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239 lines
12 KiB
239 lines
12 KiB
spv.bufferhandle6.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 165
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Capability Shader
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Capability PhysicalStorageBufferAddressesEXT
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Extension "SPV_EXT_physical_storage_buffer"
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Extension "SPV_KHR_storage_buffer_storage_class"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel PhysicalStorageBuffer64EXT GLSL450
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EntryPoint Fragment 4 "main" 154
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_buffer_reference"
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Name 4 "main"
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Name 8 "accum"
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Name 15 "T1"
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MemberName 15(T1) 0 "a"
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MemberName 15(T1) 1 "b"
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MemberName 15(T1) 2 "c"
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MemberName 15(T1) 3 "d"
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Name 18 "T1"
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MemberName 18(T1) 0 "a"
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MemberName 18(T1) 1 "b"
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MemberName 18(T1) 2 "c"
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MemberName 18(T1) 3 "d"
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Name 21 "x"
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Name 30 "Block"
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MemberName 30(Block) 0 "identity"
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Name 32 "pc"
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Name 136 "color"
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Name 149 "image0_0"
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Name 154 "gl_FragCoord"
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Decorate 12 ArrayStride 4
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Decorate 14 ArrayStride 8
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MemberDecorate 15(T1) 0 Offset 0
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MemberDecorate 15(T1) 1 Offset 32
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MemberDecorate 15(T1) 2 Offset 48
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MemberDecorate 15(T1) 3 Offset 80
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Decorate 15(T1) Block
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Decorate 16 ArrayStride 4
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Decorate 17 ArrayStride 8
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MemberDecorate 18(T1) 0 Offset 0
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MemberDecorate 18(T1) 1 Offset 32
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MemberDecorate 18(T1) 2 Offset 48
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MemberDecorate 18(T1) 3 Offset 80
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Decorate 18(T1) Block
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Decorate 19 ArrayStride 8
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Decorate 21(x) DescriptorSet 3
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Decorate 21(x) Binding 1
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Decorate 29 ArrayStride 4
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MemberDecorate 30(Block) 0 Offset 0
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Decorate 30(Block) Block
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Decorate 149(image0_0) DescriptorSet 3
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Decorate 149(image0_0) Binding 0
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Decorate 154(gl_FragCoord) BuiltIn FragCoord
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: 6(int) Constant 0
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10: TypeInt 32 0
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11: 10(int) Constant 2
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12: TypeArray 6(int) 11
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TypeForwardPointer 13 PhysicalStorageBufferEXT
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14: TypeArray 13 11
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15(T1): TypeStruct 12 6(int) 14 13
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16: TypeArray 6(int) 11
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17: TypeArray 13 11
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18(T1): TypeStruct 16 6(int) 17 13
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13: TypePointer PhysicalStorageBufferEXT 18(T1)
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19: TypeArray 13(ptr) 11
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20: TypePointer StorageBuffer 15(T1)
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21(x): 20(ptr) Variable StorageBuffer
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22: TypePointer StorageBuffer 6(int)
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28: 10(int) Constant 32
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29: TypeArray 6(int) 28
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30(Block): TypeStruct 29
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31: TypePointer PushConstant 30(Block)
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32(pc): 31(ptr) Variable PushConstant
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33: 6(int) Constant 1
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34: TypePointer PushConstant 6(int)
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44: 6(int) Constant 2
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48: TypePointer StorageBuffer 13(ptr)
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51: TypePointer PhysicalStorageBufferEXT 6(int)
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54: 6(int) Constant 3
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64: 6(int) Constant 4
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72: 6(int) Constant 5
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82: 6(int) Constant 6
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94: 6(int) Constant 7
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104: 6(int) Constant 8
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112: 6(int) Constant 9
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122: 6(int) Constant 10
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130: 6(int) Constant 11
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134: TypeVector 10(int) 4
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135: TypePointer Function 134(ivec4)
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138: TypeBool
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140: 10(int) Constant 0
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141: 134(ivec4) ConstantComposite 140 140 140 140
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142: 10(int) Constant 1
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143: 134(ivec4) ConstantComposite 142 140 140 142
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144: TypeVector 138(bool) 4
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147: TypeImage 10(int) 2D nonsampled format:R32ui
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148: TypePointer UniformConstant 147
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149(image0_0): 148(ptr) Variable UniformConstant
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151: TypeFloat 32
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152: TypeVector 151(float) 4
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153: TypePointer Input 152(fvec4)
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154(gl_FragCoord): 153(ptr) Variable Input
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155: TypePointer Input 151(float)
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162: TypeVector 6(int) 2
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4(main): 2 Function None 3
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5: Label
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8(accum): 7(ptr) Variable Function
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136(color): 135(ptr) Variable Function
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Store 8(accum) 9
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23: 22(ptr) AccessChain 21(x) 9 9
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24: 6(int) Load 23
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25: 6(int) ISub 24 9
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26: 6(int) Load 8(accum)
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27: 6(int) BitwiseOr 26 25
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Store 8(accum) 27
