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206 lines
10 KiB
206 lines
10 KiB
spv.320.meshShaderUserDefined.mesh
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 140
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Capability MeshShadingNV
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Extension "SPV_NV_mesh_shader"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 12 19 37 103
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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ExecutionMode 4 OutputTrianglesNV
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Source ESSL 320
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SourceExtension "GL_NV_mesh_shader"
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Name 4 "main"
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Name 8 "iid"
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Name 12 "gl_LocalInvocationID"
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Name 18 "gid"
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Name 19 "gl_WorkGroupID"
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Name 33 "myblock"
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MemberName 33(myblock) 0 "f"
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MemberName 33(myblock) 1 "fArr"
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MemberName 33(myblock) 2 "pos"
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MemberName 33(myblock) 3 "posArr"
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MemberName 33(myblock) 4 "m"
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MemberName 33(myblock) 5 "mArr"
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Name 37 "blk"
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Name 99 "myblock2"
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MemberName 99(myblock2) 0 "f"
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MemberName 99(myblock2) 1 "pos"
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MemberName 99(myblock2) 2 "m"
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Name 103 "blk2"
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Decorate 12(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 19(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 33(myblock) 0 PerPrimitiveNV
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MemberDecorate 33(myblock) 1 PerPrimitiveNV
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MemberDecorate 33(myblock) 2 PerPrimitiveNV
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MemberDecorate 33(myblock) 3 PerPrimitiveNV
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MemberDecorate 33(myblock) 4 PerPrimitiveNV
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MemberDecorate 33(myblock) 5 PerPrimitiveNV
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Decorate 33(myblock) Block
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Decorate 37(blk) Location 0
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Decorate 99(myblock2) Block
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Decorate 103(blk2) Location 20
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Decorate 139 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: TypeInt 32 0
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10: TypeVector 9(int) 3
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11: TypePointer Input 10(ivec3)
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12(gl_LocalInvocationID): 11(ptr) Variable Input
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13: 9(int) Constant 0
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14: TypePointer Input 9(int)
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19(gl_WorkGroupID): 11(ptr) Variable Input
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23: TypeFloat 32
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24: 9(int) Constant 4
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25: TypeArray 23(float) 24
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26: TypeVector 23(float) 3
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27: TypeVector 23(float) 4
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28: TypeArray 27(fvec4) 24
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29: TypeMatrix 27(fvec4) 4
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30: TypeMatrix 26(fvec3) 3
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31: 9(int) Constant 2
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32: TypeArray 30 31
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33(myblock): TypeStruct 23(float) 25 26(fvec3) 28 29 32
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34: 9(int) Constant 32
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35: TypeArray 33(myblock) 34
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36: TypePointer Output 35
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37(blk): 36(ptr) Variable Output
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39: 6(int) Constant 0
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40: 23(float) Constant 1093664768
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41: TypePointer Output 23(float)
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44: 6(int) Constant 1
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52: 6(int) Constant 2
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54: 23(float) Constant 1096810496
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55: 23(float) Constant 1097859072
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56: 23(float) Constant 1095761920
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57: 26(fvec3) ConstantComposite 54 55 56
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58: TypePointer Output 26(fvec3)
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64: 6(int) Constant 3
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69: TypePointer Output 27(fvec4)
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74: 6(int) Constant 4
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76: 23(float) Constant 1098907648
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77: 27(fvec4) ConstantComposite 56 54 55 76
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82: 6(int) Constant 5
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85: 9(int) Constant 3
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88: 9(int) Constant 1
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93: 23(float) Constant 1099431936
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94: 23(float) Constant 1099956224
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95: 23(float) Constant 1100480512
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96: 26(fvec3) ConstantComposite 93 94 95
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98: 9(int) Constant 264
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99(myblock2): TypeStruct 23(float) 27(fvec4) 29
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100: 9(int) Constant 81
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101: TypeArray 99(myblock2) 100
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102: TypePointer Output 101
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103(blk2): 102(ptr) Variable Output
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109: 23(float) Constant 1101004800
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113: 23(float) Constant 1101529088
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114: 23(float) Constant 1102053376
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115: 23(float) Constant 1102577664
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116: 23(float) Constant 1103101952
