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91 lines
5.0 KiB
91 lines
5.0 KiB
spv.stereoViewRendering.tesc
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 42
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Capability Tessellation
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Capability ShaderViewportIndexLayerNV
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Capability ShaderViewportMaskNV
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Capability ShaderStereoViewNV
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Extension "SPV_EXT_shader_viewport_index_layer"
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Extension "SPV_NV_stereo_view_rendering"
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 16 18 31 41
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NV_stereo_view_rendering"
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SourceExtension "GL_NV_viewport_array2"
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Name 4 "main"
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Name 12 "gl_PerVertex"
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MemberName 12(gl_PerVertex) 0 "gl_SecondaryPositionNV"
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MemberName 12(gl_PerVertex) 1 "gl_SecondaryViewportMaskNV"
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Name 16 "gl_out"
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Name 18 "gl_InvocationID"
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Name 27 "gl_PerVertex"
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MemberName 27(gl_PerVertex) 0 "gl_Position"
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MemberName 27(gl_PerVertex) 1 "gl_PointSize"
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MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 27(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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Name 31 "gl_in"
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Name 41 "gl_Layer"
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MemberDecorate 12(gl_PerVertex) 0 BuiltIn SecondaryPositionNV
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MemberDecorate 12(gl_PerVertex) 1 BuiltIn SecondaryViewportMaskNV
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Decorate 12(gl_PerVertex) Block
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Decorate 18(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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MemberDecorate 27(gl_PerVertex) 4 BuiltIn SecondaryPositionNV
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Decorate 27(gl_PerVertex) Block
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Decorate 41(gl_Layer) BuiltIn Layer
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Decorate 41(gl_Layer) ViewportRelativeNV
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Decorate 41(gl_Layer) SecondaryViewportRelativeNV 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 1
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9: TypeInt 32 0
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10: 9(int) Constant 2
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11: TypeArray 8(int) 10
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12(gl_PerVertex): TypeStruct 7(fvec4) 11
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13: 9(int) Constant 4
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14: TypeArray 12(gl_PerVertex) 13
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15: TypePointer Output 14
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16(gl_out): 15(ptr) Variable Output
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17: TypePointer Input 8(int)
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18(gl_InvocationID): 17(ptr) Variable Input
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20: 8(int) Constant 1
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21: 8(int) Constant 0
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22: TypePointer Output 8(int)
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25: 9(int) Constant 1
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26: TypeArray 6(float) 25
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27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 7(fvec4)
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28: 9(int) Constant 32
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29: TypeArray 27(gl_PerVertex) 28
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30: TypePointer Input 29
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31(gl_in): 30(ptr) Variable Input
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32: TypePointer Input 7(fvec4)
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35: 8(int) Constant 4
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39: TypePointer Output 7(fvec4)
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41(gl_Layer): 22(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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19: 8(int) Load 18(gl_InvocationID)
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23: 22(ptr) AccessChain 16(gl_out) 19 20 21
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Store 23 20
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24: 8(int) Load 18(gl_InvocationID)
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33: 32(ptr) AccessChain 31(gl_in) 20 21
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34: 7(fvec4) Load 33
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36: 32(ptr) AccessChain 31(gl_in) 20 35
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37: 7(fvec4) Load 36
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38: 7(fvec4) FAdd 34 37
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40: 39(ptr) AccessChain 16(gl_out) 24 21
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Store 40 38
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Return
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FunctionEnd
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