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; RUN: llc < %s -march=mipsel -relocation-model=pic | FileCheck %s
; RUN: llc < %s -mtriple=mipsel-none-nacl-gnu -relocation-model=pic \
; RUN: | FileCheck %s -check-prefix=CHECK-NACL
; RUN: llc < %s -march=mipsel -mcpu=mips32 -mattr=+nooddspreg -relocation-model=pic | FileCheck %s -check-prefix=NOODDSPREG
; RUN: llc < %s -march=mipsel -mcpu=mips32r2 -mattr=+fp64,+nooddspreg -relocation-model=pic | FileCheck %s -check-prefix=FP64-NOODDSPREG
@gi0 = external global i32
@gi1 = external global i32
@gi2 = external global i32
@gi3 = external global i32
@gi4 = external global i32
@gi5 = external global i32
@gi6 = external global i32
@gi7 = external global i32
@gi8 = external global i32
@gi9 = external global i32
@gi10 = external global i32
@gi11 = external global i32
@gi12 = external global i32
@gi13 = external global i32
@gi14 = external global i32
@gi15 = external global i32
@gi16 = external global i32
@gfa0 = external global float
@gfa1 = external global float
@gfa2 = external global float
@gfa3 = external global float
@gfa4 = external global float
@gfa5 = external global float
@gfa6 = external global float
@gfa7 = external global float
@gfa8 = external global float
@gfa9 = external global float
@gfa10 = external global float
@gfa11 = external global float
@gfa12 = external global float
@gfa13 = external global float
@gfa14 = external global float
@gfa15 = external global float
@gfa16 = external global float
@gfa17 = external global float
@gfa18 = external global float
@gfa19 = external global float
@gfa20 = external global float
@gf0 = external global float
@gf1 = external global float
@gf2 = external global float
@gf3 = external global float
@gf4 = external global float
@gf5 = external global float
@gf6 = external global float
@gf7 = external global float
@gf8 = external global float
@gf9 = external global float
@gf10 = external global float
@gf11 = external global float
@gf12 = external global float
@gf13 = external global float
@gf14 = external global float
@gf15 = external global float
@gf16 = external global float
@gf17 = external global float
@gf18 = external global float
@gf19 = external global float
@gf20 = external global float
@g0 = external global i32
@g1 = external global i32
@g2 = external global i32
@g3 = external global i32
@g4 = external global i32
@g5 = external global i32
@g6 = external global i32
@g7 = external global i32
@g8 = external global i32
@g9 = external global i32
@g10 = external global i32
@g11 = external global i32
@g12 = external global i32
@g13 = external global i32
@g14 = external global i32
@g15 = external global i32
@g16 = external global i32
@fa = common global [11 x float] zeroinitializer, align 4
@da = common global [11 x double] zeroinitializer, align 8
define void @caller0() nounwind {
entry:
; CHECK: caller0
; CHECK: lw $3
; CHECK: lw $24
; CHECK: lw $15
; CHECK: lw $14
; CHECK: lw $13
; CHECK: lw $12
; CHECK: lw $11
; CHECK: lw $10
; CHECK: lw $9
; CHECK: lw $8
; CHECK: lw $7
; CHECK: lw $6
; CHECK: lw $5
; CHECK: lw $4
; t6, t7 and t8 are reserved in NaCl and cannot be used for fastcc.
