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// automatically generated by the FlatBuffers compiler, do not modify
package MyGame.Example;
public final class Race {
private Race() { }
public static final byte None = -1;
public static final byte Human = 0;
public static final byte Dwarf = 1;
public static final byte Elf = 2;
public static final String[] names = { "None", "Human", "Dwarf", "Elf", };
public static String name(int e) { return names[e - None]; }
}