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46 lines
2.4 KiB
46 lines
2.4 KiB
spv.fragmentDensity-es.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 18
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Capability Shader
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Capability FragmentDensityEXT
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Extension "SPV_EXT_fragment_invocation_density"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 11 14 16
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ExecutionMode 4 OriginUpperLeft
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Source ESSL 310
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SourceExtension "GL_EXT_fragment_invocation_density"
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Name 4 "main"
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Name 9 "FragSize"
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Name 11 "gl_FragSizeEXT"
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Name 14 "FragInvocationCount"
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Name 16 "gl_FragInvocationCountEXT"
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Decorate 9(FragSize) Location 0
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Decorate 11(gl_FragSizeEXT) Flat
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Decorate 11(gl_FragSizeEXT) BuiltIn FragSizeEXT
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Decorate 14(FragInvocationCount) Location 2
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Decorate 16(gl_FragInvocationCountEXT) Flat
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Decorate 16(gl_FragInvocationCountEXT) BuiltIn FragInvocationCountEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeVector 6(int) 2
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8: TypePointer Output 7(ivec2)
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9(FragSize): 8(ptr) Variable Output
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10: TypePointer Input 7(ivec2)
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11(gl_FragSizeEXT): 10(ptr) Variable Input
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13: TypePointer Output 6(int)
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14(FragInvocationCount): 13(ptr) Variable Output
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15: TypePointer Input 6(int)
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16(gl_FragInvocationCountEXT): 15(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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12: 7(ivec2) Load 11(gl_FragSizeEXT)
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Store 9(FragSize) 12
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17: 6(int) Load 16(gl_FragInvocationCountEXT)
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Store 14(FragInvocationCount) 17
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Return
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FunctionEnd
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