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131 lines
6.3 KiB

spv.meshShaderSharedMem.mesh
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 77
Capability StorageImageWriteWithoutFormat
Capability MeshShadingNV
Extension "SPV_NV_mesh_shader"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint MeshNV 4 "main" 11 17
ExecutionMode 4 LocalSize 32 1 1
ExecutionMode 4 OutputVertices 81
ExecutionMode 4 OutputPrimitivesNV 32
ExecutionMode 4 OutputTrianglesNV
Source GLSL 450
SourceExtension "GL_NV_mesh_shader"
Name 4 "main"
Name 8 "iid"
Name 11 "gl_LocalInvocationID"
Name 16 "gid"
Name 17 "gl_WorkGroupID"
Name 20 "i"
Name 34 "mem"
Name 37 "block0"
MemberName 37(block0) 0 "uni_value"
Name 39 ""
Name 55 "uni_image"
Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
MemberDecorate 37(block0) 0 Offset 0
Decorate 37(block0) Block
Decorate 39 DescriptorSet 0
Decorate 39 Binding 1
Decorate 55(uni_image) DescriptorSet 0
Decorate 55(uni_image) Binding 0
Decorate 55(uni_image) NonReadable
Decorate 76 BuiltIn WorkgroupSize
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypeVector 6(int) 3
10: TypePointer Input 9(ivec3)
11(gl_LocalInvocationID): 10(ptr) Variable Input
12: 6(int) Constant 0
13: TypePointer Input 6(int)
17(gl_WorkGroupID): 10(ptr) Variable Input
27: 6(int) Constant 10
28: TypeBool
30: TypeFloat 32
31: TypeVector 30(float) 4
32: TypeArray 31(fvec4) 27
33: TypePointer Workgroup 32
34(mem): 33(ptr) Variable Workgroup
37(block0): TypeStruct 6(int)
38: TypePointer Uniform 37(block0)
39: 38(ptr) Variable Uniform
40: TypeInt 32 1
41: 40(int) Constant 0
42: TypePointer Uniform 6(int)
48: TypePointer Workgroup 31(fvec4)
51: 40(int) Constant 1
53: TypeImage 30(float) 2D nonsampled format:Unknown
54: TypePointer UniformConstant 53
55(uni_image): 54(ptr) Variable UniformConstant
59: TypeVector 40(int) 2
69: 6(int) Constant 1
73: 6(int) Constant 264
74: 6(int) Constant 2
75: 6(int) Constant 32
76: 9(ivec3) ConstantComposite 75 69 69
4(main): 2 Function None 3
5: Label
8(iid): 7(ptr) Variable Function
16(gid): 7(ptr) Variable Function
20(i): 7(ptr) Variable Function
14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
15: 6(int) Load 14
Store 8(iid) 15
18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
19: 6(int) Load 18
Store 16(gid) 19
Store 20(i) 12
Branch 21
21: Label
LoopMerge 23 24 None
Branch 25
25: Label
26: 6(int) Load 20(i)
29: 28(bool) ULessThan 26 27
BranchConditional 29 22 23
22: Label
35: 6(int) Load 20(i)
36: 6(int) Load 20(i)
43: 42(ptr) AccessChain 39 41
44: 6(int) Load 43
45: 6(int) IAdd 36 44
46: 30(float) ConvertUToF 45
47: 31(fvec4) CompositeConstruct 46 46 46 46
49: 48(ptr) AccessChain 34(mem) 35
Store 49 47
Branch 24
24: Label
50: 6(int) Load 20(i)
52: 6(int) IAdd 50 51
Store 20(i) 52
Branch 21
23: Label
56: 53 Load 55(uni_image)
57: 6(int) Load 8(iid)
58: 40(int) Bitcast 57
60: 59(ivec2) CompositeConstruct 58 58
61: 6(int) Load 16(gid)
62: 48(ptr) AccessChain 34(mem) 61
63: 31(fvec4) Load 62
ImageWrite 56 60 63
64: 53 Load 55(uni_image)
65: 6(int) Load 8(iid)
66: 40(int) Bitcast 65
67: 59(ivec2) CompositeConstruct 66 66
68: 6(int) Load 16(gid)
70: 6(int) IAdd 68 69
71: 48(ptr) AccessChain 34(mem) 70
72: 31(fvec4) Load 71
ImageWrite 64 67 72
MemoryBarrier 69 73
ControlBarrier 74 74 73
Return
FunctionEnd