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Skia Graphics Release Notes
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This file includes a list of high level updates for each milestone release.
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* * *
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Milestone 92
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------------
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* Hides SkPathEffect::computeFastBounds() from public API; external subclasses of SkPathEffect
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must implement onComputeFastBounds() but can return false to signal it's not computable.
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https://review.skia.org/406140
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* Add SkM44::RectToRect constructor (SkM44's equivalent to SkMatrix::RectToRect)
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https://review.skia.org/402957
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* Metal support has been removed for versions of iOS older than 10.0 and MacOS older than 10.14.
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https://review.skia.org/401816
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* Removed custom attributes from SkVertices and the corresponding `varying` feature from
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SkRuntimeEffect.
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https://review.skia.org/398222
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* Dropped support for mixed samples. Mixed samples is no longer relevant for Ganesh. DMSAA and the
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new Ganesh architecture both rely on full MSAA, and any platform where mixed samples is
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supported will ultimately not use the old architecture.
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* SkRuntimeEffect::Make has been removed. It is replaced by MakeForShader and MakeForColorFilter.
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These functions do stricter error checking on the SkSL, to ensure it is valid for a particular
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stage of the Skia pipeline.
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https://review.skia.org/402156
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* * *
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Milestone 91
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------------
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* The SkSL DSL API has been moved into public headers, although it is still under active
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development and isn't quite ready for prime time yet.
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https://review.skia.org/378496
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* Skia's GPU backend no longer supports NVPR. Our more recent path renderers are more
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performant and are not limited to nVidia hardware.
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* SkRuntimeEffect now supports uniforms of type int, int2, int3, and int4. Per the OpenGL ES
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Shading Language Version 1.00 specification, there are few guarantees about the representation
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or range of integral types, and operations that assume integral representation (eg, bitwise),
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are not supported.
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https://review.skia.org/391856
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* SkRuntimeEffect requires that 'shader' variables be declared as 'uniform'. The deprecated
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syntax of 'in shader' is no longer supported.
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https://review.skia.org/393081
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* * *
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Milestone 90
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------------
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* Renamed use of sk_cf_obj in external Metal types to sk_cfp.
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https://review.skia.org/372556
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* GrDirectContext::ComputeImageSize() is removed. Use SkImage::textureSize() instead.
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https://review.skia.org/368621
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https://review.skia.org/369317
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https://review.skia.org/371958
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* Remove SkImageFilter::MakeMatrixFilter as it was unused and replaced with
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SkImageFilters::MatrixTransform.
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https://review.skia.org/366318
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* Refactored particle system to use a single code string containing both Effect and Particle code.
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Uniform APIs are now shared for all program entry points, and no longer prefixed with 'Effect'
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or 'Particle'. For example, instead of `SkParticleEffect::effectUniformInfo` and
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`SkParticleEffect::particleUniformInfo`, there is just `SkParticleEffect::uniformInfo`.
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* Remove SkImageFilter::CropRect from the public API as it's no longer usable. All factories
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work with 'SkRect', 'SkIRect', or nullable pointers to 'Sk[I]Rect'.
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https://review.skia.org/361496
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* Remove deprecated SkImageFilter factory functions and supporting types. All default-provided
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SkImageFilters are now only constructed via 'include/effects/SkImageFilters.h'
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https://review.skia.org/357285
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* Added SkRuntimeEffect::makeImage() to capture the output of an SkRuntimeEffect in an SkImage.
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https://review.skia.org/357284
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* Updated SkRuntimeEffect::Make() to take an Options struct. It also now returns a Results struct
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instead of a tuple.
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https://review.skia.org/363785
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https://review.skia.org/367060
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* Changed SkRuntimeEffect::Varying to have lower-case member names, with no 'f' prefix.
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https://review.skia.org/365656
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* Changed SkRuntimeEffect::Uniform to have lower-case member names, with no 'f' prefix.
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https://review.skia.org/365696
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* Deprecate (and ignore) SkAndroidCodec::ExifOrientation
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https://review.skia.org/344763
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* Fix several minor issues in lighting image filters:
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- The spotlight falloff exponent is no longer clamped to [1, 128]. SVG 1.1 requires the specular
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lighting effect's exponent (shininess) to be clamped; not the spotlight's falloff. Any such
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parameter clamping is the client's responisibility, which makes Skia's lighting effect easily
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adaptable to SVG 1.1 (clamp exponent) or SVG 2 (no clamp).
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- Fix spotlight incorrectly scaling light within the cone angle.
