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318 lines
16 KiB
318 lines
16 KiB
hlsl.wavevote.comp
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Shader version: 500
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local_size = (32, 16, 1)
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0:? Sequence
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0:5 Function Definition: @CSMain(vu3; ( temp void)
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0:5 Function Parameters:
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0:5 'dti' ( in 3-component vector of uint)
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0:? Sequence
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0:6 move second child to first child ( temp uint64_t)
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0:6 indirect index (layout( row_major std430) buffer uint64_t)
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:6 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 direct index ( temp uint)
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0:6 'dti' ( in 3-component vector of uint)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:6 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:6 subgroupBallot ( temp 4-component vector of uint)
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0:6 subgroupAny ( temp bool)
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0:6 Compare Equal ( temp bool)
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0:6 direct index ( temp uint)
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0:6 'dti' ( in 3-component vector of uint)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0 (const uint)
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0:7 move second child to first child ( temp uint64_t)
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0:7 indirect index (layout( row_major std430) buffer uint64_t)
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0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:7 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:7 Constant:
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0:7 0 (const uint)
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0:7 direct index ( temp uint)
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0:7 'dti' ( in 3-component vector of uint)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:7 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:7 subgroupBallot ( temp 4-component vector of uint)
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0:7 subgroupAll ( temp bool)
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0:7 Compare Equal ( temp bool)
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0:7 direct index ( temp uint)
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0:7 'dti' ( in 3-component vector of uint)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Constant:
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0:7 0 (const uint)
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0:8 move second child to first child ( temp uint64_t)
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0:8 indirect index (layout( row_major std430) buffer uint64_t)
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0:8 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:8 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:8 Constant:
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0:8 0 (const uint)
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0:8 direct index ( temp uint)
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0:8 'dti' ( in 3-component vector of uint)
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0:8 Constant:
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0:8 2 (const int)
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0:8 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:8 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:8 subgroupBallot ( temp 4-component vector of uint)
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0:8 subgroupAllEqual ( temp bool)
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0:8 Compare Equal ( temp bool)
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0:8 direct index ( temp uint)
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0:8 'dti' ( in 3-component vector of uint)
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0:8 Constant:
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0:8 2 (const int)
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0:8 Constant:
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0:8 0 (const uint)
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0:9 move second child to first child ( temp uint64_t)
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0:9 indirect index (layout( row_major std430) buffer uint64_t)
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0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:9 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:9 Constant:
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0:9 0 (const uint)
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0:9 direct index ( temp uint)
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0:9 'dti' ( in 3-component vector of uint)
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0:9 Constant:
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0:9 2 (const int)
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0:9 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:9 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:9 subgroupBallot ( temp 4-component vector of uint)
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0:9 subgroupAllEqual ( temp bool)
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0:9 direct index ( temp uint)
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0:9 'dti' ( in 3-component vector of uint)
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0:9 Constant:
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0:9 2 (const int)
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0:5 Function Definition: CSMain( ( temp void)
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0:5 Function Parameters:
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0:? Sequence
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0:5 move second child to first child ( temp 3-component vector of uint)
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0:? 'dti' ( temp 3-component vector of uint)
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0:? 'dti' ( in 3-component vector of uint GlobalInvocationID)
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0:5 Function Call: @CSMain(vu3; ( temp void)
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0:? 'dti' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:? 'dti' ( in 3-component vector of uint GlobalInvocationID)
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Linked compute stage:
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Shader version: 500
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local_size = (32, 16, 1)
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0:? Sequence
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0:5 Function Definition: @CSMain(vu3; ( temp void)
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0:5 Function Parameters:
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0:5 'dti' ( in 3-component vector of uint)
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0:? Sequence
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0:6 move second child to first child ( temp uint64_t)
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0:6 indirect index (layout( row_major std430) buffer uint64_t)
