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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=d093aad721261f421c4bef4a296aab48
REG_FIDDLE(Image_getBackendTexture, 256, 256, false, 3) {
void draw(SkCanvas* canvas) {
SkFont font;
SkPaint paint;
GrRecordingContext* context = canvas->recordingContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, font, paint);
return;
}
GrDirectContext* direct = context->asDirectContext();
if (!direct) {
canvas->drawString("Direct context only!", 20, 40, font, paint);
return;
}
sk_sp<SkImage> imageFromBackend = SkImage::MakeFromAdoptedTexture(direct,
backEndTexture,
kBottomLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType,
kOpaque_SkAlphaType);
GrBackendTexture textureFromImage = imageFromBackend->getBackendTexture(false);
if (!textureFromImage.isValid()) {
return;
}
sk_sp<SkImage> imageFromTexture = SkImage::MakeFromAdoptedTexture(direct,
textureFromImage,
kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType,
kOpaque_SkAlphaType);
canvas->drawImage(imageFromTexture, 0, 0);
canvas->drawImage(imageFromBackend, 128, 128);
}
} // END FIDDLE