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hlsl.structbuffer.atomics.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: @main(u1; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'pos' ( in uint)
0:? Sequence
0:8 AtomicAdd ( temp uint)
0:8 indirect index (layout( row_major std430) buffer uint)
0:8 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:8 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:8 Constant:
0:8 0 (const uint)
0:8 right-shift ( temp int)
0:8 Constant:
0:8 8 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
0:9 move second child to first child ( temp uint)
0:9 'u' ( temp uint)
0:9 AtomicAdd ( temp uint)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 right-shift ( temp int)
0:9 Constant:
0:9 8 (const int)
0:9 Constant:
0:9 2 (const int)
0:9 Constant:
0:9 1 (const int)
0:10 AtomicAnd ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 right-shift ( temp int)
0:10 Constant:
0:10 8 (const int)
0:10 Constant:
0:10 2 (const int)
0:10 Constant:
0:10 1 (const int)
0:11 move second child to first child ( temp uint)
0:11 'u' ( temp uint)
0:11 AtomicAnd ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 right-shift ( temp int)
0:11 Constant:
0:11 8 (const int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 1 (const int)
0:12 move second child to first child ( temp uint)
0:12 'u' ( temp uint)
0:12 Convert int to uint ( temp uint)
0:12 AtomicCompSwap ( temp int)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 right-shift ( temp int)
0:12 Constant:
0:12 8 (const int)
0:12 Constant:
0:12 2 (const int)
0:12 Constant:
0:12 1 (const int)
0:12 Constant:
0:12 2 (const int)
0:14 move second child to first child ( temp uint)
0:14 'u' ( temp uint)
0:14 AtomicExchange ( temp uint)
0:14 indirect index (layout( row_major std430) buffer uint)
0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:14 Constant:
0:14 0 (const uint)
0:14 right-shift ( temp int)
0:14 Constant:
0:14 8 (const int)
0:14 Constant:
0:14 2 (const int)
0:14 Constant:
0:14 1 (const int)
0:15 AtomicMax ( temp uint)
0:15 indirect index (layout( row_major std430) buffer uint)
0:15 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:15 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:15 Constant:
0:15 0 (const uint)
0:15 right-shift ( temp int)
0:15 Constant:
0:15 8 (const int)
0:15 Constant:
0:15 2 (const int)
0:15 Constant:
0:15 1 (const int)
0:16 move second child to first child ( temp uint)
0:16 'u' ( temp uint)
0:16 AtomicMax ( temp uint)
0:16 indirect index (layout( row_major std430) buffer uint)
0:16 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:16 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:16 Constant:
0:16 0 (const uint)
0:16 right-shift ( temp int)
0:16 Constant:
0:16 8 (const int)
0:16 Constant:
0:16 2 (const int)
0:16 Constant:
0:16 1 (const int)
0:17 AtomicMin ( temp uint)
0:17 indirect index (layout( row_major std430) buffer uint)
0:17 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:17 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:17 Constant:
0:17 0 (const uint)
0:17 right-shift ( temp int)
0:17 Constant:
0:17 8 (const int)
0:17 Constant:
0:17 2 (const int)
0:17 Constant:
0:17 1 (const int)
0:18 move second child to first child ( temp uint)
0:18 'u' ( temp uint)
0:18 AtomicMin ( temp uint)
0:18 indirect index (layout( row_major std430) buffer uint)
0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:18 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:18 Constant:
0:18 0 (const uint)
0:18 right-shift ( temp int)
0:18 Constant:
0:18 8 (const int)
0:18 Constant:
0:18 2 (const int)
0:18 Constant:
0:18 1 (const int)
0:19 AtomicOr ( temp uint)
0:19 indirect index (layout( row_major std430) buffer uint)
0:19 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:19 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:19 Constant:
