|
|
/*
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
% PPPP AAA TTTTT TTTTT EEEEE RRRR N N %
|
|
|
% P P A A T T E R R NN N %
|
|
|
% PPPP AAAAA T T EEE RRRR N N N %
|
|
|
% P A A T T E R R N NN %
|
|
|
% P A A T T EEEEE R R N N %
|
|
|
% %
|
|
|
% %
|
|
|
% Read/Write Pattern Image Format %
|
|
|
% %
|
|
|
% Software Design %
|
|
|
% Cristy %
|
|
|
% May 2003 %
|
|
|
% %
|
|
|
% %
|
|
|
% Copyright 1999-2021 ImageMagick Studio LLC, a non-profit organization %
|
|
|
% dedicated to making software imaging solutions freely available. %
|
|
|
% %
|
|
|
% You may not use this file except in compliance with the License. You may %
|
|
|
% obtain a copy of the License at %
|
|
|
% %
|
|
|
% https://imagemagick.org/script/license.php %
|
|
|
% %
|
|
|
% Unless required by applicable law or agreed to in writing, software %
|
|
|
% distributed under the License is distributed on an "AS IS" BASIS, %
|
|
|
% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %
|
|
|
% See the License for the specific language governing permissions and %
|
|
|
% limitations under the License. %
|
|
|
% %
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
%
|
|
|
%
|
|
|
*/
|
|
|
|
|
|
/*
|
|
|
Include declarations.
|
|
|
*/
|
|
|
#include "MagickCore/studio.h"
|
|
|
#include "MagickCore/blob.h"
|
|
|
#include "MagickCore/blob-private.h"
|
|
|
#include "MagickCore/exception.h"
|
|
|
#include "MagickCore/exception-private.h"
|
|
|
#include "MagickCore/image.h"
|
|
|
#include "MagickCore/image-private.h"
|
|
|
#include "MagickCore/list.h"
|
|
|
#include "MagickCore/magick.h"
|
|
|
#include "MagickCore/memory_.h"
|
|
|
#include "MagickCore/quantum-private.h"
|
|
|
#include "MagickCore/static.h"
|
|
|
#include "MagickCore/string_.h"
|
|
|
#include "MagickCore/module.h"
|
|
|
|
|
|
/*
|
|
|
Bricks pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
BricksImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x00, 0x01, 0x00,
|
|
|
0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0xFF,
|
|
|
0xFF, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01,
|
|
|
0x00, 0x01, 0x00, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Checkerboard pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
CheckerboardImage[]=
|
|
|
{
|
|
|
0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x1E, 0x00, 0x1E, 0x00, 0xF0, 0x01,
|
|
|
0x00, 0x66, 0x66, 0x66, 0x99, 0x99, 0x99, 0x21, 0xF9, 0x04, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x1E, 0x00,
|
|
|
0x00, 0x02, 0x42, 0x8C, 0x8F, 0x09, 0xCB, 0xED, 0x09, 0x91, 0x9B, 0x2D,
|
|
|
0x5A, 0x8A, 0x6D, 0xC4, 0x54, 0x43, 0x3E, 0x79, 0x0A, 0x58, 0x89, 0x07,
|
|
|
0x59, 0x9A, 0x01, 0xCA, 0xA8, 0x06, 0xBB, 0xB8, 0x2B, 0x2C, 0xC3, 0x40,
|
|
|
0x4D, 0xBB, 0x36, 0xCE, 0xF2, 0x36, 0xEA, 0x23, 0x05, 0x41, 0x43, 0x4E,
|
|
|
0x31, 0xA3, 0xCB, 0xA9, 0x76, 0xC9, 0x5E, 0x13, 0xF8, 0x14, 0x46, 0x89,
|
|
|
0x53, 0x63, 0x15, 0xB9, 0x54, 0x9A, 0x98, 0xAA, 0x02, 0x00, 0x3B
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Circles pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
CirclesImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x18,
|
|
|
0x0C, 0x20, 0x02, 0x40, 0x01, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80,
|
|
|
0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x40,
|
|
|
0x01, 0x20, 0x02, 0x18, 0x0C
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
CrossHatch pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
CrossHatchImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x11, 0x11, 0x11
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
CrossHatch30 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
CrossHatch30Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x81, 0x66, 0x18, 0x66
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
CrossHatch45 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
CrossHatch45Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x88, 0x50, 0x20, 0x50, 0x88,
|
|
|
0x05, 0x02, 0x05
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
FishScales pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
FishScalesImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x02, 0x40, 0x0C, 0x30,
|
|
|
0x70, 0x0E, 0x80, 0x01, 0x40, 0x02, 0x30, 0x0C, 0x0E, 0x70, 0x01, 0x80
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray100 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray100Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray95 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray95Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
|
|
|
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10,
|
|
|
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
|
|
|
0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x10, 0x10, 0x10, 0x10
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray90 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray90Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x08, 0x08, 0x08,
|
|
|
0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
|
|
|
0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x80, 0x88, 0x80, 0x88, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0x08,
|
|
|
0x08, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray85 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray85Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x8A, 0x88, 0x8A,
|
|
|
0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00, 0x88, 0x8A, 0x88, 0x8A, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8,
|
|
|
0xA8, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22, 0x22, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x8A, 0x88, 0x8A, 0x88, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x00, 0x00, 0x00, 0x00, 0xA8, 0xA8, 0xA8, 0xA8, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x22, 0x22, 0x22, 0x22
