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125 lines
4.2 KiB
125 lines
4.2 KiB
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"fmt"
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"sync"
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)
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type OncePer struct {
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values sync.Map
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}
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type onceValueWaiter chan bool
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func (once *OncePer) maybeWaitFor(key OnceKey, value interface{}) interface{} {
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if wait, isWaiter := value.(onceValueWaiter); isWaiter {
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// The entry in the map is a placeholder waiter because something else is constructing the value
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// wait until the waiter is signalled, then load the real value.
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<-wait
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value, _ = once.values.Load(key)
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if _, isWaiter := value.(onceValueWaiter); isWaiter {
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panic(fmt.Errorf("Once() waiter completed but key is still not valid"))
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}
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}
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return value
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}
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// Once computes a value the first time it is called with a given key per OncePer, and returns the
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// value without recomputing when called with the same key. key must be hashable. If value panics
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// the panic will be propagated but the next call to Once with the same key will return nil.
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func (once *OncePer) Once(key OnceKey, value func() interface{}) interface{} {
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// Fast path: check if the key is already in the map
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if v, ok := once.values.Load(key); ok {
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return once.maybeWaitFor(key, v)
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}
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// Slow path: create a OnceValueWrapper and attempt to insert it
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waiter := make(onceValueWaiter)
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if v, loaded := once.values.LoadOrStore(key, waiter); loaded {
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// Got a value, something else inserted its own waiter or a constructed value
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return once.maybeWaitFor(key, v)
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}
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// The waiter is inserted, call the value constructor, store it, and signal the waiter. Use defer in case
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// the function panics.
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var v interface{}
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defer func() {
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once.values.Store(key, v)
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close(waiter)
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}()
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v = value()
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return v
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}
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// Get returns the value previously computed with Once for a given key. If Once has not been called for the given
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// key Get will panic.
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func (once *OncePer) Get(key OnceKey) interface{} {
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v, ok := once.values.Load(key)
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if !ok {
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panic(fmt.Errorf("Get() called before Once()"))
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}
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return once.maybeWaitFor(key, v)
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}
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// OnceStringSlice is the same as Once, but returns the value cast to a []string
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func (once *OncePer) OnceStringSlice(key OnceKey, value func() []string) []string {
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return once.Once(key, func() interface{} { return value() }).([]string)
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}
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// OnceStringSlice is the same as Once, but returns two values cast to []string
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func (once *OncePer) Once2StringSlice(key OnceKey, value func() ([]string, []string)) ([]string, []string) {
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type twoStringSlice [2][]string
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s := once.Once(key, func() interface{} {
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var s twoStringSlice
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s[0], s[1] = value()
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return s
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}).(twoStringSlice)
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return s[0], s[1]
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}
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// OncePath is the same as Once, but returns the value cast to a Path
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func (once *OncePer) OncePath(key OnceKey, value func() Path) Path {
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return once.Once(key, func() interface{} { return value() }).(Path)
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}
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// OncePath is the same as Once, but returns the value cast to a SourcePath
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func (once *OncePer) OnceSourcePath(key OnceKey, value func() SourcePath) SourcePath {
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return once.Once(key, func() interface{} { return value() }).(SourcePath)
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}
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// OnceKey is an opaque type to be used as the key in calls to Once.
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type OnceKey struct {
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key interface{}
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}
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// NewOnceKey returns an opaque OnceKey object for the provided key. Two calls to NewOnceKey with the same key string
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// DO NOT produce the same OnceKey object.
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func NewOnceKey(key string) OnceKey {
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return OnceKey{&key}
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}
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// NewCustomOnceKey returns an opaque OnceKey object for the provided key. The key can be any type that is valid as the
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// key in a map, i.e. comparable. Two calls to NewCustomOnceKey with key values that compare equal will return OnceKey
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// objects that access the same value stored with Once.
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func NewCustomOnceKey(key interface{}) OnceKey {
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return OnceKey{key}
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}
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