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spv.multiviewPerViewAttributes.tesc
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 41
Capability Tessellation
Capability PerViewAttributesNV
Extension "SPV_NVX_multiview_per_view_attributes"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 17 19 31
ExecutionMode 4 OutputVertices 4
Source GLSL 450
SourceExtension "GL_NVX_multiview_per_view_attributes"
Name 4 "main"
Name 13 "gl_PerVertex"
MemberName 13(gl_PerVertex) 0 "gl_PositionPerViewNV"
MemberName 13(gl_PerVertex) 1 "gl_ViewportMaskPerViewNV"
Name 17 "gl_out"
Name 19 "gl_InvocationID"
Name 27 "gl_PerVertex"
MemberName 27(gl_PerVertex) 0 "gl_Position"
MemberName 27(gl_PerVertex) 1 "gl_PointSize"
MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
MemberName 27(gl_PerVertex) 4 "gl_PositionPerViewNV"
Name 31 "gl_in"
MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV
MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV
Decorate 13(gl_PerVertex) Block
Decorate 19(gl_InvocationID) BuiltIn InvocationId
MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
MemberDecorate 27(gl_PerVertex) 4 BuiltIn PositionPerViewNV
Decorate 27(gl_PerVertex) Block
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 0
9: 8(int) Constant 1
10: TypeArray 7(fvec4) 9
11: TypeInt 32 1
12: TypeArray 11(int) 9
13(gl_PerVertex): TypeStruct 10 12
14: 8(int) Constant 4
15: TypeArray 13(gl_PerVertex) 14
16: TypePointer Output 15
17(gl_out): 16(ptr) Variable Output
18: TypePointer Input 11(int)
19(gl_InvocationID): 18(ptr) Variable Input
21: 11(int) Constant 1
22: 11(int) Constant 0
23: TypePointer Output 11(int)
26: TypeArray 6(float) 9
27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 10
28: 8(int) Constant 32
29: TypeArray 27(gl_PerVertex) 28
30: TypePointer Input 29
31(gl_in): 30(ptr) Variable Input
32: TypePointer Input 7(fvec4)
35: 11(int) Constant 4
39: TypePointer Output 7(fvec4)
4(main): 2 Function None 3
5: Label
20: 11(int) Load 19(gl_InvocationID)
24: 23(ptr) AccessChain 17(gl_out) 20 21 22
Store 24 21
25: 11(int) Load 19(gl_InvocationID)
33: 32(ptr) AccessChain 31(gl_in) 21 22
34: 7(fvec4) Load 33
36: 32(ptr) AccessChain 31(gl_in) 21 35 22
37: 7(fvec4) Load 36
38: 7(fvec4) FAdd 34 37
40: 39(ptr) AccessChain 17(gl_out) 25 22 22
Store 40 38
Return
FunctionEnd