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray80 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray80Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x11, 0x51,
|
|
|
0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55,
|
|
|
0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51, 0x51, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11,
|
|
|
0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x51, 0x11, 0x51, 0x11, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55,
|
|
|
0x55, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00, 0x00, 0x51, 0x51, 0x51,
|
|
|
0x51, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x55, 0x55, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x11, 0x11, 0x11, 0x11
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray75 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray75Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray70 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray70Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
|
|
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x01, 0x11,
|
|
|
0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00,
|
|
|
0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
|
|
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x00, 0x00, 0x00, 0x00, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x01, 0x11, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray65 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray65Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x44, 0x44, 0x44,
|
|
|
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x10, 0x11,
|
|
|
0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44,
|
|
|
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10, 0x10, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01,
|
|
|
0x01, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x10, 0x11, 0x10, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x44, 0x44,
|
|
|
0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x01, 0x01, 0x01, 0x01, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x44, 0x44, 0x44, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x10, 0x10, 0x10,
|
|
|
0x10, 0xAA, 0xAA, 0xAA, 0xAA
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray60 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray60Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x11, 0x11, 0x11,
|
|
|
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44, 0x45, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54,
|
|
|
0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
|
|
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x44, 0x45, 0x44,
|
|
|
0x45, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x54, 0x54, 0x54, 0x54, 0xAA, 0xAA, 0xAA, 0xAA, 0x11, 0x11, 0x11,
|
|
|
0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x45, 0x44, 0x45, 0x44, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x11, 0x11, 0x11, 0x11, 0xAA, 0xAA, 0xAA, 0xAA, 0x54, 0x54, 0x54,
|
|
|
0x54, 0xAA, 0xAA, 0xAA, 0xAA
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray55 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray55Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x2A, 0x2A, 0x2A,
|
|
|
0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22, 0x2A, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22,
|
|
|
0x22, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0x2A, 0x2A, 0x2A, 0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x22, 0x22, 0x22, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0x22, 0x2A, 0x22,
|
|
|
0x2A, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0x22, 0x22, 0x22, 0x22
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray50 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray50Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray45 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray45Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xBB, 0xBB, 0xBB,
|
|
|
0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xAB, 0xBB,
|
|
|
0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xBB, 0xBB, 0xBB, 0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBB, 0xBB,
|
|
|
0xBB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xBB, 0xAB, 0xBB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x55, 0x55, 0x55, 0x55
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray40 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray40Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xEE, 0xEE, 0xEE,
|
|
|
0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBB, 0xBA, 0xBB,
|
|
|
0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
|
|
0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA, 0xBB, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB,
|
|
|
0xAB, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xBB, 0xBA, 0xBB, 0xBA, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
|
|
0xEE, 0x55, 0x55, 0x55, 0x55, 0xAB, 0xAB, 0xAB, 0xAB, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xBA, 0xBB, 0xBA,
|
|
|
0xBB, 0x55, 0x55, 0x55, 0x55
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray35 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray35Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F,
|
|
|
0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD,
|
|
|
0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0xF7, 0xF7, 0xF7,
|
|
|
0xF7, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0x7F, 0x7F, 0x7F, 0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD,
|
|
|
0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x77, 0xF7, 0x77, 0xF7, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA, 0xAA, 0x7F, 0x7F, 0x7F,
|
|
|
0x7F, 0xAA, 0xAA, 0xAA, 0xAA, 0xDD, 0xDD, 0xDD, 0xDD, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xF7, 0xF7, 0xF7, 0xF7
