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562 lines
24 KiB
562 lines
24 KiB
hlsl.clipdistance-2.vert
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Shader version: 500
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0:? Sequence
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0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void)
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0:4 Function Parameters:
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0:4 'pos' ( out 4-component vector of float)
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0:4 'clip' ( out 2-element array of 2-component vector of float)
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0:4 'cull' ( out 2-element array of 2-component vector of float)
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:5 'pos' ( out 4-component vector of float)
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0:5 Constant:
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0:5 1.000000
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0:5 1.000000
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0:5 1.000000
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0:5 1.000000
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0:6 move second child to first child ( temp float)
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0:6 direct index ( temp float)
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0:6 direct index ( temp 2-component vector of float)
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0:6 'clip' ( out 2-element array of 2-component vector of float)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0.500000
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0:7 move second child to first child ( temp float)
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0:7 direct index ( temp float)
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0:7 direct index ( temp 2-component vector of float)
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0:7 'clip' ( out 2-element array of 2-component vector of float)
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0:7 Constant:
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0:7 0 (const int)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Constant:
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0:7 0.600000
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0:8 move second child to first child ( temp float)
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0:8 direct index ( temp float)
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0:8 direct index ( temp 2-component vector of float)
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0:8 'clip' ( out 2-element array of 2-component vector of float)
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0:8 Constant:
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0:8 1 (const int)
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0:8 Constant:
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0:8 0 (const int)
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0:8 Constant:
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0:8 0.700000
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0:9 move second child to first child ( temp float)
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0:9 direct index ( temp float)
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0:9 direct index ( temp 2-component vector of float)
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0:9 'clip' ( out 2-element array of 2-component vector of float)
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0:9 Constant:
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0:9 1 (const int)
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0:9 Constant:
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0:9 1 (const int)
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0:9 Constant:
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0:9 0.800000
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 'cull' ( out 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0.525000
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 2-component vector of float)
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0:12 'cull' ( out 2-element array of 2-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 0.625000
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:13 'cull' ( out 2-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 0.725000
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0:14 move second child to first child ( temp float)
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0:14 direct index ( temp float)
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0:14 direct index ( temp 2-component vector of float)
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0:14 'cull' ( out 2-element array of 2-component vector of float)
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 0.825000
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void)
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0:? 'pos' ( temp 4-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 move second child to first child ( temp 4-component vector of float)
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0:? 'pos' ( out 4-component vector of float Position)
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0:? 'pos' ( temp 4-component vector of float)
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0:? Sequence
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 0 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 1 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 2 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 3 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:? Sequence
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 0 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 1 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 2 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 3 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:? Linker Objects
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0:? 'pos' ( out 4-component vector of float Position)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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Linked vertex stage:
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Shader version: 500
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0:? Sequence
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0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void)
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0:4 Function Parameters:
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0:4 'pos' ( out 4-component vector of float)
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0:4 'clip' ( out 2-element array of 2-component vector of float)
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0:4 'cull' ( out 2-element array of 2-component vector of float)
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0:? Sequence
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0:5 move second child to first child ( temp 4-component vector of float)