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- Move saturation of RGBA to after multiplying lighting intensity with the lighting color, which
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improves rendering when diffuse and specular constants are greater than 1.
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https://review.skia.org/355496
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* SkDeferredDisplayListRecorder::makePromiseTexture has moved to SkImage::MakePromiseTexture.
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New code should use the new entry point – migration CLs will be coming soon.
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https://review.skia.org/373716
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Milestone 89
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------------
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* Removed SkYUVAIndex and SkYUVASizeInfo. These were no longer used in any
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public APIs.
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https://review.skia.org/352497
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* Numerous changes to SkRuntimeEffect, aligning the capabilities and restrictions with
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The OpenGL ES Shading Language 1.00 (aka, the shading language of OpenGL ES2 and WebGL 1.0).
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All built-in functions from sections 8.1 through 8.6 implemented & tested on all backends.
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Removed types and features that require newer versions of GLSL:
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https://review.skia.org/346657 [Non-square matrices]
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https://review.skia.org/347046 [uint, short, ushort, byte, ubyte]
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https://review.skia.org/349056 [while and do-while loops]
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https://review.skia.org/350030 [Bitwise operators and integer remainder]
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* Add SkShadowUtils::GetLocalBounds. Generates bounding box for shadows
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relative to path.
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https://review.skia.org/351922
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* Removed SkPerlinNoiseShader::MakeImprovedNoise.
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https://review.skia.org/352057
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* Removed deprecated version of MakeFromYUVATextures. Use the version
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that takes GrYUVABackendTextures instead.
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https://review.skia.org/345174
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* SkAnimatedImage: Always respect exif orientation
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Replace SkPixmapPriv::ShouldSwapWidthHeight with
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SkEncodedOriginSwapsWidthHeight.
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https://review.skia.org/344762
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* Add kDirectionalLight_ShadowFlag support. If enabled, light position represents
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a vector pointing towards the light, and light radius is blur radius at elevation 1.
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https://review.skia.org/321792
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* Support GL_LUMINANCE8_ALPHA8 textures. These can be used with GrBackendTexture APIs
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on GrDirectContext and as planes of YUVA images via GrYUVABackendTextures.
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https://review.skia.org/344761
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* Removed previously deprecated SkImage::MakeFromYUVATexturesCopyToExternal.
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https://review.skia.org/342077
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* Add versions of GrDirectContext::createBackendTexture and updateBackendTexture
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that take a GrSurfaceOrigin. The previous versions are deprecated.
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https://review.skia.org/341005
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* Remove support for deprecated kDontClipToLayer_SaveLayerFlag in SkCanvas::SaveLayerRec
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https://review.skia.org/339988
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* Expose more info in SkCodec::FrameInfo
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https://review.skia.org/339857
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* Added dither control to the SkImageFilters::Shader factory.
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https://review.skia.org/338156
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* Add MTLBinaryArchive parameter to GrMtlBackendContext. This allows
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Skia to cache PipelineStates in the given archive for faster
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shader compiles on future runs. The client must handle loading and
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saving of the archive.
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https://review.skia.org/333758
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* Deprecated enum SkYUVAInfo::PlanarConfig has been removed.
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https://review.skia.org/334161
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* Deprecated SkImage factories have been removed from
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SkDeferredDisplayListRecorder.
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* The following YUV image factories have been removed:
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SkImage::MakeFromYUVTexturesCopyWithExternalBackend
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SkImage::MakeFromNV12TexturesCopyWithExternalBackend
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Replacement pattern outlined below.
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1) Make image using MakeFromYUVATextures
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2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture
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3) surface->getCanvas()->drawImage(image, 0, 0);
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4) surface->flushAndSubmit()
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5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage.
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https://review.skia.org/334596
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* Added a new interface for GrDirectContext creation in Metal, using
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a new struct called GrMtlBackendContext. The previous interface taking
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a MTLDevice and MTLCommandQueue is deprecated.
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https://review.skia.org/334426
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* SkCanvas::flush has been deprecated.
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* * *
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Milestone 88
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------------
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* SkYUVAInfo now has separate enums for division of channels among planes and
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the subsampling. The previous combined enum, PlanarConfig, is deprecated.
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https://review.skia.org/334102
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* Simplified SkDeferredDisplayListRecorder promise image API. Removed "release"
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callback and renamed "done" callback to "release". The new "release" proc can
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be null. Added a new SkYUVAInfo-based factory for YUVA promise texture images
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and deprecated the old SkYUVAIndex-based one.