0:19 0 (const uint)
0:19 right-shift ( temp int)
0:19 Constant:
0:19 8 (const int)
0:19 Constant:
0:19 2 (const int)
0:19 Constant:
0:19 1 (const int)
0:20 move second child to first child ( temp uint)
0:20 'u' ( temp uint)
0:20 AtomicOr ( temp uint)
0:20 indirect index (layout( row_major std430) buffer uint)
0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:20 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:20 Constant:
0:20 0 (const uint)
0:20 right-shift ( temp int)
0:20 Constant:
0:20 8 (const int)
0:20 Constant:
0:20 2 (const int)
0:20 Constant:
0:20 1 (const int)
0:21 AtomicXor ( temp uint)
0:21 indirect index (layout( row_major std430) buffer uint)
0:21 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:21 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:21 Constant:
0:21 0 (const uint)
0:21 right-shift ( temp int)
0:21 Constant:
0:21 8 (const int)
0:21 Constant:
0:21 2 (const int)
0:21 Constant:
0:21 1 (const int)
0:22 move second child to first child ( temp uint)
0:22 'u' ( temp uint)
0:22 AtomicXor ( temp uint)
0:22 indirect index (layout( row_major std430) buffer uint)
0:22 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:22 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:22 Constant:
0:22 0 (const uint)
0:22 right-shift ( temp int)
0:22 Constant:
0:22 8 (const int)
0:22 Constant:
0:22 2 (const int)
0:22 Constant:
0:22 1 (const int)
0:24 Branch: Return with expression
0:24 Construct vec4 ( temp 4-component vector of float)
0:24 Convert uint to float ( temp float)
0:24 indirect index (layout( row_major std430) buffer uint)
0:24 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:24 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:24 Constant:
0:24 0 (const uint)
0:24 right-shift ( temp int)
0:24 'pos' ( in uint)
0:24 Constant:
0:24 2 (const int)
0:5 Function Definition: main( ( temp void)
0:5 Function Parameters:
0:? Sequence
0:5 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) flat in uint)
0:5 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:5 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: @main(u1; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'pos' ( in uint)
0:? Sequence
0:8 AtomicAdd ( temp uint)
0:8 indirect index (layout( row_major std430) buffer uint)
0:8 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:8 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:8 Constant:
0:8 0 (const uint)
0:8 right-shift ( temp int)
0:8 Constant:
0:8 8 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
0:9 move second child to first child ( temp uint)
0:9 'u' ( temp uint)
0:9 AtomicAdd ( temp uint)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 right-shift ( temp int)
0:9 Constant:
0:9 8 (const int)
0:9 Constant:
0:9 2 (const int)
0:9 Constant:
0:9 1 (const int)
0:10 AtomicAnd ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 right-shift ( temp int)
0:10 Constant:
0:10 8 (const int)
0:10 Constant:
0:10 2 (const int)
0:10 Constant:
0:10 1 (const int)
0:11 move second child to first child ( temp uint)
0:11 'u' ( temp uint)
0:11 AtomicAnd ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 right-shift ( temp int)
0:11 Constant:
0:11 8 (const int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 1 (const int)
0:12 move second child to first child ( temp uint)
0:12 'u' ( temp uint)
0:12 Convert int to uint ( temp uint)
0:12 AtomicCompSwap ( temp int)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 right-shift ( temp int)
0:12 Constant:
0:12 8 (const int)
0:12 Constant:
0:12 2 (const int)
0:12 Constant:
0:12 1 (const int)
0:12 Constant:
0:12 2 (const int)
0:14 move second child to first child ( temp uint)
0:14 'u' ( temp uint)
0:14 AtomicExchange ( temp uint)
