You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
66 lines
2.9 KiB
66 lines
2.9 KiB
spv.whileLoop.frag
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000a
|
|
// Id's are bound by 35
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "main" 11 24 28 33
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Source GLSL 140
|
|
Name 4 "main"
|
|
Name 9 "color"
|
|
Name 11 "BaseColor"
|
|
Name 24 "d"
|
|
Name 28 "bigColor"
|
|
Name 33 "gl_FragColor"
|
|
Decorate 11(BaseColor) Location 1
|
|
Decorate 24(d) Location 2
|
|
Decorate 28(bigColor) Location 0
|
|
Decorate 33(gl_FragColor) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypePointer Function 7(fvec4)
|
|
10: TypePointer Input 7(fvec4)
|
|
11(BaseColor): 10(ptr) Variable Input
|
|
18: TypeInt 32 0
|
|
19: 18(int) Constant 0
|
|
20: TypePointer Function 6(float)
|
|
23: TypePointer Input 6(float)
|
|
24(d): 23(ptr) Variable Input
|
|
26: TypeBool
|
|
28(bigColor): 10(ptr) Variable Input
|
|
32: TypePointer Output 7(fvec4)
|
|
33(gl_FragColor): 32(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
9(color): 8(ptr) Variable Function
|
|
12: 7(fvec4) Load 11(BaseColor)
|
|
Store 9(color) 12
|
|
Branch 13
|
|
13: Label
|
|
LoopMerge 15 16 None
|
|
Branch 17
|
|
17: Label
|
|
21: 20(ptr) AccessChain 9(color) 19
|
|
22: 6(float) Load 21
|
|
25: 6(float) Load 24(d)
|
|
27: 26(bool) FOrdLessThan 22 25
|
|
BranchConditional 27 14 15
|
|
14: Label
|
|
29: 7(fvec4) Load 28(bigColor)
|
|
30: 7(fvec4) Load 9(color)
|
|
31: 7(fvec4) FAdd 30 29
|
|
Store 9(color) 31
|
|
Branch 16
|
|
16: Label
|
|
Branch 13
|
|
15: Label
|
|
34: 7(fvec4) Load 9(color)
|
|
Store 33(gl_FragColor) 34
|
|
Return
|
|
FunctionEnd
|