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hlsl.structbuffer.rwbyte.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: @main(u1; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'pos' ( in uint)
0:? Sequence
0:7 Sequence
0:7 move second child to first child ( temp uint)
0:7 'size' ( temp uint)
0:7 array length ( temp uint)
0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:7 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:7 Constant:
0:7 0 (const uint)
0:? Sequence
0:9 move second child to first child ( temp int)
0:9 'byteAddrTemp' ( temp int)
0:9 right-shift ( temp int)
0:9 'pos' ( in uint)
0:9 Constant:
0:9 2 (const int)
0:9 move second child to first child ( temp uint)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 'byteAddrTemp' ( temp int)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 right-shift ( temp int)
0:9 'pos' ( in uint)
0:9 Constant:
0:9 2 (const int)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:10 move second child to first child ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 direct index ( temp uint)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:? Construct vec2 ( temp 2-component vector of uint)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 Constant:
0:10 0 (const int)
0:10 move second child to first child ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 direct index ( temp uint)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:? Construct vec2 ( temp 2-component vector of uint)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 Constant:
0:10 1 (const int)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 2 (const int)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 0 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 1 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 2 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 3 (const int)
0:14 Branch: Return with expression
0:14 Construct vec4 ( temp 4-component vector of float)
0:14 Convert uint to float ( temp float)
0:14 indirect index (layout( row_major std430) buffer uint)
0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:14 Constant:
0:14 0 (const uint)
0:14 right-shift ( temp int)
0:14 'pos' ( in uint)
0:14 Constant:
0:14 2 (const int)
0:5 Function Definition: main( ( temp void)
0:5 Function Parameters:
0:? Sequence
0:5 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) flat in uint)
0:5 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:5 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: @main(u1; ( temp 4-component vector of float)
0:5 Function Parameters:
0:5 'pos' ( in uint)
0:? Sequence
0:7 Sequence
0:7 move second child to first child ( temp uint)
0:7 'size' ( temp uint)
0:7 array length ( temp uint)
0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:7 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:7 Constant:
0:7 0 (const uint)
0:? Sequence
0:9 move second child to first child ( temp int)
0:9 'byteAddrTemp' ( temp int)
0:9 right-shift ( temp int)
0:9 'pos' ( in uint)
0:9 Constant:
0:9 2 (const int)
0:9 move second child to first child ( temp uint)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 'byteAddrTemp' ( temp int)
0:9 indirect index (layout( row_major std430) buffer uint)
0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:9 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:9 Constant:
0:9 0 (const uint)
0:9 right-shift ( temp int)
0:9 'pos' ( in uint)
0:9 Constant:
0:9 2 (const int)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:10 move second child to first child ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 direct index ( temp uint)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:? Construct vec2 ( temp 2-component vector of uint)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 Constant:
0:10 0 (const int)
0:10 move second child to first child ( temp uint)
0:10 indirect index (layout( row_major std430) buffer uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 direct index ( temp uint)
0:? Sequence
