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204 lines
10 KiB
204 lines
10 KiB
spv.meshShaderUserDefined.mesh
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 138
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Capability MeshShadingNV
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Extension "SPV_NV_mesh_shader"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 17 34 101
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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ExecutionMode 4 OutputTrianglesNV
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Source GLSL 450
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SourceExtension "GL_NV_mesh_shader"
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Name 4 "main"
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Name 8 "iid"
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Name 11 "gl_LocalInvocationID"
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Name 16 "gid"
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Name 17 "gl_WorkGroupID"
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Name 30 "myblock"
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MemberName 30(myblock) 0 "f"
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MemberName 30(myblock) 1 "fArr"
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MemberName 30(myblock) 2 "pos"
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MemberName 30(myblock) 3 "posArr"
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MemberName 30(myblock) 4 "m"
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MemberName 30(myblock) 5 "mArr"
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Name 34 "blk"
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Name 97 "myblock2"
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MemberName 97(myblock2) 0 "f"
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MemberName 97(myblock2) 1 "pos"
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MemberName 97(myblock2) 2 "m"
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Name 101 "blk2"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 30(myblock) 0 PerPrimitiveNV
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MemberDecorate 30(myblock) 1 PerPrimitiveNV
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MemberDecorate 30(myblock) 2 PerPrimitiveNV
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MemberDecorate 30(myblock) 3 PerPrimitiveNV
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MemberDecorate 30(myblock) 4 PerPrimitiveNV
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MemberDecorate 30(myblock) 5 PerPrimitiveNV
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Decorate 30(myblock) Block
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Decorate 34(blk) Location 0
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Decorate 97(myblock2) Block
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Decorate 101(blk2) Location 20
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Decorate 137 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeVector 6(int) 3
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10: TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID): 10(ptr) Variable Input
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12: 6(int) Constant 0
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13: TypePointer Input 6(int)
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17(gl_WorkGroupID): 10(ptr) Variable Input
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20: TypeFloat 32
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21: 6(int) Constant 4
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22: TypeArray 20(float) 21
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23: TypeVector 20(float) 3
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24: TypeVector 20(float) 4
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25: TypeArray 24(fvec4) 21
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26: TypeMatrix 24(fvec4) 4
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27: TypeMatrix 23(fvec3) 3
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28: 6(int) Constant 2
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29: TypeArray 27 28
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30(myblock): TypeStruct 20(float) 22 23(fvec3) 25 26 29
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31: 6(int) Constant 32
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32: TypeArray 30(myblock) 31
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33: TypePointer Output 32
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34(blk): 33(ptr) Variable Output
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36: TypeInt 32 1
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37: 36(int) Constant 0
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38: 20(float) Constant 1093664768
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39: TypePointer Output 20(float)
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42: 6(int) Constant 1
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44: 36(int) Constant 1
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52: 36(int) Constant 2
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53: 20(float) Constant 1096810496
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54: 20(float) Constant 1097859072
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55: 20(float) Constant 1095761920
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56: 23(fvec3) ConstantComposite 53 54 55
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57: TypePointer Output 23(fvec3)
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63: 36(int) Constant 3
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68: TypePointer Output 24(fvec4)
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74: 36(int) Constant 4
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75: 20(float) Constant 1098907648
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76: 24(fvec4) ConstantComposite 55 53 54 75
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81: 36(int) Constant 5
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84: 6(int) Constant 3
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91: 20(float) Constant 1099431936
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92: 20(float) Constant 1099956224
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93: 20(float) Constant 1100480512
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94: 23(fvec3) ConstantComposite 91 92 93
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96: 6(int) Constant 264
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97(myblock2): TypeStruct 20(float) 24(fvec4) 26
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98: 6(int) Constant 81
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99: TypeArray 97(myblock2) 98
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100: TypePointer Output 99
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101(blk2): 100(ptr) Variable Output
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107: 20(float) Constant 1101004800
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111: 20(float) Constant 1101529088
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112: 20(float) Constant 1102053376
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113: 20(float) Constant 1102577664
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114: 20(float) Constant 1103101952
