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37 lines
1.7 KiB

spv.builtin.ShadingRateEXT.frag
WARNING: 0:5: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
"precision mediump int; precision highp float;"
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 12
Capability Shader
Capability FragmentShadingRateKHR
Extension "SPV_KHR_fragment_shading_rate"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 8 10
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
SourceExtension "GL_EXT_fragment_shading_rate"
Name 4 "main"
Name 8 "val"
Name 10 "gl_ShadingRateEXT"
Decorate 8(val) Location 0
Decorate 10(gl_ShadingRateEXT) Flat
Decorate 10(gl_ShadingRateEXT) BuiltIn ShadingRateKHR
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Output 6(int)
8(val): 7(ptr) Variable Output
9: TypePointer Input 6(int)
10(gl_ShadingRateEXT): 9(ptr) Variable Input
4(main): 2 Function None 3
5: Label
11: 6(int) Load 10(gl_ShadingRateEXT)
Store 8(val) 11
Return
FunctionEnd