0:10 move second child to first child ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 right-shift ( temp int)
0:10 'pos' ( in uint)
0:10 Constant:
0:10 2 (const int)
0:? Construct vec2 ( temp 2-component vector of uint)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 'byteAddrTemp' ( temp int)
0:10 indirect index ( temp uint)
0:10 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:10 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:10 Constant:
0:10 0 (const uint)
0:10 add ( temp int)
0:10 'byteAddrTemp' ( temp int)
0:10 Constant:
0:10 1 (const int)
0:10 Constant:
0:10 1 (const int)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 0 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 1 (const int)
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( row_major std430) buffer uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 direct index ( temp uint)
0:? Sequence
0:11 move second child to first child ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 right-shift ( temp int)
0:11 'pos' ( in uint)
0:11 Constant:
0:11 2 (const int)
0:? Construct vec3 ( temp 3-component vector of uint)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'byteAddrTemp' ( temp int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 1 (const int)
0:11 indirect index ( temp uint)
0:11 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:11 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 add ( temp int)
0:11 'byteAddrTemp' ( temp int)
0:11 Constant:
0:11 2 (const int)
0:11 Constant:
0:11 2 (const int)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 0 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 1 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 2 (const int)
0:12 move second child to first child ( temp uint)
0:12 indirect index (layout( row_major std430) buffer uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 direct index ( temp uint)
0:? Sequence
0:12 move second child to first child ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 right-shift ( temp int)
0:12 'pos' ( in uint)
0:12 Constant:
0:12 2 (const int)
0:? Construct vec4 ( temp 4-component vector of uint)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 'byteAddrTemp' ( temp int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 1 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 2 (const int)
0:12 indirect index ( temp uint)
0:12 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:12 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:12 Constant:
0:12 0 (const uint)
0:12 add ( temp int)
0:12 'byteAddrTemp' ( temp int)
0:12 Constant:
0:12 3 (const int)
0:12 Constant:
0:12 3 (const int)
0:14 Branch: Return with expression
0:14 Construct vec4 ( temp 4-component vector of float)
0:14 Convert uint to float ( temp float)
0:14 indirect index (layout( row_major std430) buffer uint)
0:14 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
0:14 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:14 Constant:
0:14 0 (const uint)
0:14 right-shift ( temp int)
0:14 'pos' ( in uint)
0:14 Constant:
0:14 2 (const int)
0:5 Function Definition: main( ( temp void)
0:5 Function Parameters:
0:? Sequence
0:5 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) flat in uint)
0:5 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:5 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) flat in uint)
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 239
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 232 235
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 12 "@main(u1;"
Name 11 "pos"
Name 14 "size"
Name 16 "sbuf"
MemberName 16(sbuf) 0 "@data"
Name 18 "sbuf"
Name 22 "byteAddrTemp"
Name 34 "byteAddrTemp"
Name 38 "byteAddrTemp"
Name 69 "byteAddrTemp"
Name 73 "byteAddrTemp"
Name 128 "byteAddrTemp"
Name 132 "byteAddrTemp"
Name 230 "pos"
Name 232 "pos"
Name 235 "@entryPointOutput"
Name 236 "param"
Decorate 15 ArrayStride 4
MemberDecorate 16(sbuf) 0 Offset 0
Decorate 16(sbuf) BufferBlock
Decorate 18(sbuf) DescriptorSet 0
Decorate 18(sbuf) Binding 0
Decorate 232(pos) Flat
