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spv.noBuiltInLoc.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 35
Capability Shader
Capability AtomicStorage
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 9 11 18 33 34
Source GLSL 450
Name 4 "main"
Name 9 "bar"
Name 11 "foo"
Name 16 "gl_PerVertex"
MemberName 16(gl_PerVertex) 0 "gl_Position"
MemberName 16(gl_PerVertex) 1 "gl_PointSize"
MemberName 16(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 16(gl_PerVertex) 3 "gl_CullDistance"
Name 18 ""
Name 24 "uv1"
Name 26 "uv2"
Name 29 "uv3"
Name 31 "a_uint"
Name 33 "gl_VertexID"
Name 34 "gl_InstanceID"
Decorate 9(bar) Location 0
Decorate 11(foo) Location 0
MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 16(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 16(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 16(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 16(gl_PerVertex) Block
Decorate 24(uv1) Location 0
Decorate 24(uv1) DescriptorSet 0
Decorate 26(uv2) Location 1
Decorate 26(uv2) DescriptorSet 0
Decorate 29(uv3) Location 2
Decorate 29(uv3) DescriptorSet 0
Decorate 31(a_uint) Offset 0
Decorate 31(a_uint) DescriptorSet 0
Decorate 31(a_uint) Binding 0
Decorate 33(gl_VertexID) BuiltIn VertexId
Decorate 34(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Output 7(fvec4)
9(bar): 8(ptr) Variable Output
10: TypePointer Input 7(fvec4)
11(foo): 10(ptr) Variable Input
13: TypeInt 32 0
14: 13(int) Constant 1
15: TypeArray 6(float) 14
16(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 15 15
17: TypePointer Output 16(gl_PerVertex)
18: 17(ptr) Variable Output
19: TypeInt 32 1
20: 19(int) Constant 0
23: TypePointer UniformConstant 7(fvec4)
24(uv1): 23(ptr) Variable UniformConstant
25: TypePointer UniformConstant 6(float)
26(uv2): 25(ptr) Variable UniformConstant
27: TypeVector 6(float) 3
28: TypePointer UniformConstant 27(fvec3)
29(uv3): 28(ptr) Variable UniformConstant
30: TypePointer AtomicCounter 13(int)
31(a_uint): 30(ptr) Variable AtomicCounter
32: TypePointer Input 19(int)
33(gl_VertexID): 32(ptr) Variable Input
34(gl_InstanceID): 32(ptr) Variable Input
4(main): 2 Function None 3
5: Label
12: 7(fvec4) Load 11(foo)
Store 9(bar) 12
21: 7(fvec4) Load 11(foo)
22: 8(ptr) AccessChain 18 20
Store 22 21
Return
FunctionEnd