dti' ( in 3-component vector of int GlobalInvocationID)
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0:4 move second child to first child ( temp int)
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0:? 'gti' ( temp int)
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0:? Construct int ( temp int)
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0:? 'gti' ( in 3-component vector of int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; ( temp void)
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0:? 'dti' ( temp int)
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0:? 'gti' ( temp int)
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0:? Linker Objects
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0:? 'a' ( shared 100-element array of 4-component vector of float)
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0:? 'dti' ( in 3-component vector of int GlobalInvocationID)
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0:? 'gti' ( in 3-component vector of int LocalInvocationID)
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Linked compute stage:
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Shader version: 500
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local_size = (1, 1, 1)
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0:? Sequence
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0:4 Function Definition: @main(i1;i1; ( temp void)
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0:4 Function Parameters:
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0:4 'dti' ( in int)
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0:4 'gti' ( in int)
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0:? Sequence
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0:5 subtract ( temp int)
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0:5 'dti' ( in int)
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0:5 'gti' ( in int)
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 move second child to first child ( temp int)
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0:? 'dti' ( temp int)
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0:? Construct int ( temp int)
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0:? 'dti' ( in 3-component vector of int GlobalInvocationID)
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0:4 move second child to first child ( temp int)
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0:? 'gti' ( temp int)
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0:? Construct int ( temp int)
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0:? 'gti' ( in 3-component vector of int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; ( temp void)
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0:? 'dti' ( temp int)
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0:? 'gti' ( temp int)
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0:? Linker Objects
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0:? 'a' ( shared 100-element array of 4-component vector of float)
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0:? 'dti' ( in 3-component vector of int GlobalInvocationID)
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0:? 'gti' ( in 3-component vector of int LocalInvocationID)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 38
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main" 19 23
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ExecutionMode 4 LocalSize 1 1 1
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Source HLSL 500
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Name 4 "main"
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Name 11 "@main(i1;i1;"
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Name 9 "dti"
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Name 10 "gti"
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Name 16 "dti"
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Name 19 "dti"
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Name 22 "gti"
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Name 23 "gti"
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Name 26 "param"
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Name 28 "param"
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Name 37 "a"
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Decorate 19(dti) BuiltIn GlobalInvocationId
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Decorate 23(gti) BuiltIn LocalInvocationId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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8: TypeFunction 2 7(ptr) 7(ptr)
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17: TypeVector 6(int) 3
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18: TypePointer Input 17(ivec3)
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19(dti): 18(ptr) Variable Input
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23(gti): 18(ptr) Variable Input
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31: TypeFloat 32
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32: TypeVector 31(float) 4
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33: TypeInt 32 0
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34: 33(int) Constant 100
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35: TypeArray 32(fvec4) 34
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36: TypePointer Workgroup 35
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37(a): 36(ptr) Variable Workgroup
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4(main): 2 Function None 3
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5: Label
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16(dti): 7(ptr) Variable Function
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22(gti): 7(ptr) Variable Function
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26(param): 7(ptr) Variable Function
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28(param): 7(ptr) Variable Function
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20: 17(ivec3) Load 19(dti)
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21: 6(int) CompositeExtract 20 0
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Store 16(dti) 21
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24: 17(ivec3) Load 23(gti)
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25: 6(int) CompositeExtract 24 0
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Store 22(gti) 25
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27: 6(int) Load 16(dti)
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Store 26(param) 27
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29: 6(int) Load 22(gti)
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Store 28(param) 29
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30: 2 FunctionCall 11(@main(i1;i1;) 26(param) 28(param)
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Return
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FunctionEnd
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11(@main(i1;i1;): 2 Function None 8
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9(dti): 7(ptr) FunctionParameter
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10(gti): 7(ptr) FunctionParameter
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12: Label
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13: 6(int) Load 9(dti)
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14: 6(int) Load 10(gti)
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15: 6(int) ISub 13 14
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Return
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FunctionEnd
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