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126 lines
3.9 KiB
126 lines
3.9 KiB
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
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* in compliance with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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* or implied. See the License for the specific language governing permissions and limitations under
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* the License.
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*/
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#include <jni.h>
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#include <stdlib.h>
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#include <android/log.h>
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#include <android/native_window.h>
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#include <android/native_window_jni.h>
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#include <graphics/GLUtils.h>
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#include <graphics/Renderer.h>
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#include "fullpipeline/FullPipelineRenderer.h"
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#include "pixeloutput/PixelOutputRenderer.h"
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#include "shaderperf/ShaderPerfRenderer.h"
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#include "contextswitch/ContextSwitchRenderer.h"
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// Holds the current benchmark's renderer.
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Renderer* gRenderer = NULL;
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ANativeWindow* gNativeWindow = NULL;
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enum {
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FULL_PIPELINE_BENCHMARK = 0,
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PIXEL_OUTPUT_BENCHMARK = 1,
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SHADER_PERF_BENCHMARK = 2,
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CONTEXT_SWITCH_BENCHMARK = 3
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};
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extern "C" JNIEXPORT jboolean JNICALL
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Java_android_opengl2_cts_primitive_GLPrimitiveActivity_startBenchmark(
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JNIEnv* env, jclass /*clazz*/, jint workload, jint numFrames, jdoubleArray frameTimes) {
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if (gRenderer == NULL) {
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return false;
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}
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// Sets up the renderer.
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bool success = gRenderer->setUp(workload);
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// Records the start time.
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double start = GLUtils::currentTimeMillis();
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// Offscreen renders 100 tiles per frame so reduce the number of frames to render.
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if (gRenderer->mOffscreen) {
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numFrames /= Renderer::OFFSCREEN_INNER_FRAMES;
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}
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// Draw off the screen.
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for (int i = 0; i < numFrames && success; i++) {
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// Draw a frame.
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success = gRenderer->draw();
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}
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// Records the end time.
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double end = GLUtils::currentTimeMillis();
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// Sets the times in the Java array.
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double times[] = {start, end};
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env->SetDoubleArrayRegion(frameTimes, 0, 2, times);
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success = gRenderer->tearDown() && success;
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return success;
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}
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// The following functions create the renderers for the various benchmarks.
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extern "C" JNIEXPORT void JNICALL
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Java_android_opengl2_cts_primitive_GLPrimitiveActivity_setupBenchmark(
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JNIEnv* env, jclass /*clazz*/, jobject surface, jint benchmark,
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jboolean offscreen) {
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gNativeWindow = ANativeWindow_fromSurface(env, surface);
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switch (benchmark) {
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case FULL_PIPELINE_BENCHMARK:
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gRenderer = new FullPipelineRenderer(gNativeWindow, offscreen);
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break;
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case PIXEL_OUTPUT_BENCHMARK:
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gRenderer = new PixelOutputRenderer(gNativeWindow, offscreen);
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break;
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case SHADER_PERF_BENCHMARK:
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gRenderer = new ShaderPerfRenderer(gNativeWindow, offscreen);
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break;
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case CONTEXT_SWITCH_BENCHMARK:
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gRenderer = new ContextSwitchRenderer(gNativeWindow, offscreen);
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break;
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default:
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__android_log_print(ANDROID_LOG_ERROR, "GLPrimitive",
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"Unknown benchmark '%d'", benchmark);
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ANativeWindow_release(gNativeWindow);
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gNativeWindow = NULL;
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return;
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}
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// Set up call will log error conditions
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if (!gRenderer->eglSetUp()) {
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delete gRenderer;
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gRenderer = NULL;
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ANativeWindow_release(gNativeWindow);
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gNativeWindow = NULL;
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}
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}
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extern "C" JNIEXPORT void JNICALL
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Java_android_opengl2_cts_primitive_GLPrimitiveActivity_tearDownBenchmark(
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JNIEnv* /*env*/, jclass /*clazz*/) {
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if (gRenderer == NULL) {
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return;
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}
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gRenderer->eglTearDown();
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delete gRenderer;
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gRenderer = NULL;
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ANativeWindow_release(gNativeWindow);
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gNativeWindow = NULL;
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}
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