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2.5 KiB

spv.for-complex-condition.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 31
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 17 27
Source GLSL 450
Name 4 "main"
Name 8 "i"
Name 17 "flag"
Name 27 "r"
Decorate 17(flag) RelaxedPrecision
Decorate 17(flag) Location 0
Decorate 18 RelaxedPrecision
Decorate 27(r) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
16: TypePointer Input 6(int)
17(flag): 16(ptr) Variable Input
19: 6(int) Constant 1
20: TypeBool
22: 6(int) Constant 10
23: 6(int) Constant 15
26: TypePointer Output 6(int)
27(r): 26(ptr) Variable Output
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Branch 10
10: Label
LoopMerge 12 13 None
Branch 14
14: Label
15: 6(int) Load 8(i)
18: 6(int) Load 17(flag)
21: 20(bool) IEqual 18 19
24: 6(int) Select 21 22 23
25: 20(bool) SLessThan 15 24
BranchConditional 25 11 12
11: Label
28: 6(int) Load 8(i)
Store 27(r) 28
Branch 13
13: Label
29: 6(int) Load 8(i)
30: 6(int) IAdd 29 19
Store 8(i) 30
Branch 10
12: Label
Return
FunctionEnd