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128 lines
3.6 KiB
128 lines
3.6 KiB
; RUN: llc -mtriple=thumb-eabi < %s -o - | FileCheck %s
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; Check that stack addresses are generated using a single ADD
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define void @test1(i8** %p) {
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%x = alloca i8, align 1
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%y = alloca i8, align 1
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%z = alloca i8, align 1
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; CHECK: add r1, sp, #8
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; CHECK: str r1, [r0]
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store i8* %x, i8** %p, align 4
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; CHECK: add r1, sp, #4
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; CHECK: str r1, [r0]
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store i8* %y, i8** %p, align 4
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; CHECK: mov r1, sp
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; CHECK: str r1, [r0]
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store i8* %z, i8** %p, align 4
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ret void
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}
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; Stack offsets larger than 1020 still need two ADDs
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define void @test2([1024 x i8]** %p) {
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%arr1 = alloca [1024 x i8], align 1
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%arr2 = alloca [1024 x i8], align 1
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; CHECK: add r1, sp, #1020
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; CHECK: adds r1, #4
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; CHECK: str r1, [r0]
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store [1024 x i8]* %arr1, [1024 x i8]** %p, align 4
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; CHECK: mov r1, sp
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; CHECK: str r1, [r0]
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store [1024 x i8]* %arr2, [1024 x i8]** %p, align 4
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ret void
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}
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; If possible stack-based lrdb/ldrh are widened to use SP-based addressing
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define i32 @test3() #0 {
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%x = alloca i8, align 1
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%y = alloca i8, align 1
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; CHECK: ldr r0, [sp]
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%1 = load i8, i8* %x, align 1
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; CHECK: ldr r1, [sp, #4]
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%2 = load i8, i8* %y, align 1
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%3 = add nsw i8 %1, %2
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%4 = zext i8 %3 to i32
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ret i32 %4
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}
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define i32 @test4() #0 {
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%x = alloca i16, align 2
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%y = alloca i16, align 2
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; CHECK: ldr r0, [sp]
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%1 = load i16, i16* %x, align 2
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; CHECK: ldr r1, [sp, #4]
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%2 = load i16, i16* %y, align 2
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%3 = add nsw i16 %1, %2
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%4 = zext i16 %3 to i32
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ret i32 %4
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}
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; Don't widen if the value needs to be zero-extended
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define zeroext i8 @test5() {
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%x = alloca i8, align 1
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; CHECK: mov r0, sp
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; CHECK: ldrb r0, [r0]
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%1 = load i8, i8* %x, align 1
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ret i8 %1
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}
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define zeroext i16 @test6() {
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%x = alloca i16, align 2
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; CHECK: mov r0, sp
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; CHECK: ldrh r0, [r0]
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%1 = load i16, i16* %x, align 2
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ret i16 %1
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}
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; Accessing the bottom of a large array shouldn't require materializing a base
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define void @test7() {
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%arr = alloca [200 x i32], align 4
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; CHECK: movs [[REG:r[0-9]+]], #1
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; CHECK: str [[REG]], [sp, #4]
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%arrayidx = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 1
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store i32 1, i32* %arrayidx, align 4
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; CHECK: str [[REG]], [sp, #16]
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%arrayidx1 = getelementptr inbounds [200 x i32], [200 x i32]* %arr, i32 0, i32 4
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store i32 1, i32* %arrayidx1, align 4
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ret void
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}
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; Check that loads/stores with out-of-range offsets are handled correctly
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define void @test8() {
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%arr3 = alloca [224 x i32], align 4
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%arr2 = alloca [224 x i32], align 4
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%arr1 = alloca [224 x i32], align 4
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; CHECK: movs [[REG:r[0-9]+]], #1
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; CHECK: str [[REG]], [sp]
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%arr1idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 0
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store i32 1, i32* %arr1idx1, align 4
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; Offset in range for sp-based store, but not for non-sp-based store
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; CHECK: str [[REG]], [sp, #128]
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%arr1idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr1, i32 0, i32 32
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store i32 1, i32* %arr1idx2, align 4
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; CHECK: str [[REG]], [sp, #896]
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%arr2idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 0
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store i32 1, i32* %arr2idx1, align 4
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; %arr2 is in range, but this element of it is not
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr2idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr2, i32 0, i32 32
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store i32 1, i32* %arr2idx2, align 4
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; %arr3 is not in range
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr3idx1 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 0
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store i32 1, i32* %arr3idx1, align 4
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; CHECK: str [[REG]], [{{r[0-9]+}}]
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%arr3idx2 = getelementptr inbounds [224 x i32], [224 x i32]* %arr3, i32 0, i32 32
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store i32 1, i32* %arr3idx2, align 4
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ret void
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}
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