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray30 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray30Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xFE, 0xEE,
|
|
|
0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE, 0xFE, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE,
|
|
|
0xEE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xEE, 0xFE, 0xEE, 0xFE, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xEE, 0xEE, 0xEE, 0xEE, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFE, 0xFE, 0xFE,
|
|
|
0xFE, 0x55, 0x55, 0x55, 0x55
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray25 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray25Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55,
|
|
|
0x55, 0xFF, 0xFF, 0xFF, 0xFF, 0x55, 0x55, 0x55, 0x55, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x55, 0x55, 0x55, 0x55
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray20 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray20Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBB, 0xBA,
|
|
|
0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA, 0xBA, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB,
|
|
|
0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xBA, 0xBB, 0xBA, 0xBB, 0xFF, 0xFF, 0xFF, 0xFF, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBB, 0xBB, 0xBB, 0xBB, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xAA, 0xAA, 0xAA, 0xAA, 0xFF, 0xFF, 0xFF, 0xFF, 0xBA, 0xBA, 0xBA,
|
|
|
0xBA, 0xFF, 0xFF, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray15 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray15Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0x77, 0x77, 0x77,
|
|
|
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xD5, 0xDD, 0xD5,
|
|
|
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
|
|
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD, 0xD5, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D,
|
|
|
0x5D, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xD5, 0xDD, 0xD5, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
|
|
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0x5D, 0x5D, 0x5D, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xD5, 0xDD,
|
|
|
0xD5, 0xFF, 0xFF, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray10 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray10Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
|
|
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
|
|
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xFD,
|
|
|
0xFD, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77,
|
|
|
0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0xDD, 0xFD, 0xDD, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
|
|
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0x77, 0x77, 0x77, 0x77, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFD, 0xFD, 0xFD, 0xFD
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray5 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray5Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD,
|
|
|
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF,
|
|
|
0xDF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xDD, 0xDD, 0xDD, 0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDF, 0xDF, 0xDF, 0xDF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xDD, 0xDD, 0xDD,
|
|
|
0xDD, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xDF, 0xDF, 0xDF, 0xDF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Gray0 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Gray0Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x32, 0x20, 0x33, 0x32, 0x0A, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Hexagons pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HexagonsImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x33, 0x30, 0x20, 0x31, 0x38, 0x0A, 0x10, 0x01, 0x00,
|
|
|
0x00, 0x10, 0x01, 0x00, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80,
|
|
|
0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20,
|
|
|
0x00, 0x80, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1F, 0xFC, 0x80, 0x00, 0x20,
|
|
|
0x00, 0x80, 0x00, 0x20, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x40,
|
|
|
0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x10, 0x01, 0x00,
|
|
|
0x00, 0x10, 0x01, 0x00, 0x00, 0x0F, 0xFE, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Horizontal pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HorizontalImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xFF, 0x00, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Horizontal-2 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Horizontal2Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
|
|
|
0x00, 0xFF, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Horizontal-3 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Horizontal3Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
|
|
0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
|
|
0x80
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HorizontalSaw pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HorizontalSawImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0x00,
|
|
|
0x00, 0x00, 0x10, 0x10, 0x28, 0x28, 0x44, 0x44, 0x82, 0x82, 0x01, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_BDIAGONAL pattern (Windows GDI HS_BDIAGONAL)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_BDIAGONALImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10,
|
|
|
0x20, 0x40, 0x80
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_CROSS pattern (Windows GDI HS_CROSS)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_CROSSImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0xFF, 0x10,
|
|
|
0x10, 0x10, 0x10
