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spv.400.tesc
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 92
Capability Tessellation
Capability TessellationPointSize
Capability ClipDistance
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 24 41 44 47 53 67 72 78 82 83 86 87 90 91
ExecutionMode 4 OutputVertices 4
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
Name 4 "main"
Name 12 "a"
Name 17 "p"
Name 20 "gl_PerVertex"
MemberName 20(gl_PerVertex) 0 "gl_Position"
MemberName 20(gl_PerVertex) 1 "gl_PointSize"
MemberName 20(gl_PerVertex) 2 "gl_ClipDistance"
Name 24 "gl_in"
Name 31 "ps"
Name 35 "cd"
Name 39 "pvi"
Name 41 "gl_PatchVerticesIn"
Name 43 "pid"
Name 44 "gl_PrimitiveID"
Name 46 "iid"
Name 47 "gl_InvocationID"
Name 50 "gl_PerVertex"
MemberName 50(gl_PerVertex) 0 "gl_Position"
MemberName 50(gl_PerVertex) 1 "gl_PointSize"
MemberName 50(gl_PerVertex) 2 "gl_ClipDistance"
Name 53 "gl_out"
Name 67 "gl_TessLevelOuter"
Name 72 "gl_TessLevelInner"
Name 77 "outa"
Name 78 "patchOut"
Name 82 "inb"
Name 83 "ind"
Name 86 "ivla"
Name 87 "ivlb"
Name 90 "ovla"
Name 91 "ovlb"
MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 20(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 20(gl_PerVertex) Block
Decorate 41(gl_PatchVerticesIn) BuiltIn PatchVertices
Decorate 44(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 47(gl_InvocationID) BuiltIn InvocationId
MemberDecorate 50(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 50(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 50(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 50(gl_PerVertex) Block
Decorate 67(gl_TessLevelOuter) Patch
Decorate 67(gl_TessLevelOuter) BuiltIn TessLevelOuter
Decorate 72(gl_TessLevelInner) Patch
Decorate 72(gl_TessLevelInner) BuiltIn TessLevelInner
Decorate 78(patchOut) Patch
Decorate 78(patchOut) Location 0
Decorate 82(inb) Location 0
Decorate 83(ind) Location 1
Decorate 86(ivla) Location 3
Decorate 87(ivlb) Location 4
Decorate 90(ovla) Location 3
Decorate 91(ovlb) Location 4
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: 6(int) Constant 2
8: 6(int) Constant 4
9: 6(int) Constant 0
10: TypeInt 32 1
11: TypePointer Function 10(int)
13: 10(int) Constant 5392
14: TypeFloat 32
15: TypeVector 14(float) 4
16: TypePointer Function 15(fvec4)
18: 6(int) Constant 3
19: TypeArray 14(float) 18
20(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 19
21: 6(int) Constant 32
22: TypeArray 20(gl_PerVertex) 21
23: TypePointer Input 22
24(gl_in): 23(ptr) Variable Input
25: 10(int) Constant 1
26: 10(int) Constant 0
27: TypePointer Input 15(fvec4)
30: TypePointer Function 14(float)
32: TypePointer Input 14(float)
36: 10(int) Constant 2
40: TypePointer Input 10(int)
41(gl_PatchVerticesIn): 40(ptr) Variable Input
44(gl_PrimitiveID): 40(ptr) Variable Input
47(gl_InvocationID): 40(ptr) Variable Input
49: TypeArray 14(float) 7
50(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 49
51: TypeArray 50(gl_PerVertex) 8
52: TypePointer Output 51
53(gl_out): 52(ptr) Variable Output
56: TypePointer Output 15(fvec4)
60: TypePointer Output 14(float)
65: TypeArray 14(float) 8
66: TypePointer Output 65
67(gl_TessLevelOuter): 66(ptr) Variable Output
68: 10(int) Constant 3
69: 14(float) Constant 1078774989
71: TypePointer Output 49
72(gl_TessLevelInner): 71(ptr) Variable Output
73: 14(float) Constant 1067869798
75: TypeArray 10(int) 8
76: TypePointer Private 75
77(outa): 76(ptr) Variable Private
78(patchOut): 56(ptr) Variable Output
79: TypeVector 14(float) 2
80: TypeArray 79(fvec2) 21
81: TypePointer Input 80
82(inb): 81(ptr) Variable Input
83(ind): 81(ptr) Variable Input
84: TypeArray 15(fvec4) 21
85: TypePointer Input 84
86(ivla): 85(ptr) Variable Input
87(ivlb): 85(ptr) Variable Input
88: TypeArray 15(fvec4) 8
89: TypePointer Output 88
90(ovla): 89(ptr) Variable Output
91(ovlb): 89(ptr) Variable Output
4(main): 2 Function None 3
5: Label
12(a): 11(ptr) Variable Function
17(p): 16(ptr) Variable Function
31(ps): 30(ptr) Variable Function
35(cd): 30(ptr) Variable Function
39(pvi): 11(ptr) Variable Function
43(pid): 11(ptr) Variable Function
46(iid): 11(ptr) Variable Function
ControlBarrier 7 8 9
Store 12(a) 13
28: 27(ptr) AccessChain 24(gl_in) 25 26
29: 15(fvec4) Load 28
Store 17(p) 29
33: 32(ptr) AccessChain 24(gl_in) 25 25
34: 14(float) Load 33
Store 31(ps) 34
37: 32(ptr) AccessChain 24(gl_in) 25 36 36
38: 14(float) Load 37
Store 35(cd) 38
42: 10(int) Load 41(gl_PatchVerticesIn)
Store 39(pvi) 42
45: 10(int) Load 44(gl_PrimitiveID)
Store 43(pid) 45
48: 10(int) Load 47(gl_InvocationID)
Store 46(iid) 48
54: 10(int) Load 47(gl_InvocationID)
55: 15(fvec4) Load 17(p)
57: 56(ptr) AccessChain 53(gl_out) 54 26
Store 57 55
58: 10(int) Load 47(gl_InvocationID)
59: 14(float) Load 31(ps)
61: 60(ptr) AccessChain 53(gl_out) 58 25
Store 61 59
62: 10(int) Load 47(gl_InvocationID)
63: 14(float) Load 35(cd)
64: 60(ptr) AccessChain 53(gl_out) 62 36 25
Store 64 63
70: 60(ptr) AccessChain 67(gl_TessLevelOuter) 68
Store 70 69
74: 60(ptr) AccessChain 72(gl_TessLevelInner) 25
Store 74 73
Return
FunctionEnd