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spv.stereoViewRendering.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 27
Capability Shader
Capability ShaderViewportIndexLayerNV
Capability ShaderViewportMaskNV
Capability ShaderStereoViewNV
Extension "SPV_EXT_shader_viewport_index_layer"
Extension "SPV_NV_stereo_view_rendering"
Extension "SPV_NV_viewport_array2"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 11 19 23 26
Source GLSL 450
SourceExtension "GL_NV_stereo_view_rendering"
SourceExtension "GL_NV_viewport_array2"
Name 4 "main"
Name 11 "gl_SecondaryViewportMaskNV"
Name 19 "gl_SecondaryPositionNV"
Name 21 "gl_PerVertex"
MemberName 21(gl_PerVertex) 0 "gl_Position"
MemberName 21(gl_PerVertex) 1 "gl_PointSize"
MemberName 21(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 21(gl_PerVertex) 3 "gl_CullDistance"
Name 23 ""
Name 26 "gl_Layer"
Decorate 11(gl_SecondaryViewportMaskNV) BuiltIn SecondaryViewportMaskNV
Decorate 19(gl_SecondaryPositionNV) BuiltIn SecondaryPositionNV
MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 21(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 21(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 21(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 21(gl_PerVertex) Block
Decorate 26(gl_Layer) BuiltIn Layer
Decorate 26(gl_Layer) ViewportRelativeNV
Decorate 26(gl_Layer) SecondaryViewportRelativeNV 2
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypeInt 32 0
8: 7(int) Constant 1
9: TypeArray 6(int) 8
10: TypePointer Output 9
11(gl_SecondaryViewportMaskNV): 10(ptr) Variable Output
12: 6(int) Constant 0
13: 6(int) Constant 1
14: TypePointer Output 6(int)
16: TypeFloat 32
17: TypeVector 16(float) 4
18: TypePointer Output 17(fvec4)
19(gl_SecondaryPositionNV): 18(ptr) Variable Output
20: TypeArray 16(float) 8
21(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 20 20
22: TypePointer Output 21(gl_PerVertex)
23: 22(ptr) Variable Output
26(gl_Layer): 14(ptr) Variable Output
4(main): 2 Function None 3
5: Label
15: 14(ptr) AccessChain 11(gl_SecondaryViewportMaskNV) 12
Store 15 13
24: 18(ptr) AccessChain 23 12
25: 17(fvec4) Load 24
Store 19(gl_SecondaryPositionNV) 25
Return
FunctionEnd