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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace MyGame.Example
{
[Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
public enum Any : byte
{
NONE = 0,
Monster = 1,
TestSimpleTableWithEnum = 2,
MyGame_Example2_Monster = 3,
};
public class AnyUnion {
public Any Type { get; set; }
public object Value { get; set; }
public AnyUnion() {
this.Type = Any.NONE;
this.Value = null;
}
public T As<T>() where T : class { return this.Value as T; }
public MyGame.Example.MonsterT AsMonster() { return this.As<MyGame.Example.MonsterT>(); }
internal MyGame.Example.TestSimpleTableWithEnumT AsTestSimpleTableWithEnum() { return this.As<MyGame.Example.TestSimpleTableWithEnumT>(); }
public MyGame.Example2.MonsterT AsMyGame_Example2_Monster() { return this.As<MyGame.Example2.MonsterT>(); }
public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) {
switch (_o.Type) {
default: return 0;
case Any.Monster: return MyGame.Example.Monster.Pack(builder, _o.AsMonster()).Value;
case Any.TestSimpleTableWithEnum: return MyGame.Example.TestSimpleTableWithEnum.Pack(builder, _o.AsTestSimpleTableWithEnum()).Value;
case Any.MyGame_Example2_Monster: return MyGame.Example2.Monster.Pack(builder, _o.AsMyGame_Example2_Monster()).Value;
}
}
}
public class AnyUnion_JsonConverter : Newtonsoft.Json.JsonConverter {
public override bool CanConvert(System.Type objectType) {
return objectType == typeof(AnyUnion) || objectType == typeof(System.Collections.Generic.List<AnyUnion>);
}
public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) {
var _olist = value as System.Collections.Generic.List<AnyUnion>;
if (_olist != null) {
writer.WriteStartArray();
foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); }
writer.WriteEndArray();
} else {
this.WriteJson(writer, value as AnyUnion, serializer);
}
}
public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
if (_o == null) return;
serializer.Serialize(writer, _o.Value);
}
public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) {
var _olist = existingValue as System.Collections.Generic.List<AnyUnion>;
if (_olist != null) {
for (var _j = 0; _j < _olist.Count; ++_j) {
reader.Read();
_olist[_j] = this.ReadJson(reader, _olist[_j], serializer);
}
reader.Read();
return _olist;
} else {
return this.ReadJson(reader, existingValue as AnyUnion, serializer);
}
}
public AnyUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
if (_o == null) return null;
switch (_o.Type) {
default: break;
case Any.Monster: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break;
case Any.TestSimpleTableWithEnum: _o.Value = serializer.Deserialize<MyGame.Example.TestSimpleTableWithEnumT>(reader); break;
case Any.MyGame_Example2_Monster: _o.Value = serializer.Deserialize<MyGame.Example2.MonsterT>(reader); break;
}
return _o;
}
}
}