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39 lines
1.8 KiB
39 lines
1.8 KiB
spv.fullyCovered.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 18
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Capability Shader
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Capability FragmentFullyCoveredEXT
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Extension "SPV_EXT_fragment_fully_covered"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 12
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_NV_conservative_raster_underestimation"
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Name 4 "main"
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Name 9 "color"
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Name 12 "gl_FragFullyCoveredNV"
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Decorate 9(color) Location 0
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Decorate 12(gl_FragFullyCoveredNV) BuiltIn FullyCoveredEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(color): 8(ptr) Variable Output
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10: TypeBool
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11: TypePointer Input 10(bool)
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12(gl_FragFullyCoveredNV): 11(ptr) Variable Input
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14: 6(float) Constant 0
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15: 6(float) Constant 1065353216
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4(main): 2 Function None 3
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5: Label
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13: 10(bool) Load 12(gl_FragFullyCoveredNV)
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16: 6(float) Select 13 15 14
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17: 7(fvec4) CompositeConstruct 16 14 14 14
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Store 9(color) 17
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Return
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FunctionEnd
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