0:14 indirect index (layout( row_major std430) buffer uint)
0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:14 Constant:
0:14 0 (const uint)
0:14 right-shift ( temp int)
0:14 Constant:
0:14 8 (const int)
0:14 Constant:
0:14 2 (const int)
0:14 Constant:
0:14 1 (const int)
0:15 AtomicMax ( temp uint)
0:15 indirect index (layout( row_major std430) buffer uint)
0:15 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:15 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:15 Constant:
0:15 0 (const uint)
0:15 right-shift ( temp int)
0:15 Constant:
0:15 8 (const int)
0:15 Constant:
0:15 2 (const int)
0:15 Constant:
0:15 1 (const int)
0:16 move second child to first child ( temp uint)
0:16 'u' ( temp uint)
0:16 AtomicMax ( temp uint)
0:16 indirect index (layout( row_major std430) buffer uint)
0:16 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:16 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:16 Constant:
0:16 0 (const uint)
0:16 right-shift ( temp int)
0:16 Constant:
0:16 8 (const int)
0:16 Constant:
0:16 2 (const int)
0:16 Constant:
0:16 1 (const int)
0:17 AtomicMin ( temp uint)
0:17 indirect index (layout( row_major std430) buffer uint)
0:17 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:17 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:17 Constant:
0:17 0 (const uint)
0:17 right-shift ( temp int)
0:17 Constant:
0:17 8 (const int)
0:17 Constant:
0:17 2 (const int)
0:17 Constant:
0:17 1 (const int)
0:18 move second child to first child ( temp uint)
0:18 'u' ( temp uint)
0:18 AtomicMin ( temp uint)
0:18 indirect index (layout( row_major std430) buffer uint)
0:18 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:18 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:18 Constant:
0:18 0 (const uint)
0:18 right-shift ( temp int)
0:18 Constant:
0:18 8 (const int)
0:18 Constant:
0:18 2 (const int)
0:18 Constant:
0:18 1 (const int)
0:19 AtomicOr ( temp uint)
0:19 indirect index (layout( row_major std430) buffer uint)
0:19 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:19 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:19 Constant:
0:19 0 (const uint)
0:19 right-shift ( temp int)
0:19 Constant:
0:19 8 (const int)
0:19 Constant:
0:19 2 (const int)
0:19 Constant:
0:19 1 (const int)
0:20 move second child to first child ( temp uint)
0:20 'u' ( temp uint)
0:20 AtomicOr ( temp uint)
0:20 indirect index (layout( row_major std430) buffer uint)
0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:20 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:20 Constant:
0:20 0 (const uint)
0:20 right-shift ( temp int)
0:20 Constant:
0:20 8 (const int)
0:20 Constant:
0:20 2 (const int)
0:20 Constant:
0:20 1 (const int)
0:21 AtomicXor ( temp uint)
0:21 indirect index (layout( row_major std430) buffer uint)
0:21 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:21 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:21 Constant:
0:21 0 (const uint)
0:21 right-shift ( temp int)
0:21 Constant:
0:21 8 (const int)
0:21 Constant:
0:21 2 (const int)
0:21 Constant:
0:21 1 (const int)
0:22 move second child to first child ( temp uint)
0:22 'u' ( temp uint)
0:22 AtomicXor ( temp uint)
0:22 indirect index (layout( row_major std430) buffer uint)
0:22 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:22 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:22 Constant:
0:22 0 (const uint)
0:22 right-shift ( temp int)
0:22 Constant:
0:22 8 (const int)
0:22 Constant:
0:22 2 (const int)
0:22 Constant:
0:22 1 (const int)
0:24 Branch: Return with expression
0:24 Construct vec4 ( temp 4-component vector of float)
0:24 Convert uint to float ( temp float)
0:24 indirect index (layout( row_major std430) buffer uint)
0:24 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:24 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:24 Constant:
