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2.4 KiB

spv.fragmentDensity-es.frag
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 18
Capability Shader
Capability FragmentDensityEXT
Extension "SPV_EXT_fragment_invocation_density"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 11 14 16
ExecutionMode 4 OriginUpperLeft
Source ESSL 310
SourceExtension "GL_EXT_fragment_invocation_density"
Name 4 "main"
Name 9 "FragSize"
Name 11 "gl_FragSizeEXT"
Name 14 "FragInvocationCount"
Name 16 "gl_FragInvocationCountEXT"
Decorate 9(FragSize) Location 0
Decorate 11(gl_FragSizeEXT) Flat
Decorate 11(gl_FragSizeEXT) BuiltIn FragSizeEXT
Decorate 14(FragInvocationCount) Location 2
Decorate 16(gl_FragInvocationCountEXT) Flat
Decorate 16(gl_FragInvocationCountEXT) BuiltIn FragInvocationCountEXT
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypeVector 6(int) 2
8: TypePointer Output 7(ivec2)
9(FragSize): 8(ptr) Variable Output
10: TypePointer Input 7(ivec2)
11(gl_FragSizeEXT): 10(ptr) Variable Input
13: TypePointer Output 6(int)
14(FragInvocationCount): 13(ptr) Variable Output
15: TypePointer Input 6(int)
16(gl_FragInvocationCountEXT): 15(ptr) Variable Input
4(main): 2 Function None 3
5: Label
12: 7(ivec2) Load 11(gl_FragSizeEXT)
Store 9(FragSize) 12
17: 6(int) Load 16(gl_FragInvocationCountEXT)
Store 14(FragInvocationCount) 17
Return
FunctionEnd