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https://review.skia.org/331836
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https://review.skia.org/333519
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* Limit the types and intrinsics supported in SkRuntimeEffect to GLSL ES 1.00
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https://review.skia.org/332597
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* Add AVIF support to SkHeifCodec.
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* Add support for creating SkSurfaceCharacterizations directly for use by a
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GrVkSecondaryCBDrawContext.
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https://review.skia.org/331877
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* Removed SkSurfaceProps::kLegacyFontHost_InitType, SkFontLCDConfig, and related code.
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The default pixel geometry for SkSurfaceProps is now kUnknown instead of kRGB_H.
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The removal was guarded by the SK_LEGACY_SURFACE_PROPS build flag which was later removed.
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https://review.skia.org/322490
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https://review.skia.org/329364
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* Legacy 8-bit YUV interface removed from SkImageGenerator. Use more flexible SkYUVAPixmaps-
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based interface instead.
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https://review.skia.org/327917
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* New variant of SkImage::MakeFromYUVATextures. Takes a new type GrYUVATextures
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which wraps an SkYUVAInfo and compatible set of GrBackendTextures. The provides
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a more complete and structured specification of the planar configuration. Previous
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version is deprecated.
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Already deprecated MakeFromYUVATexturesCopyToExternal added to replace other deprecated
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APIs. It's not recommended that clients use this and instead use the pattern described
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in the API comment.
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https://review.skia.org/317762
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https://review.skia.org/329956
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* Add field to GrContextOptions to disable mipmap support even if the backend
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supports it.
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* SkTPin() removed from public API.
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* Add new SkImageFilters::Blend factory function, in place of the now deprecated
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SkImageFilters::Xfermode factory function. Behavior is identical, but name better matches
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conventions in SkShader and SkColorFilter.
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https://review.skia.org/324623
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* SkImageFilters::Foo() factory functions now accept SkIRect, SkRect, and optional SkIRect* or
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SkRect*, instead of previously just the optional SkIRect*. Internally, the crop rects are stored
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as floats to allow for fractional crops to be defined in the local coordinate system (before
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transformation by the canvas matrix).
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https://review.skia.org/324622
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* Add new SkImageFilters::Shader factory and deprecate SkImageFilters::Paint factory. All
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supported/valid Paint() filters can be represented more cleanly as a Shader image filter.
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https://review.skia.org/323680
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* GrContext has been replaced by two separate classes: GrDirectContext which is
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the traditional notion of GrContext, and GrRecordingContext which is a context
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that is recording an SkDeferredDisplayList and therefore has reduced functionality.
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Unless you are using SkDeferredDisplayList, migrate directly to GrDirectContext in
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all cases.
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* CPU sync bool added to SkSurface::flushAndSubmit() and GrContext::flushAndSubmit()
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* Removed legacy variant of SkImage::MakeFromYUVAPixmaps. Use the version that
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takes SkYUVAPixmaps instead. It has a more structured description of the
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planar configuration.
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https://review.skia.org/322480
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* Some SkImage YUV image factories have been removed. Replacement patterns
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outlined below.
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SkImage::MakeFromYUVATexturesCopy
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1) Make SkImage from YUVA planes using SkImage::MakeFromYUVATextures
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2) Use Skia to allocate a surface using SkSurface::MakeRenderTarget
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3) surface->getCanvas()->drawImage(image, 0, 0);
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4) surface->makeImageSnapShot() produces RGBA image.
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SkImage::MakeFromYUVATexturesCopyWithExternalBackend
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1) Make image using MakeFromYUVATextures
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2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture
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3) surface->getCanvas()->drawImage(image, 0, 0);
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4) surface->flushAndSubmit()
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5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage.
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SkImage::MakeFromNV12TexturesCopy
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Same as SkImage::MakeFromYUVATexturesCopy
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https://review.skia.org/321537
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* GrBackendRenderTargets which are created with a stencilBits param, now require
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the stencilBits to be 0, 8, or 16.
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https://review.skia.org/321545
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* * *
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Milestone 87
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------------
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* GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor
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that took both a GrVkImageInfo and separate sample count is deprecated. Use the
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version without sample count instead. Similarly, GrD3DTextureResourceInfo now
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has a sample count field and GrBackendRenderTarget no longer takes a separate
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sample count for Direct3D. The sample count for GrBackendRenderTarget is now
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directly queried from MtlTexture rather than passed separately. The version that
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takes a separate sample count is deprecated and the parameter is ignored.