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117: 27(fvec4) ConstantComposite 113 114 115 116
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129: 23(float) Constant 1105723392
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139: 10(ivec3) ConstantComposite 34 88 88
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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18(gid): 7(ptr) Variable Function
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15: 14(ptr) AccessChain 12(gl_LocalInvocationID) 13
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16: 9(int) Load 15
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17: 6(int) Bitcast 16
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Store 8(iid) 17
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20: 14(ptr) AccessChain 19(gl_WorkGroupID) 13
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21: 9(int) Load 20
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22: 6(int) Bitcast 21
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Store 18(gid) 22
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38: 6(int) Load 8(iid)
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42: 41(ptr) AccessChain 37(blk) 38 39
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Store 42 40
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43: 6(int) Load 8(iid)
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45: 6(int) IAdd 43 44
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46: 6(int) Load 18(gid)
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47: 6(int) Load 8(iid)
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48: 41(ptr) AccessChain 37(blk) 47 39
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49: 23(float) Load 48
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50: 41(ptr) AccessChain 37(blk) 45 44 46
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Store 50 49
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51: 6(int) Load 8(iid)
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53: 6(int) SDiv 51 52
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59: 58(ptr) AccessChain 37(blk) 53 52
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60: 26(fvec3) Load 59
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61: 26(fvec3) VectorShuffle 60 57 5 3 4
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Store 59 61
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62: 6(int) Load 8(iid)
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63: 6(int) IMul 62 52
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65: 6(int) Load 8(iid)
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66: 6(int) SDiv 65 52
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67: 58(ptr) AccessChain 37(blk) 66 52
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68: 26(fvec3) Load 67
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70: 69(ptr) AccessChain 37(blk) 63 64 44
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71: 27(fvec4) Load 70
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72: 27(fvec4) VectorShuffle 71 68 0 4 5 6
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Store 70 72
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73: 6(int) Load 8(iid)
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75: 6(int) SDiv 73 74
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78: 69(ptr) AccessChain 37(blk) 75 74 52
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79: 27(fvec4) Load 78
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80: 27(fvec4) VectorShuffle 79 77 7 6 5 4
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Store 78 80
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81: 6(int) Load 8(iid)
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83: 6(int) Load 8(iid)
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84: 6(int) SDiv 83 74
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86: 41(ptr) AccessChain 37(blk) 84 74 52 85
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87: 23(float) Load 86
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89: 41(ptr) AccessChain 37(blk) 81 82 39 44 88
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Store 89 87
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90: 6(int) Load 8(iid)
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91: 6(int) IMul 90 74
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92: 6(int) Load 18(gid)
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97: 58(ptr) AccessChain 37(blk) 91 82 44 92
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Store 97 96
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MemoryBarrier 88 98
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ControlBarrier 31 31 98
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104: 6(int) Load 8(iid)
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105: 6(int) Load 8(iid)
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106: 6(int) ISub 105 44
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107: 41(ptr) AccessChain 103(blk2) 106 39
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108: 23(float) Load 107
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110: 23(float) FAdd 108 109
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111: 41(ptr) AccessChain 103(blk2) 104 39
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Store 111 110
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112: 6(int) Load 8(iid)
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118: 69(ptr) AccessChain 103(blk2) 112 44
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Store 118 117
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119: 6(int) Load 8(iid)
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120: 6(int) IAdd 119 44
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121: 6(int) Load 18(gid)
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122: 6(int) Load 8(iid)
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123: 69(ptr) AccessChain 103(blk2) 122 44
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124: 27(fvec4) Load 123
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125: 69(ptr) AccessChain 103(blk2) 120 52 121
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Store 125 124
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126: 6(int) Load 8(iid)
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127: 6(int) IAdd 126 44
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128: 6(int) Load 18(gid)
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130: 41(ptr) AccessChain 103(blk2) 127 52 128 31
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Store 130 129
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131: 6(int) Load 8(iid)
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132: 6(int) IAdd 131 52
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133: 6(int) Load 8(iid)
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134: 6(int) IAdd 133 44
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135: 6(int) Load 18(gid)
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136: 69(ptr) AccessChain 103(blk2) 134 52 135
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137: 27(fvec4) Load 136
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138: 69(ptr) AccessChain 103(blk2) 132 52 64
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Store 138 137
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MemoryBarrier 88 98
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ControlBarrier 31 31 98
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Return
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FunctionEnd
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