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_DIAGCROSS pattern (Windows GDI HS_DIAGCROSS)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_DIAGCROSSImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x81, 0x42, 0x24, 0x18, 0x18,
|
|
|
0x24, 0x42, 0x81
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_FDIAGONAL pattern (Windows GDI HS_FDIAGONAL)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_FDIAGONALImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08,
|
|
|
0x04, 0x02, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_HORIZONTAL pattern (Windows GDI HS_HORIZONTAL)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_HORIZONTALImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
|
|
0x00, 0x00, 0x00
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
HS_VERTICAL pattern (Windows GDI HS_VERTICAL)
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
HS_VERTICALImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x10, 0x10, 0x10, 0x10, 0x10,
|
|
|
0x10, 0x10, 0x10
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Left30 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Left30Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0xC0, 0x30, 0x0C, 0x03
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Left45 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Left45Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x40, 0x20, 0x10, 0x08,
|
|
|
0x04, 0x02, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
LeftShingle pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
LeftShingleImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x01,
|
|
|
0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04,
|
|
|
0x00, 0x00, 0x04, 0x00, 0x00, 0x08, 0xFF, 0xFF, 0xFF, 0x01, 0x00, 0x00,
|
|
|
0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00, 0x00,
|
|
|
0x04, 0x00, 0x00, 0x08, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x00,
|
|
|
0x00, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x04, 0x00,
|
|
|
0x00, 0x04, 0x00, 0x00, 0x08, 0x00, 0xFF, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Octagons image declaration.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
OctagonsImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0x07, 0xF0, 0x08,
|
|
|
0x08, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x80, 0x00, 0x80,
|
|
|
0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x40, 0x01, 0x20,
|
|
|
0x02, 0x10, 0x04, 0x08, 0x08
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Right30 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Right30Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x34, 0x0A, 0x03, 0x0C, 0x30, 0xC0
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Right45 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Right45Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x01, 0x02, 0x04, 0x08, 0x10,
|
|
|
0x20, 0x40, 0x80
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
RightShingle pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
RightShingleImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x00, 0x00, 0x08,
|
|
|
0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02,
|
|
|
0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x00, 0x08, 0x00,
|
|
|
0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00,
|
|
|
0x00, 0x02, 0x00, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0xFF, 0x08, 0x00, 0x00,
|
|
|
0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00,
|
|
|
0x02, 0x00, 0x00, 0x01, 0x00, 0x00, 0xFF, 0xFF, 0xFF
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
SmallFishScales pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
SmallFishScalesImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x80, 0x80, 0x41, 0x36, 0x08,
|
|
|
0x08, 0x14, 0x63
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Vertical pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
VerticalImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0x11, 0x11, 0x11, 0x11, 0x11,
|
|
|
0x11, 0x11, 0x11
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Vertical-2 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Vertical2Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x38, 0x0A, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
|
|
0xAA, 0xAA, 0xAA
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
Vertical-2 pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
Vertical3Image[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x39, 0x20, 0x39, 0x0A, 0x24, 0x80, 0x24, 0x80, 0x24,
|
|
|
0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24, 0x80, 0x24,
|
|
|
0x80
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
VerticalBricks pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
VerticalBricksImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x31, 0x36, 0x20, 0x31, 0x36, 0x0A, 0xFF, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0xFF, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
VerticalLeftShingle pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
VerticalLeftShingleImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81,
|
|
|
0x01, 0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01,
|
|
|
0x01, 0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x81, 0x01, 0x01,
|
|
|
0x61, 0x01, 0x01, 0x19, 0x01, 0x01, 0x07, 0x01, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
VerticalRightShingle pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
VerticalRightShingleImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x32, 0x34, 0x20, 0x32, 0x34, 0x0A, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01,
|
|
|
0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03,
|
|
|
0x01, 0x01, 0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01, 0x01,
|
|
|
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01, 0x01,
|
|
|
0x0D, 0x01, 0x01, 0x31, 0x01, 0x01, 0xC1, 0x01, 0x01
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
VerticalSaw pattern.