0:24 0 (const uint)
0:24 right-shift ( temp int)
0:24 'pos' ( in uint)
0:24 Constant:
0:24 2 (const int)
0:5 Function Definition: main( ( temp void)
0:5 Function Parameters:
0:? Sequence
0:5 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) flat in uint)
0:5 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:5 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 87
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 80 83
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 12 "@main(u1;"
Name 11 "pos"
Name 15 "sbuf"
MemberName 15(sbuf) 0 "@data"
Name 17 "sbuf"
Name 29 "u"
Name 78 "pos"
Name 80 "pos"
Name 83 "@entryPointOutput"
Name 84 "param"
Decorate 14 ArrayStride 4
MemberDecorate 15(sbuf) 0 Offset 0
Decorate 15(sbuf) BufferBlock
Decorate 17(sbuf) DescriptorSet 0
Decorate 17(sbuf) Binding 0
Decorate 80(pos) Flat
Decorate 80(pos) Location 0
Decorate 83(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
8: TypeFloat 32
9: TypeVector 8(float) 4
10: TypeFunction 9(fvec4) 7(ptr)
14: TypeRuntimeArray 6(int)
15(sbuf): TypeStruct 14
16: TypePointer Uniform 15(sbuf)
17(sbuf): 16(ptr) Variable Uniform
18: TypeInt 32 1
19: 18(int) Constant 0
20: 18(int) Constant 8
21: 18(int) Constant 2
23: TypePointer Uniform 6(int)
25: 18(int) Constant 1
26: 6(int) Constant 1
27: 6(int) Constant 0
79: TypePointer Input 6(int)
80(pos): 79(ptr) Variable Input
82: TypePointer Output 9(fvec4)
83(@entryPointOutput): 82(ptr) Variable Output
4(main): 2 Function None 3
5: Label
78(pos): 7(ptr) Variable Function
84(param): 7(ptr) Variable Function
81: 6(int) Load 80(pos)
Store 78(pos) 81
85: 6(int) Load 78(pos)
Store 84(param) 85
86: 9(fvec4) FunctionCall 12(@main(u1;) 84(param)
Store 83(@entryPointOutput) 86
Return
FunctionEnd
12(@main(u1;): 9(fvec4) Function None 10
11(pos): 7(ptr) FunctionParameter
13: Label
29(u): 7(ptr) Variable Function
22: 18(int) ShiftRightArithmetic 20 21
24: 23(ptr) AccessChain 17(sbuf) 19 22
28: 6(int) AtomicIAdd 24 26 27 25
30: 18(int) ShiftRightArithmetic 20 21
31: 23(ptr) AccessChain 17(sbuf) 19 30
32: 6(int) AtomicIAdd 31 26 27 25
Store 29(u) 32
33: 18(int) ShiftRightArithmetic 20 21
34: 23(ptr) AccessChain 17(sbuf) 19 33
35: 6(int) AtomicAnd 34 26 27 25
36: 18(int) ShiftRightArithmetic 20 21
37: 23(ptr) AccessChain 17(sbuf) 19 36
38: 6(int) AtomicAnd 37 26 27 25
Store 29(u) 38
39: 18(int) ShiftRightArithmetic 20 21
40: 23(ptr) AccessChain 17(sbuf) 19 39
41: 18(int) AtomicCompareExchange 40 26 27 27 21 25
42: 6(int) Bitcast 41
Store 29(u) 42
43: 18(int) ShiftRightArithmetic 20 21
44: 23(ptr) AccessChain 17(sbuf) 19 43
45: 6(int) AtomicExchange 44 26 27 25
Store 29(u) 45
46: 18(int) ShiftRightArithmetic 20 21
47: 23(ptr) AccessChain 17(sbuf) 19 46
48: 6(int) AtomicUMax 47 26 27 25
49: 18(int) ShiftRightArithmetic 20 21
50: 23(ptr) AccessChain 17(sbuf) 19 49
51: 6(int) AtomicUMax 50 26 27 25
Store 29(u) 51
52: 18(int) ShiftRightArithmetic 20 21
53: 23(ptr) AccessChain 17(sbuf) 19 52
54: 6(int) AtomicUMin 53 26 27 25
55: 18(int) ShiftRightArithmetic 20 21
56: 23(ptr) AccessChain 17(sbuf) 19 55
57: 6(int) AtomicUMin 56 26 27 25
Store 29(u) 57
58: 18(int) ShiftRightArithmetic 20 21
59: 23(ptr) AccessChain 17(sbuf) 19 58
60: 6(int) AtomicOr 59 26 27 25
61: 18(int) ShiftRightArithmetic 20 21
62: 23(ptr) AccessChain 17(sbuf) 19 61
63: 6(int) AtomicOr 62 26 27 25
Store 29(u) 63
64: 18(int) ShiftRightArithmetic 20 21
65: 23(ptr) AccessChain 17(sbuf) 19 64
66: 6(int) AtomicXor 65 26 27 25
67: 18(int) ShiftRightArithmetic 20 21
68: 23(ptr) AccessChain 17(sbuf) 19 67
69: 6(int) AtomicXor 68 26 27 25
Store 29(u) 69
70: 6(int) Load 11(pos)
71: 18(int) ShiftRightLogical 70 21
72: 23(ptr) AccessChain 17(sbuf) 19 71
73: 6(int) Load 72
74: 8(float) ConvertUToF 73
75: 9(fvec4) CompositeConstruct 74 74 74 74
ReturnValue 75
FunctionEnd