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spv.meshShaderRedeclPerViewBuiltins.mesh
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 120
Capability PerViewAttributesNV
Capability MeshShadingNV
Extension "SPV_NVX_multiview_per_view_attributes"
Extension "SPV_NV_mesh_shader"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint MeshNV 4 "main" 11 20 21 35 67
ExecutionMode 4 LocalSize 32 1 1
ExecutionMode 4 OutputVertices 81
ExecutionMode 4 OutputPrimitivesNV 32
ExecutionMode 4 OutputTrianglesNV
Source GLSL 450
SourceExtension "GL_NV_mesh_shader"
Name 4 "main"
Name 8 "iid"
Name 11 "gl_LocalInvocationID"
Name 16 "viewID"
Name 20 "gl_MeshViewIndicesNV"
Name 21 "gl_MeshViewCountNV"
Name 31 "gl_MeshPerVertexNV"
MemberName 31(gl_MeshPerVertexNV) 0 "gl_PositionPerViewNV"
MemberName 31(gl_MeshPerVertexNV) 1 "gl_ClipDistancePerViewNV"
MemberName 31(gl_MeshPerVertexNV) 2 "gl_CullDistancePerViewNV"
Name 35 "gl_MeshVerticesNV"
Name 63 "gl_MeshPerPrimitiveNV"
MemberName 63(gl_MeshPerPrimitiveNV) 0 "gl_LayerPerViewNV"
MemberName 63(gl_MeshPerPrimitiveNV) 1 "gl_ViewportMaskPerViewNV"
Name 67 "gl_MeshPrimitivesNV"
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 20(gl_MeshViewIndicesNV) BuiltIn MeshViewIndicesNV
Decorate 21(gl_MeshViewCountNV) BuiltIn MeshViewCountNV
MemberDecorate 31(gl_MeshPerVertexNV) 0 PerViewNV
MemberDecorate 31(gl_MeshPerVertexNV) 0 BuiltIn PositionPerViewNV
MemberDecorate 31(gl_MeshPerVertexNV) 1 PerViewNV
MemberDecorate 31(gl_MeshPerVertexNV) 1 BuiltIn ClipDistancePerViewNV
MemberDecorate 31(gl_MeshPerVertexNV) 2 PerViewNV
MemberDecorate 31(gl_MeshPerVertexNV) 2 BuiltIn CullDistancePerViewNV
Decorate 31(gl_MeshPerVertexNV) Block
MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 PerViewNV
MemberDecorate 63(gl_MeshPerPrimitiveNV) 0 BuiltIn LayerPerViewNV
MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 PerViewNV
MemberDecorate 63(gl_MeshPerPrimitiveNV) 1 BuiltIn ViewportMaskPerViewNV
Decorate 63(gl_MeshPerPrimitiveNV) Block
Decorate 119 BuiltIn WorkgroupSize
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypeVector 6(int) 3
10: TypePointer Input 9(ivec3)
11(gl_LocalInvocationID): 10(ptr) Variable Input
12: 6(int) Constant 0
13: TypePointer Input 6(int)
17: 6(int) Constant 4
18: TypeArray 6(int) 17
19: TypePointer Input 18
20(gl_MeshViewIndicesNV): 19(ptr) Variable Input
21(gl_MeshViewCountNV): 13(ptr) Variable Input
26: TypeFloat 32
27: TypeVector 26(float) 4
28: TypeArray 27(fvec4) 17
29: TypeArray 26(float) 17
30: TypeArray 29 17
31(gl_MeshPerVertexNV): TypeStruct 28 30 30
32: 6(int) Constant 81
33: TypeArray 31(gl_MeshPerVertexNV) 32
34: TypePointer Output 33
35(gl_MeshVerticesNV): 34(ptr) Variable Output
37: TypeInt 32 1
38: 37(int) Constant 0
40: 26(float) Constant 1065353216
41: 26(float) Constant 1073741824
42: 26(float) Constant 1077936128
43: 26(float) Constant 1082130432
44: 27(fvec4) ConstantComposite 40 41 42 43
45: TypePointer Output 27(fvec4)
48: 37(int) Constant 1
50: 37(int) Constant 2
51: 26(float) Constant 1084227584
52: TypePointer Output 26(float)