|
|
|
*/
|
|
|
static const unsigned char
|
|
|
VerticalSawImage[] =
|
|
|
{
|
|
|
0x50, 0x34, 0x0A, 0x38, 0x20, 0x31, 0x36, 0x0A, 0x40, 0x20, 0x10, 0x08,
|
|
|
0x10, 0x20, 0x40, 0x80, 0x40, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x80
|
|
|
};
|
|
|
|
|
|
static const struct
|
|
|
{
|
|
|
char
|
|
|
name[21],
|
|
|
magick[4];
|
|
|
|
|
|
const void
|
|
|
*blob;
|
|
|
|
|
|
size_t
|
|
|
extent;
|
|
|
} PatternImageList[] =
|
|
|
{
|
|
|
{ "BRICKS", "PBM", BricksImage, sizeof(BricksImage) },
|
|
|
{ "CHECKERBOARD", "GIF", CheckerboardImage, sizeof(CheckerboardImage) },
|
|
|
{ "CIRCLES", "PBM", CirclesImage, sizeof(CirclesImage) },
|
|
|
{ "CROSSHATCH", "PBM", CrossHatchImage, sizeof(CrossHatchImage) },
|
|
|
{ "CROSSHATCH30", "PBM", CrossHatch30Image, sizeof(CrossHatch30Image) },
|
|
|
{ "CROSSHATCH45", "PBM", CrossHatch45Image, sizeof(CrossHatch45Image) },
|
|
|
{ "FISHSCALES", "PBM", FishScalesImage, sizeof(FishScalesImage) },
|
|
|
{ "GRAY0", "PBM", Gray0Image, sizeof(Gray0Image) },
|
|
|
{ "GRAY5", "PBM", Gray5Image, sizeof(Gray5Image) },
|
|
|
{ "GRAY10", "PBM", Gray10Image, sizeof(Gray10Image) },
|
|
|
{ "GRAY15", "PBM", Gray15Image, sizeof(Gray15Image) },
|
|
|
{ "GRAY20", "PBM", Gray20Image, sizeof(Gray20Image) },
|
|
|
{ "GRAY25", "PBM", Gray25Image, sizeof(Gray25Image) },
|
|
|
{ "GRAY30", "PBM", Gray30Image, sizeof(Gray30Image) },
|
|
|
{ "GRAY35", "PBM", Gray35Image, sizeof(Gray35Image) },
|
|
|
{ "GRAY40", "PBM", Gray40Image, sizeof(Gray40Image) },
|
|
|
{ "GRAY45", "PBM", Gray45Image, sizeof(Gray45Image) },
|
|
|
{ "GRAY50", "PBM", Gray50Image, sizeof(Gray50Image) },
|
|
|
{ "GRAY55", "PBM", Gray55Image, sizeof(Gray55Image) },
|
|
|
{ "GRAY60", "PBM", Gray60Image, sizeof(Gray60Image) },
|
|
|
{ "GRAY65", "PBM", Gray65Image, sizeof(Gray65Image) },
|
|
|
{ "GRAY70", "PBM", Gray70Image, sizeof(Gray70Image) },
|
|
|
{ "GRAY75", "PBM", Gray75Image, sizeof(Gray75Image) },
|
|
|
{ "GRAY80", "PBM", Gray80Image, sizeof(Gray80Image) },
|
|
|
{ "GRAY85", "PBM", Gray85Image, sizeof(Gray85Image) },
|
|
|
{ "GRAY90", "PBM", Gray90Image, sizeof(Gray90Image) },
|
|
|
{ "GRAY95", "PBM", Gray95Image, sizeof(Gray95Image) },
|
|
|
{ "GRAY100", "PBM", Gray100Image, sizeof(Gray100Image) },
|
|
|
{ "HEXAGONS", "PBM", HexagonsImage, sizeof(HexagonsImage) },
|
|
|
{ "HORIZONTAL", "PBM", HorizontalImage, sizeof(HorizontalImage) },
|
|
|
{ "HORIZONTAL2", "PBM", Horizontal2Image, sizeof(Horizontal2Image) },
|
