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#version 450
#extension GL_EXT_buffer_reference : enable
layout(buffer_reference) buffer bufType1 { int x; };
layout(buffer_reference) buffer bufType2 { int x; };
layout(buffer_reference) uniform bufType3 { int x; };
layout(buffer_reference) buffer;
layout(buffer_reference) uniform;
layout(buffer_reference) in;
layout(buffer_reference) out;
layout(buffer_reference) in badin { float x; } badin2;
layout(buffer_reference) out badout { float x; } badout2;
layout(buffer_reference) buffer bufType5;
layout(buffer_reference) buffer bufType6 { int x[]; };
buffer bufType4 {
bufType1 b1;
bufType2 b2;
bufType3 b3;
bufType6 b6;
} b4;
void f()
{
bufType6 b;
b.x.length();
b4.b6.x.length();
b[2]; // ERROR, can't index due to unsized array
}
void main() {
bufType2 x1 = b4.b1;
bufType2 x2 = bufType2(b4.b1);
bufType2 x3 = bufType2(b4.b2);
bufType2 x4 = bufType2(b4.b3);
b4.b1 = b4.b2;
b4.b1 = b4.b3;
b4.b3 = b4.b2;
}
layout(buffer_reference) uniform bufType5 { int x; };