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2.2 KiB

spv.460.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 20
Capability Shader
Capability DrawParameters
Extension "SPV_KHR_shader_draw_parameters"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 10 12 15 18 19
Source GLSL 460
Name 4 "main"
Name 8 "a"
Name 10 "gl_BaseVertex"
Name 12 "gl_BaseInstance"
Name 15 "gl_DrawID"
Name 18 "gl_VertexID"
Name 19 "gl_InstanceID"
Decorate 10(gl_BaseVertex) BuiltIn BaseVertex
Decorate 12(gl_BaseInstance) BuiltIn BaseInstance
Decorate 15(gl_DrawID) BuiltIn DrawIndex
Decorate 18(gl_VertexID) BuiltIn VertexId
Decorate 19(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: TypePointer Input 6(int)
10(gl_BaseVertex): 9(ptr) Variable Input
12(gl_BaseInstance): 9(ptr) Variable Input
15(gl_DrawID): 9(ptr) Variable Input
18(gl_VertexID): 9(ptr) Variable Input
19(gl_InstanceID): 9(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(a): 7(ptr) Variable Function
11: 6(int) Load 10(gl_BaseVertex)
13: 6(int) Load 12(gl_BaseInstance)
14: 6(int) IAdd 11 13
16: 6(int) Load 15(gl_DrawID)
17: 6(int) IAdd 14 16
Store 8(a) 17
Return
FunctionEnd