Decorate 232(pos) Location 0
Decorate 235(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
8: TypeFloat 32
9: TypeVector 8(float) 4
10: TypeFunction 9(fvec4) 7(ptr)
15: TypeRuntimeArray 6(int)
16(sbuf): TypeStruct 15
17: TypePointer Uniform 16(sbuf)
18(sbuf): 17(ptr) Variable Uniform
20: TypeInt 32 1
21: TypePointer Function 20(int)
24: 20(int) Constant 2
26: 20(int) Constant 0
30: TypePointer Uniform 6(int)
45: 20(int) Constant 1
49: TypeVector 6(int) 2
51: 6(int) Constant 0
66: 6(int) Constant 1
87: TypeVector 6(int) 3
125: 6(int) Constant 2
147: 20(int) Constant 3
151: TypeVector 6(int) 4
219: 6(int) Constant 3
231: TypePointer Input 6(int)
232(pos): 231(ptr) Variable Input
234: TypePointer Output 9(fvec4)
235(@entryPointOutput): 234(ptr) Variable Output
4(main): 2 Function None 3
5: Label
230(pos): 7(ptr) Variable Function
236(param): 7(ptr) Variable Function
233: 6(int) Load 232(pos)
Store 230(pos) 233
237: 6(int) Load 230(pos)
Store 236(param) 237
238: 9(fvec4) FunctionCall 12(@main(u1;) 236(param)
Store 235(@entryPointOutput) 238
Return
FunctionEnd
12(@main(u1;): 9(fvec4) Function None 10
11(pos): 7(ptr) FunctionParameter
13: Label
14(size): 7(ptr) Variable Function
22(byteAddrTemp): 21(ptr) Variable Function
34(byteAddrTemp): 21(ptr) Variable Function
38(byteAddrTemp): 21(ptr) Variable Function
69(byteAddrTemp): 21(ptr) Variable Function
73(byteAddrTemp): 21(ptr) Variable Function
128(byteAddrTemp): 21(ptr) Variable Function
132(byteAddrTemp): 21(ptr) Variable Function
19: 6(int) ArrayLength 18(sbuf) 0
Store 14(size) 19
23: 6(int) Load 11(pos)
25: 20(int) ShiftRightLogical 23 24
Store 22(byteAddrTemp) 25
27: 20(int) Load 22(byteAddrTemp)
28: 6(int) Load 11(pos)
29: 20(int) ShiftRightLogical 28 24
31: 30(ptr) AccessChain 18(sbuf) 26 29
32: 6(int) Load 31
33: 30(ptr) AccessChain 18(sbuf) 26 27
Store 33 32
35: 6(int) Load 11(pos)
36: 20(int) ShiftRightLogical 35 24
Store 34(byteAddrTemp) 36
37: 20(int) Load 34(byteAddrTemp)
39: 6(int) Load 11(pos)
40: 20(int) ShiftRightLogical 39 24
Store 38(byteAddrTemp) 40
41: 20(int) Load 38(byteAddrTemp)
42: 30(ptr) AccessChain 18(sbuf) 26 41
43: 6(int) Load 42
44: 20(int) Load 38(byteAddrTemp)
46: 20(int) IAdd 44 45
47: 30(ptr) AccessChain 18(sbuf) 26 46
48: 6(int) Load 47
50: 49(ivec2) CompositeConstruct 43 48
52: 6(int) CompositeExtract 50 0
53: 30(ptr) AccessChain 18(sbuf) 26 37
Store 53 52
54: 20(int) Load 34(byteAddrTemp)
55: 20(int) IAdd 54 45
56: 6(int) Load 11(pos)
57: 20(int) ShiftRightLogical 56 24
Store 38(byteAddrTemp) 57
58: 20(int) Load 38(byteAddrTemp)
59: 30(ptr) AccessChain 18(sbuf) 26 58
60: 6(int) Load 59
61: 20(int) Load 38(byteAddrTemp)
62: 20(int) IAdd 61 45
63: 30(ptr) AccessChain 18(sbuf) 26 62
64: 6(int) Load 63
65: 49(ivec2) CompositeConstruct 60 64
67: 6(int) CompositeExtract 65 1
68: 30(ptr) AccessChain 18(sbuf) 26 55
Store 68 67
70: 6(int) Load 11(pos)
71: 20(int) ShiftRightLogical 70 24
Store 69(byteAddrTemp) 71
72: 20(int) Load 69(byteAddrTemp)
74: 6(int) Load 11(pos)
75: 20(int) ShiftRightLogical 74 24
Store 73(byteAddrTemp) 75
76: 20(int) Load 73(byteAddrTemp)
77: 30(ptr) AccessChain 18(sbuf) 26 76
78: 6(int) Load 77
79: 20(int) Load 73(byteAddrTemp)
80: 20(int) IAdd 79 45
81: 30(ptr) AccessChain 18(sbuf) 26 80
82: 6(int) Load 81
83: 20(int) Load 73(byteAddrTemp)
84: 20(int) IAdd 83 24
85: 30(ptr) AccessChain 18(sbuf) 26 84
86: 6(int) Load 85
88: 87(ivec3) CompositeConstruct 78 82 86
89: 6(int) CompositeExtract 88 0
90: 30(ptr) AccessChain 18(sbuf) 26 72
Store 90 89
91: 20(int) Load 69(byteAddrTemp)
92: 20(int) IAdd 91 45
93: 6(int) Load 11(pos)
94: 20(int) ShiftRightLogical 93 24
Store 73(byteAddrTemp) 94
95: 20(int) Load 73(byteAddrTemp)
96: 30(ptr) AccessChain 18(sbuf) 26 95
97: 6(int) Load 96
98: 20(int) Load 73(byteAddrTemp)
99: 20(int) IAdd 98 45
100: 30(ptr) AccessChain 18(sbuf) 26 99
101: 6(int) Load 100
102: 20(int) Load 73(byteAddrTemp)
103: 20(int) IAdd 102 24
104: 30(ptr) AccessChain 18(sbuf) 26 103
105: 6(int) Load 104
106: 87(ivec3) CompositeConstruct 97 101 105