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0:5 'pos' ( out 4-component vector of float)
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0:5 Constant:
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0:5 1.000000
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0:5 1.000000
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0:5 1.000000
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0:5 1.000000
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0:6 move second child to first child ( temp float)
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0:6 direct index ( temp float)
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0:6 direct index ( temp 2-component vector of float)
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0:6 'clip' ( out 2-element array of 2-component vector of float)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0.500000
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0:7 move second child to first child ( temp float)
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0:7 direct index ( temp float)
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0:7 direct index ( temp 2-component vector of float)
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0:7 'clip' ( out 2-element array of 2-component vector of float)
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0:7 Constant:
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0:7 0 (const int)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Constant:
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0:7 0.600000
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0:8 move second child to first child ( temp float)
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0:8 direct index ( temp float)
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0:8 direct index ( temp 2-component vector of float)
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0:8 'clip' ( out 2-element array of 2-component vector of float)
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0:8 Constant:
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0:8 1 (const int)
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0:8 Constant:
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0:8 0 (const int)
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0:8 Constant:
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0:8 0.700000
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0:9 move second child to first child ( temp float)
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0:9 direct index ( temp float)
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0:9 direct index ( temp 2-component vector of float)
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0:9 'clip' ( out 2-element array of 2-component vector of float)
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0:9 Constant:
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0:9 1 (const int)
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0:9 Constant:
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0:9 1 (const int)
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0:9 Constant:
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0:9 0.800000
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 'cull' ( out 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0.525000
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0:12 move second child to first child ( temp float)
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0:12 direct index ( temp float)
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0:12 direct index ( temp 2-component vector of float)
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0:12 'cull' ( out 2-element array of 2-component vector of float)
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0:12 Constant:
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0:12 0 (const int)
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0:12 Constant:
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0:12 1 (const int)
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0:12 Constant:
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0:12 0.625000
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0:13 move second child to first child ( temp float)
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0:13 direct index ( temp float)
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0:13 direct index ( temp 2-component vector of float)
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0:13 'cull' ( out 2-element array of 2-component vector of float)
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0:13 Constant:
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0:13 1 (const int)
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0:13 Constant:
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0:13 0 (const int)
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0:13 Constant:
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0:13 0.725000
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0:14 move second child to first child ( temp float)
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0:14 direct index ( temp float)
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0:14 direct index ( temp 2-component vector of float)
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0:14 'cull' ( out 2-element array of 2-component vector of float)
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 0.825000
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void)
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0:? 'pos' ( temp 4-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 move second child to first child ( temp 4-component vector of float)
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0:? 'pos' ( out 4-component vector of float Position)
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0:? 'pos' ( temp 4-component vector of float)
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0:? Sequence
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 0 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 1 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:4 Constant:
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0:4 2 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float ClipDistance)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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|
0:4 Constant:
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0:4 3 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'clip' ( temp 2-element array of 2-component vector of float)
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|
0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:? Sequence
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 0 (const int)
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|
0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 0 (const int)
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0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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|
