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#version 450
#extension GL_EXT_buffer_reference : enable
layout(buffer_reference, std430, buffer_reference_align = 4) buffer T1 {
int i;
int j;
int k;
};
layout(buffer_reference, std430, buffer_reference_align = 8) buffer T2 {
int i;
int j;
int k;
};
layout(buffer_reference, std430) buffer T3 {
int i;
int j;
int k;
};
layout(buffer_reference, std430, buffer_reference_align = 32) buffer T4 {
int i;
int j;
int k;
};
void main()
{
T1 t1;
T2 t2;
T3 t3;
T4 t4;
t1.i = t1.k;
t2.i = t2.k;
t3.i = t3.k;
t4.i = t4.k;
}