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76 lines
3.4 KiB
76 lines
3.4 KiB
spv.voidFunction.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 43
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 24 37 40 42
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 400
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Name 4 "main"
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Name 6 "foo("
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Name 8 "foo2("
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Name 12 "bar"
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Name 22 "outColor"
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Name 24 "bigColor"
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Name 37 "gl_FragColor"
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Name 40 "BaseColor"
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Name 42 "d"
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Decorate 24(bigColor) Location 0
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Decorate 37(gl_FragColor) Location 0
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Decorate 40(BaseColor) Location 1
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Decorate 42(d) Location 2
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2: TypeVoid
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3: TypeFunction 2
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10: TypeFloat 32
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11: TypePointer Private 10(float)
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12(bar): 11(ptr) Variable Private
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13: 10(float) Constant 1073741824
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15: 10(float) Constant 1065353216
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20: TypeVector 10(float) 4
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21: TypePointer Function 20(fvec4)
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23: TypePointer Input 20(fvec4)
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24(bigColor): 23(ptr) Variable Input
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29: TypeInt 32 0
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30: 29(int) Constant 0
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31: TypePointer Function 10(float)
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36: TypePointer Output 20(fvec4)
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37(gl_FragColor): 36(ptr) Variable Output
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40(BaseColor): 23(ptr) Variable Input
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41: TypePointer Input 10(float)
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42(d): 41(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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22(outColor): 21(ptr) Variable Function
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Store 12(bar) 13
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25: 20(fvec4) Load 24(bigColor)
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Store 22(outColor) 25
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26: 2 FunctionCall 6(foo()
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27: 2 FunctionCall 8(foo2()
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28: 10(float) Load 12(bar)
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32: 31(ptr) AccessChain 22(outColor) 30
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33: 10(float) Load 32
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34: 10(float) FAdd 33 28
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35: 31(ptr) AccessChain 22(outColor) 30
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Store 35 34
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38: 20(fvec4) Load 22(outColor)
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Store 37(gl_FragColor) 38
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Return
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FunctionEnd
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6(foo(): 2 Function None 3
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7: Label
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14: 10(float) Load 12(bar)
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16: 10(float) FAdd 14 15
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Store 12(bar) 16
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Return
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FunctionEnd
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8(foo2(): 2 Function None 3
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9: Label
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18: 10(float) Load 12(bar)
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19: 10(float) FAdd 18 15
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Store 12(bar) 19
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Return
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FunctionEnd
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