0:4 Constant:
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0:4 1 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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|
0:4 Constant:
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0:4 0 (const int)
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|
0:4 Constant:
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0:4 1 (const int)
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|
0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 2 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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|
0:4 Constant:
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0:4 0 (const int)
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0:4 move second child to first child ( temp float)
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0:4 direct index ( out float CullDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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0:4 Constant:
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0:4 3 (const int)
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0:4 direct index ( temp float)
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0:4 direct index ( temp 2-component vector of float)
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0:? 'cull' ( temp 2-element array of 2-component vector of float)
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0:4 Constant:
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0:4 1 (const int)
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0:4 Constant:
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0:4 1 (const int)
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0:? Linker Objects
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0:? 'pos' ( out 4-component vector of float Position)
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0:? 'clip' ( out 4-element array of float ClipDistance)
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0:? 'cull' ( out 4-element array of float CullDistance)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 89
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Capability Shader
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Capability ClipDistance
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Capability CullDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 55 60 76
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Source HLSL 500
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Name 4 "main"
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Name 18 "@main(vf4;vf2[2];vf2[2];"
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Name 15 "pos"
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Name 16 "clip"
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Name 17 "cull"
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Name 44 "pos"
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Name 45 "clip"
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Name 46 "cull"
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Name 47 "param"
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Name 48 "param"
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Name 49 "param"
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Name 55 "pos"
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Name 60 "clip"
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Name 76 "cull"
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Decorate 55(pos) BuiltIn Position
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Decorate 60(clip) BuiltIn ClipDistance
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Decorate 76(cull) BuiltIn CullDistance
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
|
|
9: TypeVector 6(float) 2
|
|
10: TypeInt 32 0
|
|
11: 10(int) Constant 2
|
|
12: TypeArray 9(fvec2) 11
|
|
13: TypePointer Function 12
|
|
14: TypeFunction 2 8(ptr) 13(ptr) 13(ptr)
|
|
20: 6(float) Constant 1065353216
|
|
21: 7(fvec4) ConstantComposite 20 20 20 20
|
|
22: TypeInt 32 1
|
|
23: 22(int) Constant 0
|
|
24: 6(float) Constant 1056964608
|
|
25: 10(int) Constant 0
|
|
26: TypePointer Function 6(float)
|
|
28: 6(float) Constant 1058642330
|
|
29: 10(int) Constant 1
|
|
31: 22(int) Constant 1
|
|
32: 6(float) Constant 1060320051
|
|
34: 6(float) Constant 1061997773
|
|
36: 6(float) Constant 1057384038
|
|
38: 6(float) Constant 1059061760
|
|
40: 6(float) Constant 1060739482
|
|
42: 6(float) Constant 1062417203
|
|
54: TypePointer Output 7(fvec4)
|
|
55(pos): 54(ptr) Variable Output
|
|
57: 10(int) Constant 4
|
|
58: TypeArray 6(float) 57
|
|
59: TypePointer Output 58
|
|
60(clip): 59(ptr) Variable Output
|
|
63: TypePointer Output 6(float)
|
|
68: 22(int) Constant 2
|
|
72: 22(int) Constant 3
|
|
76(cull): 59(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
44(pos): 8(ptr) Variable Function
|
|
45(clip): 13(ptr) Variable Function
|
|
46(cull): 13(ptr) Variable Function
|
|
47(param): 8(ptr) Variable Function
|
|
48(param): 13(ptr) Variable Function
|
|
49(param): 13(ptr) Variable Function
|
|
50: 2 FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 47(param) 48(param) 49(param)
|
|
51: 7(fvec4) Load 47(param)
|
|
Store 44(pos) 51
|
|
52: 12 Load 48(param)
|
|
Store 45(clip) 52
|
|
53: 12 Load 49(param)
|
|
Store 46(cull) 53
|
|
56: 7(fvec4) Load 44(pos)
|
|
Store 55(pos) 56
|
|
61: 26(ptr) AccessChain 45(clip) 23 25
|
|
62: 6(float) Load 61
|
|
64: 63(ptr) AccessChain 60(clip) 23
|
|
Store 64 62
|
|
65: 26(ptr) AccessChain 45(clip) 23 29
|
|
66: 6(float) Load 65
|
|
67: 63(ptr) AccessChain 60(clip) 31
|
|
Store 67 66
|
|
69: 26(ptr) AccessChain 45(clip) 31 25
|
|
70: 6(float) Load 69
|
|
71: 63(ptr) AccessChain 60(clip) 68
|
|
Store 71 70
|
|
73: 26(ptr) AccessChain 45(clip) 31 29
|
|
74: 6(float) Load 73
|
|
75: 63(ptr) AccessChain 60(clip) 72
|
|
Store 75 74
|
|
77: 26(ptr) AccessChain 46(cull) 23 25
|
|
78: 6(float) Load 77
|
|
79: 63(ptr) AccessChain 76(cull) 23
|
|
Store 79 78
|
|
80: 26(ptr) AccessChain 46(cull) 23 29
|
|
81: 6(float) Load 80
|
|
82: 63(ptr) AccessChain 76(cull) 31
|
|
Store 82 81
|
|
83: 26(ptr) AccessChain 46(cull) 31 25
|
|
84: 6(float) Load 83
|
|
85: 63(ptr) AccessChain 76(cull) 68
|
|
Store 85 84
|
|
86: 26(ptr) AccessChain 46(cull) 31 29
|
|
87: 6(float) Load 86
|
|
88: 63(ptr) AccessChain 76(cull) 72
|
|
Store 88 87
|
|
Return
|
|
FunctionEnd
|
|
18(@main(vf4;vf2[2];vf2[2];): 2 Function None 14
|
|
15(pos): 8(ptr) FunctionParameter
|
|
16(clip): 13(ptr) FunctionParameter
|
|
17(cull): 13(ptr) FunctionParameter
|
|
19: Label
|
|
Store 15(pos) 21
|
|
27: 26(ptr) AccessChain 16(clip) 23 25
|
|
Store 27 24
|
|
30: 26(ptr) AccessChain 16(clip) 23 29
|
|
Store 30 28
|
|
33: 26(ptr) AccessChain 16(clip) 31 25
|
|
Store 33 32
|
|
35: 26(ptr) AccessChain 16(clip) 31 29
|
|
Store 35 34
|
|
37: 26(ptr) AccessChain 17(cull) 23 25
|
|
Store 37 36
|
|
39: 26(ptr) AccessChain 17(cull) 23 29
|
|
Store 39 38
|
|
41: 26(ptr) AccessChain 17(cull) 31 25
|
|
Store 41 40
|
|
43: 26(ptr) AccessChain 17(cull) 31 29
|
|
Store 43 42
|
|
Return
|
|
FunctionEnd
|