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https://review.skia.org/320262
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https://review.skia.org/320757
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https://review.skia.org/320956
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* Added deprecation warning for Metal support on MacOS 10.13, iOS 8.3, and older.
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https://review.skia.org/320260
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* GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor
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that took both a GrVkImageInfo and separate sample count is deprecated. Use the
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version without sample count instead.
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* Update SkClipOp::kMax_EnumValue to include only intersect and difference when
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SK_SUPPORT_DEPRECATED_CLIPOPS is not defined.
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https://review.skia.org/320064
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* Add support for external allocator for Direct3D 12 backend.
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Defines base classes for an allocation associated with a backend texture and a
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a memory allocator to create such allocations.
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Adds memory allocator to backend context.
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https://review.skia.org/317243
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* Add new optional parameter to GrContext::setBackend[Texture/RenderTarget]State which can
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be used to return the previous GrBackendSurfaceMutableState before the requested change.
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https://review.skia.org/318698
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* New optimized clip stack for GPU backends. Enabled by default but old behavior based on
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SkClipStack can be restored by defining SK_DISABLE_NEW_GR_CLIP_STACK when building. It is not
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compatible with SK_SUPPORT_DEPRECATED_CLIPOPS and we are targeting the removal of support for
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the deprecated, expanding clip ops.
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https://review.skia.org/317209
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* GPU backends now properly honor the SkFilterQuality when calling drawAtlas.
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https://review.skia.org/313081
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* The signature of 'main' used with SkRuntimeEffect SkSL has changed. There is no longer an
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'inout half4 color' parameter, effects must return their color instead.
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Valid signatures are now 'half4 main()' or 'half4 main(float2 coord)'.
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https://review.skia.org/310756
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* New YUVA planar specifications for SkCodec, SkImageGenerator, SkImage::MakeFromYUVAPixmaps.
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Chroma subsampling is specified in more structured way. SkCodec and SkImageGenerator
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don't assume 3 planes with 8bit planar values. Old APIs are deprecated.
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https://review.skia.org/309658
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https://review.skia.org/312886
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https://review.skia.org/314276
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https://review.skia.org/316837
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https://review.skia.org/317097
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* Added VkImageUsageFlags to GrVkImageInfo struct.
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* * *
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Milestone 86
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------------
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* Remove support for 'in' variables from SkRuntimeEffect. API now exclusively refers to inputs
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as 'uniforms'.
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https://review.skia.org/309050
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* Add SkImageGeneratorNDK and SkEncodeImageWithNDK for using Android's NDK APIs to decode and
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encode.
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https://review.skia.org/308185
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https://review.skia.org/308800
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* SkImage:remove DecodeToRaster, DecodeToTexture
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https://review.skia.org/306331
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* Add GrContext api to update compressed backend textures.
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https://review.skia.org/302265
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* Rename GrMipMapped to GrMipmapped for consistency with new APIs.
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Also rename GrBackendTexture::hasMipMaps() to GrBackendTexture::hasMipmaps()
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https://review.skia.org/304576
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https://review.skia.org/304598
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|
|
* Add option for clients to own semaphores after wait calls.
|
|
|
https://review.skia.org/301216
|
|
|
|
|
|
* Remove obsolete GrFlushFlags.
|
|
|
https://review.skia.org/298818
|
|
|
|
|
|
* Adds default flush() calls to SkSurface, SkImage, and GrContext. These calls do
|
|
|
a basic flush without a submit. If you haven't updated Skia in a couple releases
|
|
|
and still have flush() calls in your code that you expect to do a flush and
|
|
|
submit, you should update all those to the previously added flushAndSubmit() calls
|
|
|
instead.
|
|
|
https://review.skia.org/299141
|
|
|
|
|
|
* Enable BackendSemaphores for the Direct3D backend.
|
|
|
https://review.skia.org/298752
|
|
|
|
|
|
* Added SkImage:asyncRescaleAndReadPixels and SkImage::asyncRescaleAndReadPixelsYUV420
|
|
|
https://review.skia.org/299281
|
|
|
|
|
|
* Ganesh is moving towards replacing GrContext with the GrDirectContext/GrRecordingContext
|
|
|
pair. GrDirectContexts have _direct_ access to the GPU and are very similar to the old
|
|
|
GrContext. GrRecordingContexts are less powerful contexts that lack GPU access but provided
|
|
|
context-like utilities during DDL recording. SkSurfaces and SkCanvas will now only return
|
|
|
GrRecordingContexts. Clients requiring context features that need GPU access can then
|
|
|
check (via GrRecordingContext::asDirectContext) if the available recording context is actually
|
|
|
a direct context.
