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158 lines
7.0 KiB
158 lines
7.0 KiB
hlsl.samplecmp.dualmode.frag
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: @main( ( temp 4-component vector of float)
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0:7 Function Parameters:
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0:? Sequence
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0:10 texture ( temp float)
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0:10 Construct combined texture-sampler ( temp sampler1DShadow)
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0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:10 Construct vec2 ( temp 2-component vector of float)
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0:10 Constant:
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0:10 0.100000
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0:10 Constant:
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0:10 0.750000
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0:11 texture ( temp 4-component vector of float)
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0:11 Construct combined texture-sampler ( temp sampler1D)
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0:11 'g_tTex' (layout( binding=3) uniform texture1D)
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0:11 'g_sSamp' (layout( binding=0) uniform sampler)
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0:11 Constant:
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0:11 0.100000
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0:13 Branch: Return with expression
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0:13 Constant:
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:7 Function Definition: main( ( temp void)
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0:7 Function Parameters:
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0:? Sequence
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0:7 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'g_tTex' (layout( binding=3) uniform texture1D)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7 Function Definition: @main( ( temp 4-component vector of float)
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0:7 Function Parameters:
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0:? Sequence
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0:10 texture ( temp float)
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0:10 Construct combined texture-sampler ( temp sampler1DShadow)
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0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:10 Construct vec2 ( temp 2-component vector of float)
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0:10 Constant:
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0:10 0.100000
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0:10 Constant:
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0:10 0.750000
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0:11 texture ( temp 4-component vector of float)
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0:11 Construct combined texture-sampler ( temp sampler1D)
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0:11 'g_tTex' (layout( binding=3) uniform texture1D)
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0:11 'g_sSamp' (layout( binding=0) uniform sampler)
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0:11 Constant:
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0:11 0.100000
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0:13 Branch: Return with expression
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0:13 Constant:
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:13 0.000000
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0:7 Function Definition: main( ( temp void)
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0:7 Function Parameters:
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0:? Sequence
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0:7 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'g_sSamp' (layout( binding=0) uniform sampler)
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0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:? 'g_tTex' (layout( binding=3) uniform texture1D)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 43
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 41
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 13 "g_tTex"
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Name 17 "g_sSampCmp"
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Name 29 "g_tTex"
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Name 31 "g_sSamp"
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Name 41 "@entryPointOutput"
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Decorate 13(g_tTex) DescriptorSet 0
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Decorate 13(g_tTex) Binding 3
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Decorate 17(g_sSampCmp) DescriptorSet 0
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Decorate 17(g_sSampCmp) Binding 1
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Decorate 29(g_tTex) DescriptorSet 0
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Decorate 29(g_tTex) Binding 3
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Decorate 31(g_sSamp) DescriptorSet 0
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Decorate 31(g_sSamp) Binding 0
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Decorate 41(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11: TypeImage 6(float) 1D depth sampled format:Unknown
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12: TypePointer UniformConstant 11
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13(g_tTex): 12(ptr) Variable UniformConstant
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15: TypeSampler
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16: TypePointer UniformConstant 15
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17(g_sSampCmp): 16(ptr) Variable UniformConstant
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19: TypeSampledImage 11
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1061158912
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23: TypeVector 6(float) 2
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27: TypeImage 6(float) 1D sampled format:Unknown
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28: TypePointer UniformConstant 27
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29(g_tTex): 28(ptr) Variable UniformConstant
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31(g_sSamp): 16(ptr) Variable UniformConstant
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33: TypeSampledImage 27
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36: 6(float) Constant 0
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37: 7(fvec4) ConstantComposite 36 36 36 36
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40: TypePointer Output 7(fvec4)
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41(@entryPointOutput): 40(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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42: 7(fvec4) FunctionCall 9(@main()
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Store 41(@entryPointOutput) 42
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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14: 11 Load 13(g_tTex)
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18: 15 Load 17(g_sSampCmp)
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20: 19 SampledImage 14 18
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24: 23(fvec2) CompositeConstruct 21 22
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25: 6(float) CompositeExtract 24 1
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26: 6(float) ImageSampleDrefImplicitLod 20 24 25
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30: 27 Load 29(g_tTex)
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32: 15 Load 31(g_sSamp)
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34: 33 SampledImage 30 32
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35: 7(fvec4) ImageSampleImplicitLod 34 21
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ReturnValue 37
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FunctionEnd
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