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115: 24(fvec4) ConstantComposite 111 112 113 114
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127: 20(float) Constant 1105723392
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137: 9(ivec3) ConstantComposite 31 42 42
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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16(gid): 7(ptr) Variable Function
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14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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15: 6(int) Load 14
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Store 8(iid) 15
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18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
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19: 6(int) Load 18
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Store 16(gid) 19
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35: 6(int) Load 8(iid)
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40: 39(ptr) AccessChain 34(blk) 35 37
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Store 40 38
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41: 6(int) Load 8(iid)
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43: 6(int) IAdd 41 42
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45: 6(int) Load 16(gid)
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46: 6(int) Load 8(iid)
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47: 39(ptr) AccessChain 34(blk) 46 37
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48: 20(float) Load 47
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49: 39(ptr) AccessChain 34(blk) 43 44 45
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Store 49 48
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50: 6(int) Load 8(iid)
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51: 6(int) UDiv 50 28
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58: 57(ptr) AccessChain 34(blk) 51 52
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59: 23(fvec3) Load 58
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60: 23(fvec3) VectorShuffle 59 56 5 3 4
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Store 58 60
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61: 6(int) Load 8(iid)
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62: 6(int) IMul 61 28
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64: 6(int) Load 8(iid)
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65: 6(int) UDiv 64 28
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66: 57(ptr) AccessChain 34(blk) 65 52
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67: 23(fvec3) Load 66
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69: 68(ptr) AccessChain 34(blk) 62 63 44
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70: 24(fvec4) Load 69
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71: 24(fvec4) VectorShuffle 70 67 0 4 5 6
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Store 69 71
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72: 6(int) Load 8(iid)
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73: 6(int) UDiv 72 21
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77: 68(ptr) AccessChain 34(blk) 73 74 52
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78: 24(fvec4) Load 77
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79: 24(fvec4) VectorShuffle 78 76 7 6 5 4
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Store 77 79
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80: 6(int) Load 8(iid)
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82: 6(int) Load 8(iid)
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83: 6(int) UDiv 82 21
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85: 39(ptr) AccessChain 34(blk) 83 74 52 84
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86: 20(float) Load 85
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87: 39(ptr) AccessChain 34(blk) 80 81 37 44 42
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Store 87 86
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88: 6(int) Load 8(iid)
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89: 6(int) IMul 88 21
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90: 6(int) Load 16(gid)
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95: 57(ptr) AccessChain 34(blk) 89 81 44 90
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Store 95 94
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MemoryBarrier 42 96
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ControlBarrier 28 28 96
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102: 6(int) Load 8(iid)
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103: 6(int) Load 8(iid)
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104: 6(int) ISub 103 42
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105: 39(ptr) AccessChain 101(blk2) 104 37
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106: 20(float) Load 105
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108: 20(float) FAdd 106 107
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109: 39(ptr) AccessChain 101(blk2) 102 37
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Store 109 108
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110: 6(int) Load 8(iid)
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116: 68(ptr) AccessChain 101(blk2) 110 44
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Store 116 115
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117: 6(int) Load 8(iid)
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118: 6(int) IAdd 117 42
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119: 6(int) Load 16(gid)
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120: 6(int) Load 8(iid)
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121: 68(ptr) AccessChain 101(blk2) 120 44
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122: 24(fvec4) Load 121
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123: 68(ptr) AccessChain 101(blk2) 118 52 119
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Store 123 122
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124: 6(int) Load 8(iid)
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125: 6(int) IAdd 124 42
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126: 6(int) Load 16(gid)
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128: 39(ptr) AccessChain 101(blk2) 125 52 126 28
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Store 128 127
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129: 6(int) Load 8(iid)
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130: 6(int) IAdd 129 28
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131: 6(int) Load 8(iid)
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132: 6(int) IAdd 131 42
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133: 6(int) Load 16(gid)
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134: 68(ptr) AccessChain 101(blk2) 132 52 133
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135: 24(fvec4) Load 134
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136: 68(ptr) AccessChain 101(blk2) 130 52 63
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Store 136 135
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MemoryBarrier 42 96
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ControlBarrier 28 28 96
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Return
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FunctionEnd
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