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89 lines
4.6 KiB

spv.xfbOverlapOffsetCheckWithBlockAndMember.vert
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 39
Capability Shader
Capability TransformFeedback
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 10 33 37 38
ExecutionMode 4 Xfb
Source GLSL 450
Name 4 "main"
Name 8 "block2"
MemberName 8(block2) 0 "v"
MemberName 8(block2) 1 "u"
MemberName 8(block2) 2 "w"
MemberName 8(block2) 3 "x"
Name 10 ""
Name 31 "gl_PerVertex"
MemberName 31(gl_PerVertex) 0 "gl_Position"
MemberName 31(gl_PerVertex) 1 "gl_PointSize"
MemberName 31(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 31(gl_PerVertex) 3 "gl_CullDistance"
Name 33 ""
Name 37 "gl_VertexID"
Name 38 "gl_InstanceID"
MemberDecorate 8(block2) 0 Offset 12
MemberDecorate 8(block2) 1 Offset 28
MemberDecorate 8(block2) 2 Offset 40
MemberDecorate 8(block2) 3 Offset 56
Decorate 8(block2) Block
Decorate 10 Location 5
Decorate 10 XfbBuffer 3
Decorate 10 XfbStride 72
MemberDecorate 31(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 31(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 31(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 31(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 31(gl_PerVertex) Block
Decorate 33 XfbBuffer 0
Decorate 33 XfbStride 0
Decorate 37(gl_VertexID) BuiltIn VertexId
Decorate 38(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8(block2): TypeStruct 7(fvec4) 6(float) 7(fvec4) 7(fvec4)
9: TypePointer Output 8(block2)
10: 9(ptr) Variable Output
11: TypeInt 32 1
12: 11(int) Constant 0
13: 6(float) Constant 1065353216
14: 6(float) Constant 0
15: 7(fvec4) ConstantComposite 13 14 13 14
16: TypePointer Output 7(fvec4)
18: 11(int) Constant 1
19: 6(float) Constant 1084227584
20: TypePointer Output 6(float)
22: 11(int) Constant 2
23: 7(fvec4) ConstantComposite 13 14 14 13
25: 11(int) Constant 3
26: 7(fvec4) ConstantComposite 19 14 14 14
28: TypeInt 32 0
29: 28(int) Constant 1
30: TypeArray 6(float) 29
31(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 30 30
32: TypePointer Output 31(gl_PerVertex)
33: 32(ptr) Variable Output
34: 7(fvec4) ConstantComposite 14 14 14 14
36: TypePointer Input 11(int)
37(gl_VertexID): 36(ptr) Variable Input
38(gl_InstanceID): 36(ptr) Variable Input
4(main): 2 Function None 3
5: Label
17: 16(ptr) AccessChain 10 12
Store 17 15
21: 20(ptr) AccessChain 10 18
Store 21 19
24: 16(ptr) AccessChain 10 22
Store 24 23
27: 16(ptr) AccessChain 10 25
Store 27 26
35: 16(ptr) AccessChain 33 12
Store 35 34
Return
FunctionEnd