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0:6 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:6 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 direct index ( temp uint)
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0:6 'dti' ( in 3-component vector of uint)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:6 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:6 subgroupBallot ( temp 4-component vector of uint)
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0:6 subgroupAny ( temp bool)
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0:6 Compare Equal ( temp bool)
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0:6 direct index ( temp uint)
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0:6 'dti' ( in 3-component vector of uint)
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0:6 Constant:
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0:6 0 (const int)
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0:6 Constant:
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0:6 0 (const uint)
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0:7 move second child to first child ( temp uint64_t)
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0:7 indirect index (layout( row_major std430) buffer uint64_t)
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0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:7 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:7 Constant:
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0:7 0 (const uint)
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0:7 direct index ( temp uint)
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0:7 'dti' ( in 3-component vector of uint)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:7 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:7 subgroupBallot ( temp 4-component vector of uint)
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0:7 subgroupAll ( temp bool)
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0:7 Compare Equal ( temp bool)
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0:7 direct index ( temp uint)
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0:7 'dti' ( in 3-component vector of uint)
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0:7 Constant:
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0:7 1 (const int)
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0:7 Constant:
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0:7 0 (const uint)
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0:8 move second child to first child ( temp uint64_t)
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0:8 indirect index (layout( row_major std430) buffer uint64_t)
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0:8 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:8 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:8 Constant:
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0:8 0 (const uint)
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0:8 direct index ( temp uint)
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0:8 'dti' ( in 3-component vector of uint)
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0:8 Constant:
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0:8 2 (const int)
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0:8 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:8 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:8 subgroupBallot ( temp 4-component vector of uint)
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0:8 subgroupAllEqual ( temp bool)
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0:8 Compare Equal ( temp bool)
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0:8 direct index ( temp uint)
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0:8 'dti' ( in 3-component vector of uint)
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0:8 Constant:
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0:8 2 (const int)
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0:8 Constant:
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0:8 0 (const uint)
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0:9 move second child to first child ( temp uint64_t)
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0:9 indirect index (layout( row_major std430) buffer uint64_t)
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0:9 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint64_t)
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0:9 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:9 Constant:
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0:9 0 (const uint)
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0:9 direct index ( temp uint)
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0:9 'dti' ( in 3-component vector of uint)
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0:9 Constant:
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0:9 2 (const int)
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0:9 Construct uint64 (layout( row_major std430) buffer uint64_t)
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0:9 Convert uint to uint64 ( temp 4-component vector of uint64_t)
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0:9 subgroupBallot ( temp 4-component vector of uint)
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0:9 subgroupAllEqual ( temp bool)
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0:9 direct index ( temp uint)
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0:9 'dti' ( in 3-component vector of uint)
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0:9 Constant:
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0:9 2 (const int)
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0:5 Function Definition: CSMain( ( temp void)
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0:5 Function Parameters:
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0:? Sequence
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0:5 move second child to first child ( temp 3-component vector of uint)
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0:? 'dti' ( temp 3-component vector of uint)
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0:? 'dti' ( in 3-component vector of uint GlobalInvocationID)
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0:5 Function Call: @CSMain(vu3; ( temp void)
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0:? 'dti' ( temp 3-component vector of uint)
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0:? Linker Objects
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0:? 'data' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint64_t @data})
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0:? 'dti' ( in 3-component vector of uint GlobalInvocationID)
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// Module Version 10300
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// Generated by (magic number): 8000a
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// Id's are bound by 75
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Capability Shader
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Capability Int64
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Capability GroupNonUniform
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Capability GroupNonUniformVote
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Capability GroupNonUniformBallot
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "CSMain" 70
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ExecutionMode 4 LocalSize 32 16 1