107: 6(int) CompositeExtract 106 1
108: 30(ptr) AccessChain 18(sbuf) 26 92
Store 108 107
109: 20(int) Load 69(byteAddrTemp)
110: 20(int) IAdd 109 24
111: 6(int) Load 11(pos)
112: 20(int) ShiftRightLogical 111 24
Store 73(byteAddrTemp) 112
113: 20(int) Load 73(byteAddrTemp)
114: 30(ptr) AccessChain 18(sbuf) 26 113
115: 6(int) Load 114
116: 20(int) Load 73(byteAddrTemp)
117: 20(int) IAdd 116 45
118: 30(ptr) AccessChain 18(sbuf) 26 117
119: 6(int) Load 118
120: 20(int) Load 73(byteAddrTemp)
121: 20(int) IAdd 120 24
122: 30(ptr) AccessChain 18(sbuf) 26 121
123: 6(int) Load 122
124: 87(ivec3) CompositeConstruct 115 119 123
126: 6(int) CompositeExtract 124 2
127: 30(ptr) AccessChain 18(sbuf) 26 110
Store 127 126
129: 6(int) Load 11(pos)
130: 20(int) ShiftRightLogical 129 24
Store 128(byteAddrTemp) 130
131: 20(int) Load 128(byteAddrTemp)
133: 6(int) Load 11(pos)
134: 20(int) ShiftRightLogical 133 24
Store 132(byteAddrTemp) 134
135: 20(int) Load 132(byteAddrTemp)
136: 30(ptr) AccessChain 18(sbuf) 26 135
137: 6(int) Load 136
138: 20(int) Load 132(byteAddrTemp)
139: 20(int) IAdd 138 45
140: 30(ptr) AccessChain 18(sbuf) 26 139
141: 6(int) Load 140
142: 20(int) Load 132(byteAddrTemp)
143: 20(int) IAdd 142 24
144: 30(ptr) AccessChain 18(sbuf) 26 143
145: 6(int) Load 144
146: 20(int) Load 132(byteAddrTemp)
148: 20(int) IAdd 146 147
149: 30(ptr) AccessChain 18(sbuf) 26 148
150: 6(int) Load 149
152: 151(ivec4) CompositeConstruct 137 141 145 150
153: 6(int) CompositeExtract 152 0
154: 30(ptr) AccessChain 18(sbuf) 26 131
Store 154 153
155: 20(int) Load 128(byteAddrTemp)
156: 20(int) IAdd 155 45
157: 6(int) Load 11(pos)
158: 20(int) ShiftRightLogical 157 24
Store 132(byteAddrTemp) 158
159: 20(int) Load 132(byteAddrTemp)
160: 30(ptr) AccessChain 18(sbuf) 26 159
161: 6(int) Load 160
162: 20(int) Load 132(byteAddrTemp)
163: 20(int) IAdd 162 45
164: 30(ptr) AccessChain 18(sbuf) 26 163
165: 6(int) Load 164
166: 20(int) Load 132(byteAddrTemp)
167: 20(int) IAdd 166 24
168: 30(ptr) AccessChain 18(sbuf) 26 167
169: 6(int) Load 168
170: 20(int) Load 132(byteAddrTemp)
171: 20(int) IAdd 170 147
172: 30(ptr) AccessChain 18(sbuf) 26 171
173: 6(int) Load 172
174: 151(ivec4) CompositeConstruct 161 165 169 173
175: 6(int) CompositeExtract 174 1
176: 30(ptr) AccessChain 18(sbuf) 26 156
Store 176 175
177: 20(int) Load 128(byteAddrTemp)
178: 20(int) IAdd 177 24
179: 6(int) Load 11(pos)
180: 20(int) ShiftRightLogical 179 24
Store 132(byteAddrTemp) 180
181: 20(int) Load 132(byteAddrTemp)
182: 30(ptr) AccessChain 18(sbuf) 26 181
183: 6(int) Load 182
184: 20(int) Load 132(byteAddrTemp)
185: 20(int) IAdd 184 45
186: 30(ptr) AccessChain 18(sbuf) 26 185
187: 6(int) Load 186
188: 20(int) Load 132(byteAddrTemp)
189: 20(int) IAdd 188 24
190: 30(ptr) AccessChain 18(sbuf) 26 189
191: 6(int) Load 190
192: 20(int) Load 132(byteAddrTemp)
193: 20(int) IAdd 192 147
194: 30(ptr) AccessChain 18(sbuf) 26 193
195: 6(int) Load 194
196: 151(ivec4) CompositeConstruct 183 187 191 195
197: 6(int) CompositeExtract 196 2
198: 30(ptr) AccessChain 18(sbuf) 26 178
Store 198 197
199: 20(int) Load 128(byteAddrTemp)
200: 20(int) IAdd 199 147
201: 6(int) Load 11(pos)
202: 20(int) ShiftRightLogical 201 24
Store 132(byteAddrTemp) 202
203: 20(int) Load 132(byteAddrTemp)
204: 30(ptr) AccessChain 18(sbuf) 26 203
205: 6(int) Load 204
206: 20(int) Load 132(byteAddrTemp)
207: 20(int) IAdd 206 45
208: 30(ptr) AccessChain 18(sbuf) 26 207
209: 6(int) Load 208
210: 20(int) Load 132(byteAddrTemp)
211: 20(int) IAdd 210 24
212: 30(ptr) AccessChain 18(sbuf) 26 211
213: 6(int) Load 212
214: 20(int) Load 132(byteAddrTemp)
215: 20(int) IAdd 214 147
216: 30(ptr) AccessChain 18(sbuf) 26 215
217: 6(int) Load 216
218: 151(ivec4) CompositeConstruct 205 209 213 217
220: 6(int) CompositeExtract 218 3
221: 30(ptr) AccessChain 18(sbuf) 26 200
Store 221 220
222: 6(int) Load 11(pos)
223: 20(int) ShiftRightLogical 222 24
224: 30(ptr) AccessChain 18(sbuf) 26 223
225: 6(int) Load 224
226: 8(float) ConvertUToF 225
227: 9(fvec4) CompositeConstruct 226 226 226 226
ReturnValue 227
FunctionEnd