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spv.xfbOffsetOnStructMembersAssignment.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 40
Capability Shader
Capability TransformFeedback
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 9 21 34 38 39
ExecutionMode 4 Xfb
Source GLSL 450
Name 4 "main"
Name 7 "S"
MemberName 7(S) 0 "x1_out"
MemberName 7(S) 1 "x2_out"
Name 9 "s1"
Name 19 "S2"
MemberName 19(S2) 0 "y1_out"
MemberName 19(S2) 1 "y2_out"
Name 21 "s2"
Name 32 "gl_PerVertex"
MemberName 32(gl_PerVertex) 0 "gl_Position"
MemberName 32(gl_PerVertex) 1 "gl_PointSize"
MemberName 32(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 32(gl_PerVertex) 3 "gl_CullDistance"
Name 34 ""
Name 38 "gl_VertexID"
Name 39 "gl_InstanceID"
Decorate 9(s1) Location 0
Decorate 9(s1) XfbBuffer 2
Decorate 9(s1) XfbStride 24
Decorate 9(s1) Offset 16
Decorate 21(s2) Location 5
Decorate 21(s2) XfbBuffer 1
Decorate 21(s2) XfbStride 28
Decorate 21(s2) Offset 8
MemberDecorate 32(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 32(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 32(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 32(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 32(gl_PerVertex) Block
Decorate 34 XfbBuffer 0
Decorate 34 XfbStride 0
Decorate 38(gl_VertexID) BuiltIn VertexId
Decorate 39(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7(S): TypeStruct 6(float) 6(float)
8: TypePointer Output 7(S)
9(s1): 8(ptr) Variable Output
10: TypeInt 32 1
11: 10(int) Constant 0
12: 6(float) Constant 1084227584
13: TypePointer Output 6(float)
15: 10(int) Constant 1
16: 6(float) Constant 1086324736
18: TypeVector 6(float) 4
19(S2): TypeStruct 6(float) 18(fvec4)
20: TypePointer Output 19(S2)
21(s2): 20(ptr) Variable Output
22: 6(float) Constant 1088421888
24: 6(float) Constant 1065353216
25: 6(float) Constant 0
26: 18(fvec4) ConstantComposite 24 25 25 24
27: TypePointer Output 18(fvec4)
29: TypeInt 32 0
30: 29(int) Constant 1
31: TypeArray 6(float) 30
32(gl_PerVertex): TypeStruct 18(fvec4) 6(float) 31 31
33: TypePointer Output 32(gl_PerVertex)
34: 33(ptr) Variable Output
35: 18(fvec4) ConstantComposite 25 25 25 25
37: TypePointer Input 10(int)
38(gl_VertexID): 37(ptr) Variable Input
39(gl_InstanceID): 37(ptr) Variable Input
4(main): 2 Function None 3
5: Label
14: 13(ptr) AccessChain 9(s1) 11
Store 14 12
17: 13(ptr) AccessChain 9(s1) 15
Store 17 16
23: 13(ptr) AccessChain 21(s2) 11
Store 23 22
28: 27(ptr) AccessChain 21(s2) 15
Store 28 26
36: 27(ptr) AccessChain 34 11
Store 36 35
Return
FunctionEnd