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Source HLSL 500
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Name 4 "CSMain"
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Name 11 "@CSMain(vu3;"
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Name 10 "dti"
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Name 15 "data"
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MemberName 15(data) 0 "@data"
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Name 17 "data"
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Name 68 "dti"
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Name 70 "dti"
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Name 72 "param"
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Decorate 14 ArrayStride 8
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MemberDecorate 15(data) 0 Offset 0
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Decorate 15(data) BufferBlock
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Decorate 17(data) DescriptorSet 0
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Decorate 17(data) Binding 0
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Decorate 70(dti) BuiltIn GlobalInvocationId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypeVector 6(int) 3
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8: TypePointer Function 7(ivec3)
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9: TypeFunction 2 8(ptr)
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13: TypeInt 64 0
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14: TypeRuntimeArray 13(int64_t)
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15(data): TypeStruct 14
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16: TypePointer Uniform 15(data)
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17(data): 16(ptr) Variable Uniform
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18: TypeInt 32 1
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19: 18(int) Constant 0
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20: 6(int) Constant 0
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21: TypePointer Function 6(int)
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26: TypeBool
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28: 6(int) Constant 3
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30: TypeVector 6(int) 4
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32: TypeVector 13(int64_t) 4
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35: TypePointer Uniform 13(int64_t)
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37: 6(int) Constant 1
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48: 6(int) Constant 2
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69: TypePointer Input 7(ivec3)
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70(dti): 69(ptr) Variable Input
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4(CSMain): 2 Function None 3
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5: Label
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68(dti): 8(ptr) Variable Function
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72(param): 8(ptr) Variable Function
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71: 7(ivec3) Load 70(dti)
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Store 68(dti) 71
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73: 7(ivec3) Load 68(dti)
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Store 72(param) 73
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74: 2 FunctionCall 11(@CSMain(vu3;) 72(param)
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Return
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FunctionEnd
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11(@CSMain(vu3;): 2 Function None 9
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10(dti): 8(ptr) FunctionParameter
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12: Label
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22: 21(ptr) AccessChain 10(dti) 20
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23: 6(int) Load 22
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24: 21(ptr) AccessChain 10(dti) 20
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25: 6(int) Load 24
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27: 26(bool) IEqual 25 20
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29: 26(bool) GroupNonUniformAny 28 27
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31: 30(ivec4) GroupNonUniformBallot 28 29
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33: 32(i64vec4) UConvert 31
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34: 13(int64_t) CompositeExtract 33 0
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36: 35(ptr) AccessChain 17(data) 19 23
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Store 36 34
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38: 21(ptr) AccessChain 10(dti) 37
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39: 6(int) Load 38
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40: 21(ptr) AccessChain 10(dti) 37
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41: 6(int) Load 40
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42: 26(bool) IEqual 41 20
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43: 26(bool) GroupNonUniformAll 28 42
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44: 30(ivec4) GroupNonUniformBallot 28 43
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45: 32(i64vec4) UConvert 44
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46: 13(int64_t) CompositeExtract 45 0
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47: 35(ptr) AccessChain 17(data) 19 39
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Store 47 46
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49: 21(ptr) AccessChain 10(dti) 48
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50: 6(int) Load 49
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51: 21(ptr) AccessChain 10(dti) 48
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52: 6(int) Load 51
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53: 26(bool) IEqual 52 20
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54: 26(bool) GroupNonUniformAllEqual 28 53
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55: 30(ivec4) GroupNonUniformBallot 28 54
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56: 32(i64vec4) UConvert 55
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57: 13(int64_t) CompositeExtract 56 0
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58: 35(ptr) AccessChain 17(data) 19 50
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Store 58 57
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59: 21(ptr) AccessChain 10(dti) 48
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60: 6(int) Load 59
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61: 21(ptr) AccessChain 10(dti) 48
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62: 6(int) Load 61
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63: 26(bool) GroupNonUniformAllEqual 28 62
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64: 30(ivec4) GroupNonUniformBallot 28 63
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65: 32(i64vec4) UConvert 64
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66: 13(int64_t) CompositeExtract 65 0
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67: 35(ptr) AccessChain 17(data) 19 60
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Store 67 66
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Return
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FunctionEnd
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