|
|
|
|
|
|
* Replace #defined values in SkString with equivalent constexprs.
|
|
|
http://review.skia.org/306160
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 85
|
|
|
------------
|
|
|
|
|
|
* Added GrContext::oomed() which reports whether Skia has seen a GL_OUT_OF_MEMORY
|
|
|
error from Open GL [ES] or VK_ERROR_OUT_OF_*_MEMORY from Vulkan.
|
|
|
https://review.skia.org/298216
|
|
|
|
|
|
* Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which
|
|
|
we will set the gpu backend surface to be at the end of the flush.
|
|
|
https://review.skia.org/295567
|
|
|
|
|
|
* Add GrContext function to set mutable state on a backend surface. Currently this
|
|
|
is only used for setting vulkan VkImage layout and queue family.
|
|
|
https://review.skia.org/293844
|
|
|
|
|
|
* SkSurface factores that take GrBackendTexture or GrBackendRenderTarget now always
|
|
|
call the release proc (if provided) on failure. SkSurface::replaceBackendTexture
|
|
|
also calls the release proc on failure.
|
|
|
https://review.skia.org/293762
|
|
|
|
|
|
* SkSurface::asyncRescaleAndReadPixels and SkSurfaceasyncRescaleAndReadPixelsYUV420
|
|
|
now require explicit GrContext submit to guarantee finite time before callback
|
|
|
is invoked.
|
|
|
https://review.skia.org/292840
|
|
|
|
|
|
* Add VkSharingMode field to GrVkImageInfo.
|
|
|
https://review.skia.org/293559
|
|
|
|
|
|
* Move SkBitmapRegionDecoder into client_utils/android.
|
|
|
|
|
|
* SkCanvas.clear and SkCanvas.drawColor now accept SkColor4f in addition to SkColor.
|
|
|
|
|
|
* Remove SkSurface::MakeFromBackendTextureAsRenderTarget.
|
|
|
This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed
|
|
|
in Chrome's command buffer. Those issues have since been resolved. Use
|
|
|
SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead.
|
|
|
https://review.skia.org/292719
|
|
|
|
|
|
* Adds submittedProc callback to GrFlushInfo which will be called when the work
|
|
|
from the flush call is submitted to the GPU. This is specifically useful for knowing
|
|
|
when semahpores sent with the flush have been submitted and can be waiting on.
|
|
|
https://review.skia.org/291078
|
|
|
|
|
|
* GrContext submit is now required to be called in order to send GPU work to the
|
|
|
actual GPU. The flush calls simply produces 3D API specific objects that are ready
|
|
|
to be submitted (e.g. command buffers). For the GL backend, the flush will still
|
|
|
send commands to the driver. However, clients should still assume the must call
|
|
|
submit which is where any glFlush that is need for sync objects will be called. There,
|
|
|
are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act
|
|
|
like the previous flush() functions. This will flush the work and immediately call
|
|
|
submit.
|
|
|
https://review.skia.org/289033
|
|
|
|
|
|
* Remove deprecated version of flush calls on GrContext and SkSurface.
|
|
|
https://review.skia.org/2290540
|
|
|
|
|
|
* SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit
|
|
|
texture coordinates. If they're not supplied, the local positions (vertex position or
|
|
|
patch cubic positions) will be directly used to sample the SkShader.
|
|
|
https://review.skia.org/290130
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 84
|
|
|
------------
|
|
|
|
|
|
* Add api on GrContext, updateBackendTexture that will upload new data to a
|
|
|
GrBackendTexture.
|
|
|
https://review.skia.org/288909
|
|
|
|
|
|
* Add GrContext getter to SkSurface.
|
|
|
https://review.skia.org/289479
|
|
|
|
|
|
* Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit().
|
|
|
This only effects the default flush call that takes no parameters.
|
|
|
https://review.skia.org/289478
|
|
|
|
|
|
* GrContext::createBackendTexture functions that initialize the texture no longer
|
|
|
guarantee that all the data has been uploaded and the gpu is done with the texture.
|
|
|
Instead the client can assume the upload work has been submitted to the gpu and they
|
|
|
must wait for that work to finish before deleting the texture. This can be done via
|
|
|
their own synchronization or by passing in a finish proc into the create calls which
|
|
|
will be called when it is safe to delete the texture (at least in terms of work
|
|
|
done during the create).