|
|
{ "HORIZONTAL3", "PBM", Horizontal3Image, sizeof(Horizontal3Image) },
|
|
|
{ "HORIZONTALSAW", "PBM", HorizontalSawImage, sizeof(HorizontalSawImage) },
|
|
|
{ "HS_BDIAGONAL", "PBM", HS_BDIAGONALImage, sizeof(HS_BDIAGONALImage) },
|
|
|
{ "HS_CROSS", "PBM", HS_CROSSImage, sizeof(HS_CROSSImage) },
|
|
|
{ "HS_DIAGCROSS", "PBM", HS_DIAGCROSSImage, sizeof(HS_DIAGCROSSImage) },
|
|
|
{ "HS_FDIAGONAL", "PBM", HS_FDIAGONALImage, sizeof(HS_FDIAGONALImage) },
|
|
|
{ "HS_HORIZONTAL", "PBM", HS_HORIZONTALImage, sizeof(HS_HORIZONTALImage) },
|
|
|
{ "HS_VERTICAL", "PBM", HS_VERTICALImage, sizeof(HS_VERTICALImage) },
|
|
|
{ "LEFT30", "PBM", Left30Image, sizeof(Left30Image) },
|
|
|
{ "LEFT45", "PBM", Left45Image, sizeof(Left45Image) },
|
|
|
{ "LEFTSHINGLE", "PBM", LeftShingleImage, sizeof(LeftShingleImage) },
|
|
|
{ "OCTAGONS", "PBM", OctagonsImage, sizeof(OctagonsImage) },
|
|
|
{ "RIGHT30", "PBM", Right30Image, sizeof(Right30Image) },
|
|
|
{ "RIGHT45", "PBM", Right45Image, sizeof(Right45Image) },
|
|
|
{ "RIGHTSHINGLE", "PBM", RightShingleImage, sizeof(RightShingleImage) },
|
|
|
{ "SMALLFISHSCALES", "PBM", SmallFishScalesImage, sizeof(SmallFishScalesImage) },
|
|
|
{ "VERTICAL", "PBM", VerticalImage, sizeof(VerticalImage) },
|
|
|
{ "VERTICAL2", "PBM", Vertical2Image, sizeof(Vertical2Image) },
|
|
|
{ "VERTICAL3", "PBM", Vertical3Image, sizeof(Vertical3Image) },
|
|
|
{ "VERTICALBRICKS", "PBM", VerticalBricksImage, sizeof(VerticalBricksImage) },
|
|
|
{ "VERTICALLEFTSHINGLE", "PBM", VerticalLeftShingleImage, sizeof(VerticalLeftShingleImage) },
|
|
|
{ "VERTICALRIGHTSHINGLE", "PBM", VerticalRightShingleImage, sizeof(VerticalRightShingleImage) },
|
|
|
{ "VERTICALSAW", "PBM", VerticalSawImage, sizeof(VerticalSawImage) }
|
|
|
};
|
|
|
|
|
|
/*
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
% R e a d P A T T E R N I m a g e %
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
%
|
|
|
% ReadPATTERNImage() reads a PATTERN image file and returns it. It
|
|
|
% allocates the memory necessary for the new Image structure and returns a
|
|
|
% pointer to the new image.
|
|
|
%
|
|
|
% The format of the ReadPATTERNImage method is:
|
|
|
%
|
|
|
% Image *ReadPATTERNImage(const ImageInfo *image_info,
|
|
|
% ExceptionInfo *exception)
|
|
|
%
|
|
|
% A description of each parameter follows:
|
|
|
%
|
|
|
% o image_info: the image info.
|
|
|
%
|
|
|
% o exception: return any errors or warnings in this structure.