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35: 34(ptr) AccessChain 32(pc) 9 33
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36: 6(int) Load 35
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37: 22(ptr) AccessChain 21(x) 9 36
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38: 6(int) Load 37
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39: 6(int) ISub 38 33
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40: 6(int) Load 8(accum)
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41: 6(int) BitwiseOr 40 39
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Store 8(accum) 41
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42: 22(ptr) AccessChain 21(x) 33
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43: 6(int) Load 42
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45: 6(int) ISub 43 44
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46: 6(int) Load 8(accum)
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47: 6(int) BitwiseOr 46 45
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Store 8(accum) 47
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49: 48(ptr) AccessChain 21(x) 44 9
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50: 13(ptr) Load 49
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52: 51(ptr) AccessChain 50 9 9
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53: 6(int) Load 52 Aligned 4
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55: 6(int) ISub 53 54
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56: 6(int) Load 8(accum)
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57: 6(int) BitwiseOr 56 55
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Store 8(accum) 57
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58: 48(ptr) AccessChain 21(x) 44 9
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59: 13(ptr) Load 58
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60: 34(ptr) AccessChain 32(pc) 9 33
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61: 6(int) Load 60
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62: 51(ptr) AccessChain 59 9 61
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63: 6(int) Load 62 Aligned 4
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65: 6(int) ISub 63 64
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66: 6(int) Load 8(accum)
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67: 6(int) BitwiseOr 66 65
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Store 8(accum) 67
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68: 48(ptr) AccessChain 21(x) 44 9
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69: 13(ptr) Load 68
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70: 51(ptr) AccessChain 69 33
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71: 6(int) Load 70 Aligned 16
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73: 6(int) ISub 71 72
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74: 6(int) Load 8(accum)
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75: 6(int) BitwiseOr 74 73
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Store 8(accum) 75
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76: 34(ptr) AccessChain 32(pc) 9 33
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77: 6(int) Load 76
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78: 48(ptr) AccessChain 21(x) 44 77
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79: 13(ptr) Load 78
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80: 51(ptr) AccessChain 79 9 9
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81: 6(int) Load 80 Aligned 4
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83: 6(int) ISub 81 82
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84: 6(int) Load 8(accum)
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85: 6(int) BitwiseOr 84 83
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Store 8(accum) 85
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86: 34(ptr) AccessChain 32(pc) 9 33
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87: 6(int) Load 86
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88: 48(ptr) AccessChain 21(x) 44 87
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89: 13(ptr) Load 88
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90: 34(ptr) AccessChain 32(pc) 9 33
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91: 6(int) Load 90
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92: 51(ptr) AccessChain 89 9 91
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93: 6(int) Load 92 Aligned 4
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95: 6(int) ISub 93 94
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96: 6(int) Load 8(accum)
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97: 6(int) BitwiseOr 96 95
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Store 8(accum) 97
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98: 34(ptr) AccessChain 32(pc) 9 33
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99: 6(int) Load 98
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100: 48(ptr) AccessChain 21(x) 44 99
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101: 13(ptr) Load 100
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102: 51(ptr) AccessChain 101 33
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103: 6(int) Load 102 Aligned 16
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105: 6(int) ISub 103 104
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106: 6(int) Load 8(accum)
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107: 6(int) BitwiseOr 106 105
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Store 8(accum) 107
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108: 48(ptr) AccessChain 21(x) 54
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109: 13(ptr) Load 108
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110: 51(ptr) AccessChain 109 9 9
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111: 6(int) Load 110 Aligned 4
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113: 6(int) ISub 111 112
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114: 6(int) Load 8(accum)
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115: 6(int) BitwiseOr 114 113
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Store 8(accum) 115
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116: 48(ptr) AccessChain 21(x) 54
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117: 13(ptr) Load 116
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118: 34(ptr) AccessChain 32(pc) 9 33
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119: 6(int) Load 118
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120: 51(ptr) AccessChain 117 9 119
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121: 6(int) Load 120 Aligned 4
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123: 6(int) ISub 121 122
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124: 6(int) Load 8(accum)
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125: 6(int) BitwiseOr 124 123
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Store 8(accum) 125
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126: 48(ptr) AccessChain 21(x) 54
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127: 13(ptr) Load 126
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128: 51(ptr) AccessChain 127 33
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129: 6(int) Load 128 Aligned 16
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131: 6(int) ISub 129 130
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132: 6(int) Load 8(accum)
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133: 6(int) BitwiseOr 132 131
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Store 8(accum) 133
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137: 6(int) Load 8(accum)
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139: 138(bool) INotEqual 137 9
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145: 144(bvec4) CompositeConstruct 139 139 139 139
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146: 134(ivec4) Select 145 141 143
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Store 136(color) 146
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150: 147 Load 149(image0_0)
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156: 155(ptr) AccessChain 154(gl_FragCoord) 140
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157: 151(float) Load 156
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158: 6(int) ConvertFToS 157
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159: 155(ptr) AccessChain 154(gl_FragCoord) 142
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160: 151(float) Load 159
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161: 6(int) ConvertFToS 160
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163: 162(ivec2) CompositeConstruct 158 161
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164: 134(ivec4) Load 136(color)
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ImageWrite 150 163 164
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Return
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FunctionEnd
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