You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
251 lines
11 KiB
251 lines
11 KiB
hlsl.clipdistance-9.frag
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float)
|
|
0:6 Function Parameters:
|
|
0:6 'Position' ( in 4-component vector of float)
|
|
0:6 'clip0' ( in 3-component vector of float)
|
|
0:6 'clip1' ( in float)
|
|
0:? Sequence
|
|
0:7 Branch: Return with expression
|
|
0:7 add ( temp 4-component vector of float)
|
|
0:7 add ( temp 4-component vector of float)
|
|
0:7 'Position' ( in 4-component vector of float)
|
|
0:7 direct index ( temp float)
|
|
0:7 'clip0' ( in 3-component vector of float)
|
|
0:7 Constant:
|
|
0:7 0 (const int)
|
|
0:7 'clip1' ( in float)
|
|
0:6 Function Definition: main( ( temp void)
|
|
0:6 Function Parameters:
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp 4-component vector of float)
|
|
0:? 'Position' ( temp 4-component vector of float)
|
|
0:? 'Position' ( in 4-component vector of float FragCoord)
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp float)
|
|
0:? 'clip1' ( temp float)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 3 (const int)
|
|
0:6 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float)
|
|
0:? 'Position' ( temp 4-component vector of float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:? 'clip1' ( temp float)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'Position' ( in 4-component vector of float FragCoord)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 500
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:6 Function Definition: @main(vf4;vf3;f1; ( temp 4-component vector of float)
|
|
0:6 Function Parameters:
|
|
0:6 'Position' ( in 4-component vector of float)
|
|
0:6 'clip0' ( in 3-component vector of float)
|
|
0:6 'clip1' ( in float)
|
|
0:? Sequence
|
|
0:7 Branch: Return with expression
|
|
0:7 add ( temp 4-component vector of float)
|
|
0:7 add ( temp 4-component vector of float)
|
|
0:7 'Position' ( in 4-component vector of float)
|
|
0:7 direct index ( temp float)
|
|
0:7 'clip0' ( in 3-component vector of float)
|
|
0:7 Constant:
|
|
0:7 0 (const int)
|
|
0:7 'clip1' ( in float)
|
|
0:6 Function Definition: main( ( temp void)
|
|
0:6 Function Parameters:
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp 4-component vector of float)
|
|
0:? 'Position' ( temp 4-component vector of float)
|
|
0:? 'Position' ( in 4-component vector of float FragCoord)
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 1 (const int)
|
|
0:6 move second child to first child ( temp float)
|
|
0:6 direct index ( temp float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 2 (const int)
|
|
0:? Sequence
|
|
0:6 move second child to first child ( temp float)
|
|
0:? 'clip1' ( temp float)
|
|
0:6 direct index ( in float ClipDistance)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
0:6 Constant:
|
|
0:6 3 (const int)
|
|
0:6 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:6 Function Call: @main(vf4;vf3;f1; ( temp 4-component vector of float)
|
|
0:? 'Position' ( temp 4-component vector of float)
|
|
0:? 'clip0' ( temp 3-component vector of float)
|
|
0:? 'clip1' ( temp float)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
|
0:? 'Position' ( in 4-component vector of float FragCoord)
|
|
0:? 'clip0' ( in 4-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000a
|
|
// Id's are bound by 68
|
|
|
|
Capability Shader
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 32 38 60
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 16 "@main(vf4;vf3;f1;"
|
|
Name 13 "Position"
|
|
Name 14 "clip0"
|
|
Name 15 "clip1"
|
|
Name 30 "Position"
|
|
Name 32 "Position"
|
|
Name 34 "clip0"
|
|
Name 38 "clip0"
|
|
Name 55 "clip1"
|
|
Name 60 "@entryPointOutput"
|
|
Name 61 "param"
|
|
Name 63 "param"
|
|
Name 65 "param"
|
|
Decorate 32(Position) BuiltIn FragCoord
|
|
Decorate 38(clip0) BuiltIn ClipDistance
|
|
Decorate 60(@entryPointOutput) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypePointer Function 7(fvec4)
|
|
9: TypeVector 6(float) 3
|
|
10: TypePointer Function 9(fvec3)
|
|
11: TypePointer Function 6(float)
|
|
12: TypeFunction 7(fvec4) 8(ptr) 10(ptr) 11(ptr)
|
|
19: TypeInt 32 0
|
|
20: 19(int) Constant 0
|
|
31: TypePointer Input 7(fvec4)
|
|
32(Position): 31(ptr) Variable Input
|
|
35: 19(int) Constant 4
|
|
36: TypeArray 6(float) 35
|
|
37: TypePointer Input 36
|
|
38(clip0): 37(ptr) Variable Input
|
|
39: TypeInt 32 1
|
|
40: 39(int) Constant 0
|
|
41: TypePointer Input 6(float)
|
|
45: 39(int) Constant 1
|
|
48: 19(int) Constant 1
|
|
50: 39(int) Constant 2
|
|
53: 19(int) Constant 2
|
|
56: 39(int) Constant 3
|
|
59: TypePointer Output 7(fvec4)
|
|
60(@entryPointOutput): 59(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
30(Position): 8(ptr) Variable Function
|
|
34(clip0): 10(ptr) Variable Function
|
|
55(clip1): 11(ptr) Variable Function
|
|
61(param): 8(ptr) Variable Function
|
|
63(param): 10(ptr) Variable Function
|
|
65(param): 11(ptr) Variable Function
|
|
33: 7(fvec4) Load 32(Position)
|
|
Store 30(Position) 33
|
|
42: 41(ptr) AccessChain 38(clip0) 40
|
|
43: 6(float) Load 42
|
|
44: 11(ptr) AccessChain 34(clip0) 20
|
|
Store 44 43
|
|
46: 41(ptr) AccessChain 38(clip0) 45
|
|
47: 6(float) Load 46
|
|
49: 11(ptr) AccessChain 34(clip0) 48
|
|
Store 49 47
|
|
51: 41(ptr) AccessChain 38(clip0) 50
|
|
52: 6(float) Load 51
|
|
54: 11(ptr) AccessChain 34(clip0) 53
|
|
Store 54 52
|
|
57: 41(ptr) AccessChain 38(clip0) 56
|
|
58: 6(float) Load 57
|
|
Store 55(clip1) 58
|
|
62: 7(fvec4) Load 30(Position)
|
|
Store 61(param) 62
|
|
64: 9(fvec3) Load 34(clip0)
|
|
Store 63(param) 64
|
|
66: 6(float) Load 55(clip1)
|
|
Store 65(param) 66
|
|
67: 7(fvec4) FunctionCall 16(@main(vf4;vf3;f1;) 61(param) 63(param) 65(param)
|
|
Store 60(@entryPointOutput) 67
|
|
Return
|
|
FunctionEnd
|
|
16(@main(vf4;vf3;f1;): 7(fvec4) Function None 12
|
|
13(Position): 8(ptr) FunctionParameter
|
|
14(clip0): 10(ptr) FunctionParameter
|
|
15(clip1): 11(ptr) FunctionParameter
|
|
17: Label
|
|
18: 7(fvec4) Load 13(Position)
|
|
21: 11(ptr) AccessChain 14(clip0) 20
|
|
22: 6(float) Load 21
|
|
23: 7(fvec4) CompositeConstruct 22 22 22 22
|
|
24: 7(fvec4) FAdd 18 23
|
|
25: 6(float) Load 15(clip1)
|
|
26: 7(fvec4) CompositeConstruct 25 25 25 25
|
|
27: 7(fvec4) FAdd 24 26
|
|
ReturnValue 27
|
|
FunctionEnd
|