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220 lines
4.7 KiB
220 lines
4.7 KiB
/*-------------------------------------------------------------------------
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* drawElements Thread Library
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* ---------------------------
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*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*//*!
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* \file
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* \brief Win32 implementation of thread management.
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*//*--------------------------------------------------------------------*/
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#include "deThread.h"
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#if (DE_OS == DE_OS_WIN32 || DE_OS == DE_OS_WINCE)
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#include "deMemory.h"
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#include "deInt32.h"
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#define VC_EXTRALEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/* Thread handle equals deThread in this implementation. */
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DE_STATIC_ASSERT(sizeof(deThread) >= sizeof(HANDLE));
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typedef struct ThreadEntry_s
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{
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deThreadFunc func;
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void* arg;
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} ThreadEntry;
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static int mapPriority (deThreadPriority priority)
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{
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switch (priority)
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{
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case DE_THREADPRIORITY_LOWEST: return THREAD_PRIORITY_IDLE;
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case DE_THREADPRIORITY_LOW: return THREAD_PRIORITY_LOWEST;
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case DE_THREADPRIORITY_NORMAL: return THREAD_PRIORITY_NORMAL;
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case DE_THREADPRIORITY_HIGH: return THREAD_PRIORITY_ABOVE_NORMAL;
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case DE_THREADPRIORITY_HIGHEST: return THREAD_PRIORITY_HIGHEST;
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default: DE_ASSERT(DE_FALSE);
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}
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return 0;
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}
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static DWORD __stdcall startThread (LPVOID entryPtr)
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{
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ThreadEntry* entry = (ThreadEntry*)entryPtr;
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deThreadFunc func = entry->func;
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void* arg = entry->arg;
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deFree(entry);
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func(arg);
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return 0;
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}
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deThread deThread_create (deThreadFunc func, void* arg, const deThreadAttributes* attributes)
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{
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ThreadEntry* entry = (ThreadEntry*)deMalloc(sizeof(ThreadEntry));
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HANDLE thread = 0;
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if (!entry)
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return 0;
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entry->func = func;
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entry->arg = arg;
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thread = CreateThread(DE_NULL, 0, startThread, entry, 0, DE_NULL);
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if (!thread)
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{
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deFree(entry);
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return 0;
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}
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if (attributes)
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SetThreadPriority(thread, mapPriority(attributes->priority));
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return (deThread)thread;
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}
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deBool deThread_join (deThread thread)
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{
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HANDLE handle = (HANDLE)thread;
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WaitForSingleObject(handle, INFINITE);
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return DE_TRUE;
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}
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void deThread_destroy (deThread thread)
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{
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HANDLE handle = (HANDLE)thread;
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CloseHandle(handle);
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}
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void deSleep (deUint32 milliseconds)
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{
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Sleep((DWORD)milliseconds);
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}
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void deYield (void)
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{
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SwitchToThread();
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}
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static SYSTEM_LOGICAL_PROCESSOR_INFORMATION* getWin32ProcessorInfo (deUint32* numBytes)
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{
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deUint32 curSize = (deUint32)sizeof(PSYSTEM_LOGICAL_PROCESSOR_INFORMATION)*8;
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SYSTEM_LOGICAL_PROCESSOR_INFORMATION* info = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION*)deMalloc(curSize);
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for (;;)
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{
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DWORD inOutLen = curSize;
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DWORD err;
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if (GetLogicalProcessorInformation(info, &inOutLen))
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{
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*numBytes = inOutLen;
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return info;
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}
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else
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{
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err = GetLastError();
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if (err == ERROR_INSUFFICIENT_BUFFER)
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{
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curSize <<= 1;
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info = deRealloc(info, curSize);
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}
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else
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{
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deFree(info);
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return DE_NULL;
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}
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}
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}
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}
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typedef struct ProcessorInfo_s
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{
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deUint32 numPhysicalCores;
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deUint32 numLogicalCores;
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} ProcessorInfo;
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void parseWin32ProcessorInfo (ProcessorInfo* dst, const SYSTEM_LOGICAL_PROCESSOR_INFORMATION* src, deUint32 numBytes)
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{
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const SYSTEM_LOGICAL_PROCESSOR_INFORMATION* cur = src;
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deMemset(dst, 0, sizeof(ProcessorInfo));
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while (((const deUint8*)cur - (const deUint8*)src) + sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION) <= numBytes)
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{
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if (cur->Relationship == RelationProcessorCore)
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{
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dst->numPhysicalCores += 1;
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#if (DE_PTR_SIZE == 8)
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dst->numLogicalCores += dePop64(cur->ProcessorMask);
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#else
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dst->numLogicalCores += dePop32(cur->ProcessorMask);
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#endif
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}
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cur++;
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}
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}
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deBool getProcessorInfo (ProcessorInfo* info)
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{
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deUint32 numBytes = 0;
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SYSTEM_LOGICAL_PROCESSOR_INFORMATION* rawInfo = getWin32ProcessorInfo(&numBytes);
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if (!numBytes)
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return DE_FALSE;
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parseWin32ProcessorInfo(info, rawInfo, numBytes);
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deFree(rawInfo);
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return DE_TRUE;
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}
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deUint32 deGetNumTotalPhysicalCores (void)
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{
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ProcessorInfo info;
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if (!getProcessorInfo(&info))
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return 1u;
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return info.numPhysicalCores;
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}
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deUint32 deGetNumTotalLogicalCores (void)
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{
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ProcessorInfo info;
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if (!getProcessorInfo(&info))
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return 1u;
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return info.numLogicalCores;
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}
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deUint32 deGetNumAvailableLogicalCores (void)
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{
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return deGetNumTotalLogicalCores();
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}
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#endif /* DE_OS */
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