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3.1 KiB

spv.smBuiltins.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 29
Capability Shader
Capability ShaderSMBuiltinsNV
Extension "SPV_NV_shader_sm_builtins"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 15 18 20 22 24
Source GLSL 450
SourceExtension "GL_NV_shader_sm_builtins"
Name 4 "main"
Name 9 "Output"
MemberName 9(Output) 0 "result"
Name 11 ""
Name 15 "gl_VertexIndex"
Name 18 "gl_WarpsPerSMNV"
Name 20 "gl_SMCountNV"
Name 22 "gl_WarpIDNV"
Name 24 "gl_SMIDNV"
Decorate 8 ArrayStride 16
MemberDecorate 9(Output) 0 Offset 0
Decorate 9(Output) BufferBlock
Decorate 11 DescriptorSet 0
Decorate 11 Binding 0
Decorate 15(gl_VertexIndex) BuiltIn VertexIndex
Decorate 18(gl_WarpsPerSMNV) BuiltIn WarpsPerSMNV
Decorate 20(gl_SMCountNV) BuiltIn SMCountNV
Decorate 22(gl_WarpIDNV) BuiltIn WarpIDNV
Decorate 24(gl_SMIDNV) BuiltIn SMIDNV
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypeVector 6(int) 4
8: TypeRuntimeArray 7(ivec4)
9(Output): TypeStruct 8
10: TypePointer Uniform 9(Output)
11: 10(ptr) Variable Uniform
12: TypeInt 32 1
13: 12(int) Constant 0
14: TypePointer Input 12(int)
15(gl_VertexIndex): 14(ptr) Variable Input
17: TypePointer Input 6(int)
18(gl_WarpsPerSMNV): 17(ptr) Variable Input
20(gl_SMCountNV): 17(ptr) Variable Input
22(gl_WarpIDNV): 17(ptr) Variable Input
24(gl_SMIDNV): 17(ptr) Variable Input
27: TypePointer Uniform 7(ivec4)
4(main): 2 Function None 3
5: Label
16: 12(int) Load 15(gl_VertexIndex)
19: 6(int) Load 18(gl_WarpsPerSMNV)
21: 6(int) Load 20(gl_SMCountNV)
23: 6(int) Load 22(gl_WarpIDNV)
25: 6(int) Load 24(gl_SMIDNV)
26: 7(ivec4) CompositeConstruct 19 21 23 25
28: 27(ptr) AccessChain 11 13 16
Store 28 26
Return
FunctionEnd