|
|
|
https://review.skia.org/286517
|
|
|
|
|
|
* Remove unused SkMaskFilter helpers: compbine, compose
|
|
|
Note: shadermaskfilter will likely be removed next (clipShader should serve)
|
|
|
|
|
|
* Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer()
|
|
|
will preserve LCD-text. All text in the layer must be drawn on opaque background
|
|
|
to ensure correct rendering.
|
|
|
|
|
|
* Add the new directory client_utils/ for code that is specific to a single client and
|
|
|
should be considered separate from Skia proper. Move SkFrontBufferedStream into the
|
|
|
subdir android/.
|
|
|
|
|
|
* SkBitmap and SkPixmap's erase() methods now treat their color parameters
|
|
|
consistently with the rest of Skia, with all SkColors and any untagged
|
|
|
SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space.
|
|
|
SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass
|
|
|
pixmap.colorSpace() if you want the old behavior.
|
|
|
|
|
|
* SkCamera.h and SkMatrix44.h are DEPRECATED.
|
|
|
Use SkM44 if you want to have 3d transformations.
|
|
|
|
|
|
* Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While
|
|
|
the image filters themselves are defined in terms of discrete pixels, the radii provided by
|
|
|
the user are mapped through the CTM so taking ints forced over discretization. After mapping
|
|
|
through the CTM the radii are now rounded to pixels.
|
|
|
https://review.skia.org/281731
|
|
|
https://review.skia.org/282636
|
|
|
|
|
|
* Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it
|
|
|
clear that the caller is responsible for deleting any initialized semaphores after the flush
|
|
|
call regardless if we were able to submit them or not. Also, allows skia to only submit a
|
|
|
subset of the requested semaphores if we failed to create some.
|
|
|
https://review.skia.org/282265
|
|
|
|
|
|
|
|
|
* SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously,
|
|
|
vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe.
|
|
|
https://review.skia.org/282043
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 83
|
|
|
------------
|
|
|
|
|
|
* Remove localmatrix option from SkShaders::[Blend, Lerp]
|
|
|
|
|
|
* Fill out Direct3D parameters for backend textures and backend rendertargets.
|
|
|
|
|
|
* SkImage::makeTextureImage() takes an optional SkBudgeted param
|
|
|
|
|
|
* Made non-GL builds of GPU backend more robust.
|
|
|
https://review.skia.org/277456
|
|
|
|
|
|
* MoltenVK support removed. Use Metal backend instead.
|
|
|
https://review.skia.org/277612
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 82
|
|
|
------------
|
|
|
|
|
|
* Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on
|
|
|
SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function.
|
|
|
Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or
|
|
|
mark the bitmap as immutable before drawing.
|
|
|
|
|
|
* Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be
|
|
|
volatile (the previous default behavior).
|
|
|
|
|
|
* Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the
|
|
|
exotic SkImage functions still exist.
|
|
|
|
|
|
* Make it possible to selectively turn on/off individual encoders/decoders,
|
|
|
using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode).
|
|
|
|
|
|
* Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not
|
|
|
meant to be public, and we now can move them into src. Also removed getTexture
|
|
|
function from SkImage.h
|
|
|
|
|
|
* Removed Bones from SkVertices
|
|
|
|
|
|
* Added a field to GrContextOptions that controls whether GL errors are checked after
|
|
|
GL calls that allocate textures, etc. It also controls checking for shader compile
|
|
|
success, and program linking success.
|
|
|
|
|
|
* Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to
|
|
|
include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows
|
|
|
clients to pre-compile some of the shaders the DDL requires.
|
|
|
|
|
|
* Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and
|
|
|
createFBO0. These make it easier for clients to create new surface characterizations that
|
|
|
differ only a little from an existing surface characterization.
|
|
|
|
|
|
* Removed SkTMax and SkTMin.
|
|
|
* Removed SkTClamp and SkClampMax.
|
|
|
* Removed SkScalarClampMax and SkScalarPin.
|
|
|
* Removed SkMax32 and SkMin32.
|
|
|
* Removed SkMaxScalar and SkMinScalar.
|
|
|
|
|
|
* SkColorSetA now warns if the result is unused.
|
|
|
|
|
|
* An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and
|
|
|
related calls is treated as a request to do no color correction at decode
|
|
|
time.
|
|
|
|
|
|
* Add new APIs to add attributes to document structure node when
|
|
|
creating a tagged PDF.
|
|
|
|
|
|
* Remove CGFontRef parameter from SkCreateTypefaceFromCTFont.
|
|
|
Use CTFontManagerCreateFontDescriptorFromData instead of
|
|
|
CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues.
|
|
|
|
|
|
* Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native
|
|
|
ICC profile of an encoded image, even if it doesn't map to an SkColorSpace.
|
|
|
|
|
|
* SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter,
|
|
|
which allow callers to specify whether retain a copy of the current content.
|
|
|
|
|
|
* Enforce the existing documentation in SkCanvas::saveLayer that it ignores
|
|
|
any mask filter on the restore SkPaint. The 'coverage' of a layer is
|
|
|
ill-defined, and masking should be handled by pre-clipping or using the
|
|
|
auxiliary clip mask image of the SaveLayerRec.