; CHECK-NACL-NOT: lw $14
; CHECK-NACL-NOT: lw $15
; CHECK-NACL-NOT: lw $24
%0 = load i32, i32* @gi0, align 4
%1 = load i32, i32* @gi1, align 4
%2 = load i32, i32* @gi2, align 4
%3 = load i32, i32* @gi3, align 4
%4 = load i32, i32* @gi4, align 4
%5 = load i32, i32* @gi5, align 4
%6 = load i32, i32* @gi6, align 4
%7 = load i32, i32* @gi7, align 4
%8 = load i32, i32* @gi8, align 4
%9 = load i32, i32* @gi9, align 4
%10 = load i32, i32* @gi10, align 4
%11 = load i32, i32* @gi11, align 4
%12 = load i32, i32* @gi12, align 4
%13 = load i32, i32* @gi13, align 4
%14 = load i32, i32* @gi14, align 4
%15 = load i32, i32* @gi15, align 4
%16 = load i32, i32* @gi16, align 4
tail call fastcc void @callee0(i32 %0, i32 %1, i32 %2, i32 %3, i32 %4, i32 %5, i32 %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12, i32 %13, i32 %14, i32 %15, i32 %16)
ret void
}
define internal fastcc void @callee0(i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %a8, i32 %a9, i32 %a10, i32 %a11, i32 %a12, i32 %a13, i32 %a14, i32 %a15, i32 %a16) nounwind noinline {
entry:
; CHECK: callee0
; CHECK: sw $4
; CHECK: sw $5
; CHECK: sw $6
; CHECK: sw $7
; CHECK: sw $8
; CHECK: sw $9
; CHECK: sw $10
; CHECK: sw $11
; CHECK: sw $12
; CHECK: sw $13
; CHECK: sw $14
; CHECK: sw $15
; CHECK: sw $24
; CHECK: sw $3
; t6, t7 and t8 are reserved in NaCl and cannot be used for fastcc.
; CHECK-NACL-NOT: sw $14
; CHECK-NACL-NOT: sw $15
; CHECK-NACL-NOT: sw $24
store i32 %a0, i32* @g0, align 4
store i32 %a1, i32* @g1, align 4
store i32 %a2, i32* @g2, align 4
store i32 %a3, i32* @g3, align 4
store i32 %a4, i32* @g4, align 4
store i32 %a5, i32* @g5, align 4
store i32 %a6, i32* @g6, align 4
store i32 %a7, i32* @g7, align 4
store i32 %a8, i32* @g8, align 4
store i32 %a9, i32* @g9, align 4
store i32 %a10, i32* @g10, align 4
store i32 %a11, i32* @g11, align 4
store i32 %a12, i32* @g12, align 4
store i32 %a13, i32* @g13, align 4
store i32 %a14, i32* @g14, align 4
store i32 %a15, i32* @g15, align 4
store i32 %a16, i32* @g16, align 4
ret void
}
define void @caller1(float %a0, float %a1, float %a2, float %a3, float %a4, float %a5, float %a6, float %a7, float %a8, float %a9, float %a10, float %a11, float %a12, float %a13, float %a14, float %a15, float %a16, float %a17, float %a18, float %a19, float %a20) nounwind {
entry:
; CHECK: caller1
; CHECK: lwc1 $f19
; CHECK: lwc1 $f18
; CHECK: lwc1 $f17
; CHECK: lwc1 $f16
; CHECK: lwc1 $f15
; CHECK: lwc1 $f14
; CHECK: lwc1 $f13
; CHECK: lwc1 $f12
; CHECK: lwc1 $f11
; CHECK: lwc1 $f10
; CHECK: lwc1 $f9
; CHECK: lwc1 $f8
; CHECK: lwc1 $f7
; CHECK: lwc1 $f6
; CHECK: lwc1 $f5
; CHECK: lwc1 $f4
; CHECK: lwc1 $f3
; CHECK: lwc1 $f2
; CHECK: lwc1 $f1
; CHECK: lwc1 $f0
%0 = load float, float* @gfa0, align 4
%1 = load float, float* @gfa1, align 4
%2 = load float, float* @gfa2, align 4
%3 = load float, float* @gfa3, align 4
%4 = load float, float* @gfa4, align 4
%5 = load float, float* @gfa5, align 4
%6 = load float, float* @gfa6, align 4
%7 = load float, float* @gfa7, align 4
%8 = load float, float* @gfa8, align 4
%9 = load float, float* @gfa9, align 4
%10 = load float, float* @gfa10, align 4
%11 = load float, float* @gfa11, align 4
%12 = load float, float* @gfa12, align 4
%13 = load float, float* @gfa13, align 4
%14 = load float, float* @gfa14, align 4
%15 = load float, float* @gfa15, align 4
%16 = load float, float* @gfa16, align 4
%17 = load float, float* @gfa17, align 4
%18 = load float, float* @gfa18, align 4
%19 = load float, float* @gfa19, align 4
%20 = load float, float* @gfa20, align 4
tail call fastcc void @callee1(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, float %8, float %9, float %10, float %11, float %12, float %13, float %14, float %15, float %16, float %17, float %18, float %19, float %20)
