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131 lines
6.3 KiB
131 lines
6.3 KiB
spv.meshShaderSharedMem.mesh
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 77
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Capability StorageImageWriteWithoutFormat
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Capability MeshShadingNV
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Extension "SPV_NV_mesh_shader"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 17
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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ExecutionMode 4 OutputTrianglesNV
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Source GLSL 450
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SourceExtension "GL_NV_mesh_shader"
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Name 4 "main"
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Name 8 "iid"
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Name 11 "gl_LocalInvocationID"
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Name 16 "gid"
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Name 17 "gl_WorkGroupID"
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Name 20 "i"
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Name 34 "mem"
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Name 37 "block0"
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MemberName 37(block0) 0 "uni_value"
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Name 39 ""
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Name 55 "uni_image"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 37(block0) 0 Offset 0
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Decorate 37(block0) Block
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Decorate 39 DescriptorSet 0
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Decorate 39 Binding 1
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Decorate 55(uni_image) DescriptorSet 0
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Decorate 55(uni_image) Binding 0
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Decorate 55(uni_image) NonReadable
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Decorate 76 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeVector 6(int) 3
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10: TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID): 10(ptr) Variable Input
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12: 6(int) Constant 0
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13: TypePointer Input 6(int)
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17(gl_WorkGroupID): 10(ptr) Variable Input
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27: 6(int) Constant 10
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28: TypeBool
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30: TypeFloat 32
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31: TypeVector 30(float) 4
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32: TypeArray 31(fvec4) 27
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33: TypePointer Workgroup 32
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34(mem): 33(ptr) Variable Workgroup
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37(block0): TypeStruct 6(int)
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38: TypePointer Uniform 37(block0)
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39: 38(ptr) Variable Uniform
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40: TypeInt 32 1
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41: 40(int) Constant 0
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42: TypePointer Uniform 6(int)
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48: TypePointer Workgroup 31(fvec4)
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51: 40(int) Constant 1
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53: TypeImage 30(float) 2D nonsampled format:Unknown
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54: TypePointer UniformConstant 53
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55(uni_image): 54(ptr) Variable UniformConstant
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59: TypeVector 40(int) 2
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69: 6(int) Constant 1
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73: 6(int) Constant 264
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74: 6(int) Constant 2
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75: 6(int) Constant 32
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76: 9(ivec3) ConstantComposite 75 69 69
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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16(gid): 7(ptr) Variable Function
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20(i): 7(ptr) Variable Function
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14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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15: 6(int) Load 14
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Store 8(iid) 15
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18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
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19: 6(int) Load 18
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Store 16(gid) 19
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Store 20(i) 12
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Branch 21
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21: Label
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LoopMerge 23 24 None
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Branch 25
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25: Label
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26: 6(int) Load 20(i)
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29: 28(bool) ULessThan 26 27
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BranchConditional 29 22 23
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22: Label
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35: 6(int) Load 20(i)
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36: 6(int) Load 20(i)
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43: 42(ptr) AccessChain 39 41
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44: 6(int) Load 43
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45: 6(int) IAdd 36 44
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46: 30(float) ConvertUToF 45
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47: 31(fvec4) CompositeConstruct 46 46 46 46
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49: 48(ptr) AccessChain 34(mem) 35
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Store 49 47
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Branch 24
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24: Label
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50: 6(int) Load 20(i)
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52: 6(int) IAdd 50 51
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Store 20(i) 52
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Branch 21
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23: Label
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56: 53 Load 55(uni_image)
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57: 6(int) Load 8(iid)
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58: 40(int) Bitcast 57
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60: 59(ivec2) CompositeConstruct 58 58
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61: 6(int) Load 16(gid)
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62: 48(ptr) AccessChain 34(mem) 61
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63: 31(fvec4) Load 62
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ImageWrite 56 60 63
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64: 53 Load 55(uni_image)
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65: 6(int) Load 8(iid)
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66: 40(int) Bitcast 65
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67: 59(ivec2) CompositeConstruct 66 66
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68: 6(int) Load 16(gid)
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70: 6(int) IAdd 68 69
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71: 48(ptr) AccessChain 34(mem) 70
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72: 31(fvec4) Load 71
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ImageWrite 64 67 72
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MemoryBarrier 69 73
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ControlBarrier 74 74 73
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Return
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FunctionEnd
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