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 81
|
|
|
------------
|
|
|
|
|
|
* Added support for GL_NV_fence extension.
|
|
|
|
|
|
* Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This
|
|
|
makes SkBitmap match the behavior of raster SkSurfaces in rejecting
|
|
|
non-aligned rowBytes.
|
|
|
|
|
|
* Added an SkImage::MakeRasterFromCompressed entry point. Also updated
|
|
|
SkImage::MakeFromCompressed to decompress the compressed image data if
|
|
|
the GPU doesn't support the specified compression type (i.e., macOS Metal
|
|
|
doesn't support BC1_RGB8_UNORM so such compressed images will always be
|
|
|
decompressed on that platform).
|
|
|
|
|
|
* Added support for BC1 RGBA compressed textures
|
|
|
|
|
|
* Added CachingHint to SkImage::makeRasterImage
|
|
|
|
|
|
* Added SkAnimatedImage::getCurrentFrame()
|
|
|
|
|
|
* Add support to create an SkSurface from an MTKView, with delayed acquisition of
|
|
|
the MTLDrawable.
|
|
|
Entry point: SkSurface::MakeFromMTKView
|
|
|
|
|
|
* Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead.
|
|
|
https://review.skia.org/262382/
|
|
|
|
|
|
* Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL
|
|
|
shaders and color filters.
|
|
|
|
|
|
* Added BC1 compressed format support. Metal and Vulkan seem to only support the BC
|
|
|
formats on desktop machines.
|
|
|
|
|
|
* Added compressed format support for backend texture creation API.
|
|
|
This adds the following new entry points:
|
|
|
GrContext::compressedBackendFormat
|
|
|
GrContext::createCompressedBackendTexture
|
|
|
The latter method comes in variants that allow color-initialized and
|
|
|
compressed texture data initialized.
|
|
|
|
|
|
* Added SkMatrix::MakeTrans(SkIVector)
|
|
|
https://review.skia.org/259804
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 80
|
|
|
------------
|
|
|
|
|
|
* For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive
|
|
|
either the destruction or abandoning of the GrContext. Additionally, all
|
|
|
GrBackendTextures created via GrContext::createBackendTexture calls must be deleted
|
|
|
before destroying or abandoning the GrContext.
|
|
|
https://review.skia.org/257921
|
|
|
|
|
|
* Removed SkSize& SkSize::operator=(const SkISize&)
|
|
|
https://review.skia.org/257880
|
|
|
|
|
|
* SkISize width() and height() now constexpr
|
|
|
https://review.skia.org/257680
|
|
|
|
|
|
* Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
|
|
|
https://review.skia.org/255782
|
|
|
|
|
|
* Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
|
|
|
SkImageInfo::MakeN32Premul(SkISize).
|
|
|
|
|
|
* Added dimensions() and getFrameCount() to SkAnimatedImage
|
|
|
https://review.skia.org/253542
|
|
|
|
|
|
* Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in
|
|
|
transferFn, invTrasnferFn, and gamutTransformTo functions.
|
|
|
https://review.skia.org/252596
|
|
|
|
|
|
* Removed rotation and YUV support from SkColorMatrix
|
|
|
https://review.skia.org/252188
|
|
|
|
|
|
* Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance).
|
|
|
https://review.skia.org/252160
|
|
|
|
|
|
* Remove old async read pixels APIs
|
|
|
https://review.skia.org/251198
|
|
|
|
|
|
* Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes.
|
|
|
https://review.skia.org/252600
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 79
|
|
|
------------
|
|
|
|
|
|
* SkTextBlob::Iter to discover the glyph indices and typefaces in each run
|
|
|
https://skia-review.googlesource.com/246296
|
|
|
|
|
|
* Added support for PQ and HLG transfer functions to SkColorSpace.
|
|
|
https://skia-review.googlesource.com/c/skia/+/249000
|
|
|
|
|
|
* Added new api on GrContext ComputeImageSize. This replaces the hold static helper
|
|
|
ComputeTextureSize.