ret void
}
define internal fastcc void @callee1(float %a0, float %a1, float %a2, float %a3, float %a4, float %a5, float %a6, float %a7, float %a8, float %a9, float %a10, float %a11, float %a12, float %a13, float %a14, float %a15, float %a16, float %a17, float %a18, float %a19, float %a20) nounwind noinline {
entry:
; CHECK: callee1
; CHECK: swc1 $f0
; CHECK: swc1 $f1
; CHECK: swc1 $f2
; CHECK: swc1 $f3
; CHECK: swc1 $f4
; CHECK: swc1 $f5
; CHECK: swc1 $f6
; CHECK: swc1 $f7
; CHECK: swc1 $f8
; CHECK: swc1 $f9
; CHECK: swc1 $f10
; CHECK: swc1 $f11
; CHECK: swc1 $f12
; CHECK: swc1 $f13
; CHECK: swc1 $f14
; CHECK: swc1 $f15
; CHECK: swc1 $f16
; CHECK: swc1 $f17
; CHECK: swc1 $f18
; CHECK: swc1 $f19
store float %a0, float* @gf0, align 4
store float %a1, float* @gf1, align 4
store float %a2, float* @gf2, align 4
store float %a3, float* @gf3, align 4
store float %a4, float* @gf4, align 4
store float %a5, float* @gf5, align 4
store float %a6, float* @gf6, align 4
store float %a7, float* @gf7, align 4
store float %a8, float* @gf8, align 4
store float %a9, float* @gf9, align 4
store float %a10, float* @gf10, align 4
store float %a11, float* @gf11, align 4
store float %a12, float* @gf12, align 4
store float %a13, float* @gf13, align 4
store float %a14, float* @gf14, align 4
store float %a15, float* @gf15, align 4
store float %a16, float* @gf16, align 4
store float %a17, float* @gf17, align 4
store float %a18, float* @gf18, align 4
store float %a19, float* @gf19, align 4
store float %a20, float* @gf20, align 4
ret void
}
define void @caller2() {
entry:
; NOODDSPREG-LABEL: caller2:
; Check that first 10 arguments are passed in even float registers
; f0, f2, ... , f18. Check that 11th argument is passed on stack.
; NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(fa)(${{[0-9]+|gp}})
; NOODDSPREG-DAG: lwc1 $f0, 0($[[R0]])
; NOODDSPREG-DAG: lwc1 $f2, 4($[[R0]])
; NOODDSPREG-DAG: lwc1 $f4, 8($[[R0]])
; NOODDSPREG-DAG: lwc1 $f6, 12($[[R0]])
; NOODDSPREG-DAG: lwc1 $f8, 16($[[R0]])
; NOODDSPREG-DAG: lwc1 $f10, 20($[[R0]])
; NOODDSPREG-DAG: lwc1 $f12, 24($[[R0]])
; NOODDSPREG-DAG: lwc1 $f14, 28($[[R0]])
; NOODDSPREG-DAG: lwc1 $f16, 32($[[R0]])
; NOODDSPREG-DAG: lwc1 $f18, 36($[[R0]])
; NOODDSPREG-DAG: lwc1 $[[F0:f[0-9]*[02468]]], 40($[[R0]])
; NOODDSPREG-DAG: swc1 $[[F0]], 0($sp)
%0 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 0), align 4
%1 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 1), align 4
%2 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 2), align 4
%3 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 3), align 4
%4 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 4), align 4
%5 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 5), align 4
%6 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 6), align 4
%7 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 7), align 4
%8 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 8), align 4
%9 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 9), align 4
%10 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 10), align 4
tail call fastcc void @callee2(float %0, float %1, float %2, float %3,
float %4, float %5, float %6, float %7,
float %8, float %9, float %10)
ret void
}
define fastcc void @callee2(float %a0, float %a1, float %a2, float %a3,
float %a4, float %a5, float %a6, float %a7,
float %a8, float %a9, float %a10) {
entry:
; NOODDSPREG-LABEL: callee2:
; NOODDSPREG: addiu $sp, $sp, -[[OFFSET:[0-9]+]]
; Check that first 10 arguments are received in even float registers
; f0, f2, ... , f18. Check that 11th argument is received on stack.
; NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(fa)(${{[0-9]+|gp}})
; NOODDSPREG-DAG: swc1 $f0, 0($[[R0]])
; NOODDSPREG-DAG: swc1 $f2, 4($[[R0]])
; NOODDSPREG-DAG: swc1 $f4, 8($[[R0]])
; NOODDSPREG-DAG: swc1 $f6, 12($[[R0]])
; NOODDSPREG-DAG: swc1 $f8, 16($[[R0]])
; NOODDSPREG-DAG: swc1 $f10, 20($[[R0]])
; NOODDSPREG-DAG: swc1 $f12, 24($[[R0]])
; NOODDSPREG-DAG: swc1 $f14, 28($[[R0]])
; NOODDSPREG-DAG: swc1 $f16, 32($[[R0]])
; NOODDSPREG-DAG: swc1 $f18, 36($[[R0]])
; NOODDSPREG-DAG: lwc1 $[[F0:f[0-9]*[02468]]], [[OFFSET]]($sp)
; NOODDSPREG-DAG: swc1 $[[F0]], 40($[[R0]])
store float %a0, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 0), align 4
store float %a1, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 1), align 4
store float %a2, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 2), align 4
store float %a3, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 3), align 4
store float %a4, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 4), align 4
store float %a5, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 5), align 4
store float %a6, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 6), align 4
store float %a7, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 7), align 4
store float %a8, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 8), align 4
store float %a9, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 9), align 4
store float %a10, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 10), align 4
ret void
}
define void @caller3() {
entry:
; FP64-NOODDSPREG-LABEL: caller3:
; Check that first 10 arguments are passed in even float registers
; f0, f2, ... , f18. Check that 11th argument is passed on stack.
; FP64-NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(da)(${{[0-9]+|gp}})
; FP64-NOODDSPREG-DAG: ldc1 $f0, 0($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f2, 8($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f4, 16($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f6, 24($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f8, 32($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f10, 40($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f12, 48($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f14, 56($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f16, 64($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $f18, 72($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $[[F0:f[0-9]*[02468]]], 80($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $[[F0]], 0($sp)
%0 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 0), align 8
%1 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 1), align 8
%2 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 2), align 8
%3 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 3), align 8
%4 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 4), align 8
%5 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 5), align 8
%6 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 6), align 8
%7 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 7), align 8
%8 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 8), align 8
%9 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 9), align 8
%10 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 10), align 8
tail call fastcc void @callee3(double %0, double %1, double %2, double %3,
double %4, double %5, double %6, double %7,
double %8, double %9, double %10)
ret void
}
define fastcc void @callee3(double %a0, double %a1, double %a2, double %a3,
double %a4, double %a5, double %a6, double %a7,
double %a8, double %a9, double %a10) {
entry:
; FP64-NOODDSPREG-LABEL: callee3:
; FP64-NOODDSPREG: addiu $sp, $sp, -[[OFFSET:[0-9]+]]
; Check that first 10 arguments are received in even float registers
; f0, f2, ... , f18. Check that 11th argument is received on stack.
; FP64-NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(da)(${{[0-9]+|gp}})
; FP64-NOODDSPREG-DAG: sdc1 $f0, 0($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f2, 8($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f4, 16($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f6, 24($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f8, 32($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f10, 40($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f12, 48($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f14, 56($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f16, 64($[[R0]])
; FP64-NOODDSPREG-DAG: sdc1 $f18, 72($[[R0]])
; FP64-NOODDSPREG-DAG: ldc1 $[[F0:f[0-9]*[02468]]], [[OFFSET]]($sp)
; FP64-NOODDSPREG-DAG: sdc1 $[[F0]], 80($[[R0]])
store double %a0, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 0), align 8
store double %a1, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 1), align 8
store double %a2, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 2), align 8
store double %a3, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 3), align 8
store double %a4, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 4), align 8
store double %a5, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 5), align 8
store double %a6, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 6), align 8
store double %a7, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 7), align 8
store double %a8, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 8), align 8
store double %a9, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 9), align 8
store double %a10, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 10), align 8
ret void
}