56: 37(int) Constant 3
57: 26(float) Constant 1086324736
59: TypeArray 37(int) 17
60: 6(int) Constant 1
61: TypeArray 37(int) 60
62: TypeArray 61 17
63(gl_MeshPerPrimitiveNV): TypeStruct 59 62
64: 6(int) Constant 32
65: TypeArray 63(gl_MeshPerPrimitiveNV) 64
66: TypePointer Output 65
67(gl_MeshPrimitivesNV): 66(ptr) Variable Output
70: 37(int) Constant 7
71: TypePointer Output 37(int)
75: 37(int) Constant 8
77: 6(int) Constant 264
78: 6(int) Constant 2
119: 9(ivec3) ConstantComposite 64 60 60
4(main): 2 Function None 3
5: Label
8(iid): 7(ptr) Variable Function
16(viewID): 7(ptr) Variable Function
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
15: 6(int) Load 14
Store 8(iid) 15
22: 6(int) Load 21(gl_MeshViewCountNV)
23: 6(int) UMod 22 17
24: 13(ptr) AccessChain 20(gl_MeshViewIndicesNV) 23
25: 6(int) Load 24
Store 16(viewID) 25
36: 6(int) Load 8(iid)
39: 6(int) Load 16(viewID)
46: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 36 38 39
Store 46 44
47: 6(int) Load 8(iid)
49: 6(int) Load 16(viewID)
53: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 47 48 49 50
Store 53 51
54: 6(int) Load 8(iid)
55: 6(int) Load 16(viewID)
58: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 54 50 55 56
Store 58 57
68: 6(int) Load 8(iid)
69: 6(int) Load 16(viewID)
72: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 68 38 69
Store 72 70
73: 6(int) Load 8(iid)
74: 6(int) Load 16(viewID)
76: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 73 48 74 38
Store 76 75
MemoryBarrier 60 77
ControlBarrier 78 78 77
79: 6(int) Load 8(iid)
80: 6(int) IAdd 79 60
81: 6(int) Load 16(viewID)
82: 6(int) Load 8(iid)
83: 6(int) Load 16(viewID)
84: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 82 38 83
85: 27(fvec4) Load 84
86: 45(ptr) AccessChain 35(gl_MeshVerticesNV) 80 38 81
Store 86 85
87: 6(int) Load 8(iid)
88: 6(int) IAdd 87 60
89: 6(int) Load 16(viewID)
90: 6(int) Load 8(iid)
91: 6(int) Load 16(viewID)
92: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 90 48 91 50
93: 26(float) Load 92
94: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 88 48 89 50
Store 94 93
95: 6(int) Load 8(iid)
96: 6(int) IAdd 95 60
97: 6(int) Load 16(viewID)
98: 6(int) Load 8(iid)
99: 6(int) Load 16(viewID)
100: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 98 50 99 56
101: 26(float) Load 100
102: 52(ptr) AccessChain 35(gl_MeshVerticesNV) 96 50 97 56
Store 102 101
103: 6(int) Load 8(iid)
104: 6(int) IAdd 103 60
105: 6(int) Load 16(viewID)
106: 6(int) Load 8(iid)
107: 6(int) Load 16(viewID)
108: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 106 38 107
109: 37(int) Load 108
110: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 104 38 105
Store 110 109
111: 6(int) Load 8(iid)
112: 6(int) IAdd 111 60
113: 6(int) Load 16(viewID)
114: 6(int) Load 8(iid)
115: 6(int) Load 16(viewID)
116: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 114 48 115 38
117: 37(int) Load 116
118: 71(ptr) AccessChain 67(gl_MeshPrimitivesNV) 112 48 113 38
Store 118 117
MemoryBarrier 60 77
ControlBarrier 78 78 77
Return
FunctionEnd