|
|
|
https://skia-review.googlesource.com/c/skia/+/247337
|
|
|
|
|
|
* New versions of SkSurface async-rescale-and read APIs that allow client to extend
|
|
|
the lifetime of the result data. Old versions are deprecated.
|
|
|
https://review.skia.org/245457
|
|
|
|
|
|
* Add SkColorInfo. It's dimensionless SkImageInfo.
|
|
|
https://review.skia.org/245261
|
|
|
|
|
|
* Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create
|
|
|
backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track.
|
|
|
https://review.skia.org/244676
|
|
|
|
|
|
* Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f()
|
|
|
https://review.skia.org/244882
|
|
|
|
|
|
* Remove Vulkan/Metal float32 RGBA texture support
|
|
|
https://review.skia.org/244881
|
|
|
|
|
|
* Add SkSurface::MakeFromCAMetalLayer
|
|
|
https://review.skia.org/242563
|
|
|
|
|
|
* Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType.
|
|
|
This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such,
|
|
|
the addition is focused on allowing creation of SkPixmaps and SkImages and not
|
|
|
SkSurfaces (i.e., who wants to render to render to these?)
|
|
|
https://review.skia.org/241357
|
|
|
|
|
|
* Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h
|
|
|
https://review.skia.org/241079
|
|
|
|
|
|
* Remove isRectContour and ksNestedFillRects from public
|
|
|
https://review.skia.org/241078
|
|
|
|
|
|
* Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12).
|
|
|
As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not
|
|
|
SkSurfaces (i.e., who wants to render to RG?)
|
|
|
https://review.skia.org/239930
|
|
|
https://review.skia.org/235797
|
|
|
|
|
|
* Make the size of program/pipeline caches configurable via
|
|
|
GrContextOptions::fRuntimeProgramCacheSize
|
|
|
https://review.skia.org/239756
|
|
|
|
|
|
* Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV
|
|
|
uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of
|
|
|
SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?)
|
|
|
https://review.skia.org/239930
|
|
|
|
|
|
* Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders.
|
|
|
https://review.skia.org/239438
|
|
|
|
|
|
* * *
|
|
|
|
|
|
Milestone 78
|
|
|
------------
|
|
|
|
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* SkDrawLooper is no longer supported in SkPaint or SkCanvas.
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https://review.skia.org/230579
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https://review.skia.org/231736
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* SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so
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go away entirely
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https://review.skia.org/235104
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* SkImage: new factories: DecodeToRaster, DecodeToTexture
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https://review.skia.org/234476
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* SkImageFilter API refactor started:
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- Provide new factory API in include/effects/SkImageFilters
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- Consolidated enum types to use SkTileMode and SkColorChannel
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- Hide filter implementation classes
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- Hide previously public functions on SkImageFilter that were intended for
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internal use only
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https://review.skia.org/230198
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https://review.skia.org/230876
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https://review.skia.org/231256
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* SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA
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space.
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https://review.skia.org/231736
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* Modify GrBackendFormat getters to not return internal pointers. Use an enum
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class for GL formats.
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https://review.skia.org/233160
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* Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined.
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https://review.skia.org/233557
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* Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are
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not backed by external images.
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https://review.skia.org/233776
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* Add SkCodec::SelectionPolicy for distinguishing between decoding a still
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image or an image sequence for a container format that has both (e.g. HEIF).
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https://review.skia.org/232839
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* SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer
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take an SkColorSpace parameter. It was unused.
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https://review.skia.org/234579
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https://review.skia.org/234912
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* SkImage::reinterpretColorSpace - to reinterpret image contents in a new
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color space.
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https://review.skia.org/234328
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* Removed SkImage::MakeCrossContextFromEncoded.
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https://review.skia.org/234912
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* Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore
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https://review.skia.org/233416
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* SkMallocPixelRef: remove MakeDirect and MakeWithProc from API.
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https://review.skia.org/234660
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* Remove 4-parameter variant of SkRect::join() and intersect(), and
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noemptycheck variants of intersect().
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https://review.skia.org/235832
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https://review.skia.org/237142
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* Remove unused sk_sp comparison operators.
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https://review.skia.org/236942
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* Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer.
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https://review.skia.org/237492
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* Deprecated maxCount resource cache limit for Ganesh.
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This hasn't been relevant for a long time.
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* Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy,
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and allow caching SkSL.
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https://review.skia.org/238856
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* Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
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* Added RELEASE_NOTES.txt file
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https://review.skia.org/229760
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* Implemented internal support for OpenGL tessellation.
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