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163 lines
4.7 KiB
163 lines
4.7 KiB
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontStyle.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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static sk_sp<SkShader> make_heatGradient(const SkPoint pts[2]) {
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const SkColor bw[] = { SK_ColorBLACK, SK_ColorWHITE };
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return SkGradientShader::MakeLinear(pts, bw, nullptr, SK_ARRAY_COUNT(bw), SkTileMode::kClamp);
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}
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/**
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Test a set of clipping problems discovered while writing blitAntiRect,
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and test all the code paths through the clipping blitters.
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Each region should show as a blue center surrounded by a 2px green
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border, with no red.
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*/
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#define HEIGHT 480
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class GammaTextGM : public skiagm::GM {
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protected:
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SkString onShortName() override {
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return SkString("gammatext");
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}
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SkISize onISize() override {
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return SkISize::Make(1024, HEIGHT);
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}
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static void drawGrad(SkCanvas* canvas) {
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const SkPoint pts[] = { { 0, 0 }, { 0, SkIntToScalar(HEIGHT) } };
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canvas->clear(SK_ColorRED);
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SkPaint paint;
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paint.setShader(make_heatGradient(pts));
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SkRect r = { 0, 0, SkIntToScalar(1024), SkIntToScalar(HEIGHT) };
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canvas->drawRect(r, paint);
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}
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void onDraw(SkCanvas* canvas) override {
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drawGrad(canvas);
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const SkColor fg[] = {
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0xFFFFFFFF,
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0xFFFFFF00, 0xFFFF00FF, 0xFF00FFFF,
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0xFFFF0000, 0xFF00FF00, 0xFF0000FF,
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0xFF000000,
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};
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const char* text = "Hamburgefons";
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SkPaint paint;
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SkFont font(nullptr, 16);
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font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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SkScalar x = SkIntToScalar(10);
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for (size_t i = 0; i < SK_ARRAY_COUNT(fg); ++i) {
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paint.setColor(fg[i]);
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SkScalar y = SkIntToScalar(40);
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SkScalar stopy = SkIntToScalar(HEIGHT);
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while (y < stopy) {
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canvas->drawString(text, x, y, font, paint);
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y += font.getSize() * 2;
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}
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x += SkIntToScalar(1024) / SK_ARRAY_COUNT(fg);
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}
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}
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private:
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using INHERITED = skiagm::GM;
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};
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DEF_GM( return new GammaTextGM; )
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//////////////////////////////////////////////////////////////////////////////
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static sk_sp<SkShader> make_gradient(SkColor c) {
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const SkPoint pts[] = { { 0, 0 }, { 240, 0 } };
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SkColor colors[2];
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colors[0] = c;
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colors[1] = SkColorSetA(c, 0);
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return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp);
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}
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static void draw_pair(SkCanvas* canvas, const SkFont& font, SkColor color,
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const sk_sp<SkShader>& shader) {
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static const char text[] = "Now is the time for all good";
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SkPaint paint;
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paint.setColor(color);
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canvas->drawString(text, 10, 20, font, paint);
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paint.setShader(SkShaders::Color(paint.getColor()));
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canvas->drawString(text, 10, 40, font, paint);
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paint.setShader(shader);
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canvas->drawString(text, 10, 60, font, paint);
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}
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class GammaShaderTextGM : public skiagm::GM {
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sk_sp<SkShader> fShaders[3];
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SkColor fColors[3];
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public:
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GammaShaderTextGM() {
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const SkColor colors[] = { SK_ColorBLACK, SK_ColorRED, SK_ColorBLUE };
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for (size_t i = 0; i < SK_ARRAY_COUNT(fShaders); ++i) {
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fColors[i] = colors[i];
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}
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}
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protected:
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SkString onShortName() override {
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return SkString("gammagradienttext");
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}
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SkISize onISize() override {
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return SkISize::Make(300, 300);
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}
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void onOnceBeforeDraw() override {
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for (size_t i = 0; i < SK_ARRAY_COUNT(fShaders); ++i) {
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fShaders[i] = make_gradient(fColors[i]);
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}
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}
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void onDraw(SkCanvas* canvas) override {
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SkPaint paint;
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paint.setAntiAlias(true);
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SkFont font(SkTypeface::MakeFromName("serif", SkFontStyle::Italic()), 18);
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font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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for (size_t i = 0; i < SK_ARRAY_COUNT(fShaders); ++i) {
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draw_pair(canvas, font, fColors[i], fShaders[i]);
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canvas->translate(0, 80);
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}
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}
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private:
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using INHERITED = skiagm::GM;
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};
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DEF_GM( return new GammaShaderTextGM; )
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