|
|
|
%
|
|
|
*/
|
|
|
static Image *ReadPATTERNImage(const ImageInfo *image_info,
|
|
|
ExceptionInfo *exception)
|
|
|
{
|
|
|
const void
|
|
|
*blob;
|
|
|
|
|
|
Image
|
|
|
*image;
|
|
|
|
|
|
ImageInfo
|
|
|
*blob_info;
|
|
|
|
|
|
ssize_t
|
|
|
i;
|
|
|
|
|
|
size_t
|
|
|
extent;
|
|
|
|
|
|
blob_info=CloneImageInfo(image_info);
|
|
|
image=(Image *) NULL;
|
|
|
blob=(const void *) NULL;
|
|
|
extent=0;
|
|
|
for (i=0; i < (ssize_t) (sizeof(PatternImageList)/sizeof(PatternImageList[0])); i++)
|
|
|
if (LocaleCompare(blob_info->filename,PatternImageList[i].name) == 0)
|
|
|
{
|
|
|
(void) CopyMagickString(blob_info->magick,PatternImageList[i].magick,
|
|
|
MagickPathExtent);
|
|
|
blob=PatternImageList[i].blob;
|
|
|
extent=PatternImageList[i].extent;
|
|
|
break;
|
|
|
}
|
|
|
if (blob == (const void *) NULL)
|
|
|
{
|
|
|
blob_info=DestroyImageInfo(blob_info);
|
|
|
ThrowReaderException(OptionError,"UnrecognizedImageFormat");
|
|
|
}
|
|
|
image=BlobToImage(blob_info,blob,extent,exception);
|
|
|
if (image_info->size != (char *) NULL)
|
|
|
{
|
|
|
Image
|
|
|
*pattern_image;
|
|
|
|
|
|
/*
|
|
|
Tile pattern across image canvas.
|
|
|
*/
|
|
|
pattern_image=image;
|
|
|
image=AcquireImage(image_info,exception);
|
|
|
(void) TextureImage(image,pattern_image,exception);
|
|
|
pattern_image=DestroyImage(pattern_image);
|
|
|
}
|
|
|
blob_info=DestroyImageInfo(blob_info);
|
|
|
return(GetFirstImageInList(image));
|
|
|
}
|
|
|
/*
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
% R e g i s t e r P A T T E R N I m a g e %
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
%
|
|
|
% RegisterPATTERNImage() adds attributes for the BRICKS, CHECKERBOARD,
|
|
|
% CIRCLES, etc., image formats to the list of supported formats. The attributes
|
|
|
% include the image format tag, a method to read and/or write the format,
|
|
|
% whether the format supports the saving of more than one frame to the same
|
|
|
% file or blob, whether the format supports native in-memory I/O, and a
|
|
|
% brief description of the format.
|
|
|
%
|
|
|
% The format of the RegisterPATTERNImage method is:
|
|
|
%
|
|
|
% size_t RegisterPATTERNImage(void)
|
|
|
%
|
|
|
*/
|
|
|
ModuleExport size_t RegisterPATTERNImage(void)
|
|
|
{
|
|
|
MagickInfo
|
|
|
*entry;
|
|
|
|
|
|
entry=AcquireMagickInfo("PATTERN","PATTERN","Predefined pattern");
|
|
|
entry->decoder=(DecodeImageHandler *) ReadPATTERNImage;
|
|
|
entry->flags^=CoderAdjoinFlag;
|
|
|
(void) RegisterMagickInfo(entry);
|
|
|
return(MagickImageCoderSignature);
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
% U n r e g i s t e r P A T T E R N I m a g e %
|
|
|
% %
|
|
|
% %
|
|
|
% %
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
%
|
|
|
% UnregisterPATTERNImage() removes format registrations made by the
|
|
|
% PATTERN module from the list of supported formats.
|
|
|
%
|
|
|
% The format of the UnregisterPATTERNImage method is:
|
|
|
%
|
|
|
% UnregisterPATTERNImage(void)
|
|
|
%
|
|
|
*/
|
|
|
ModuleExport void UnregisterPATTERNImage(void)
|
|
|
{
|
|
|
(void) UnregisterMagickInfo("PATTERN");
|
|
|
}
|