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// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_
#define FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_
#include "flatbuffers/flatbuffers.h"
namespace MyGame {
struct MonsterExtra;
struct MonsterExtraBuilder;
struct MonsterExtraT;
bool operator==(const MonsterExtraT &lhs, const MonsterExtraT &rhs);
bool operator!=(const MonsterExtraT &lhs, const MonsterExtraT &rhs);
inline const flatbuffers::TypeTable *MonsterExtraTypeTable();
struct MonsterExtraT : public flatbuffers::NativeTable {
typedef MonsterExtra TableType;
double d0;
double d1;
double d2;
double d3;
float f0;
float f1;
float f2;
float f3;
std::vector<double> dvec;
std::vector<float> fvec;
MonsterExtraT()
: d0(std::numeric_limits<double>::quiet_NaN()),
d1(std::numeric_limits<double>::quiet_NaN()),
d2(std::numeric_limits<double>::infinity()),
d3(-std::numeric_limits<double>::infinity()),
f0(std::numeric_limits<float>::quiet_NaN()),
f1(std::numeric_limits<float>::quiet_NaN()),
f2(std::numeric_limits<float>::infinity()),
f3(-std::numeric_limits<float>::infinity()) {
}
};
inline bool operator==(const MonsterExtraT &lhs, const MonsterExtraT &rhs) {
return
(lhs.d0 == rhs.d0) &&
(lhs.d1 == rhs.d1) &&
(lhs.d2 == rhs.d2) &&
(lhs.d3 == rhs.d3) &&
(lhs.f0 == rhs.f0) &&
(lhs.f1 == rhs.f1) &&
(lhs.f2 == rhs.f2) &&
(lhs.f3 == rhs.f3) &&
(lhs.dvec == rhs.dvec) &&
(lhs.fvec == rhs.fvec);
}
inline bool operator!=(const MonsterExtraT &lhs, const MonsterExtraT &rhs) {
return !(lhs == rhs);
}
struct MonsterExtra FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterExtraT NativeTableType;
typedef MonsterExtraBuilder Builder;
static const flatbuffers::TypeTable *MiniReflectTypeTable() {
return MonsterExtraTypeTable();
}
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_D0 = 4,
VT_D1 = 6,
VT_D2 = 8,
VT_D3 = 10,
VT_F0 = 12,
VT_F1 = 14,
VT_F2 = 16,
VT_F3 = 18,
VT_DVEC = 20,
VT_FVEC = 22
};
double d0() const {
return GetField<double>(VT_D0, std::numeric_limits<double>::quiet_NaN());
}
bool mutate_d0(double _d0) {
return SetField<double>(VT_D0, _d0, std::numeric_limits<double>::quiet_NaN());
}
double d1() const {
return GetField<double>(VT_D1, std::numeric_limits<double>::quiet_NaN());
}
bool mutate_d1(double _d1) {
return SetField<double>(VT_D1, _d1, std::numeric_limits<double>::quiet_NaN());
}
double d2() const {
return GetField<double>(VT_D2, std::numeric_limits<double>::infinity());
}
bool mutate_d2(double _d2) {
return SetField<double>(VT_D2, _d2, std::numeric_limits<double>::infinity());
}
double d3() const {
return GetField<double>(VT_D3, -std::numeric_limits<double>::infinity());
}
bool mutate_d3(double _d3) {
return SetField<double>(VT_D3, _d3, -std::numeric_limits<double>::infinity());
}
float f0() const {
return GetField<float>(VT_F0, std::numeric_limits<float>::quiet_NaN());
}
bool mutate_f0(float _f0) {
return SetField<float>(VT_F0, _f0, std::numeric_limits<float>::quiet_NaN());
}
float f1() const {
return GetField<float>(VT_F1, std::numeric_limits<float>::quiet_NaN());
}
bool mutate_f1(float _f1) {
return SetField<float>(VT_F1, _f1, std::numeric_limits<float>::quiet_NaN());
}
float f2() const {
return GetField<float>(VT_F2, std::numeric_limits<float>::infinity());
}
bool mutate_f2(float _f2) {
return SetField<float>(VT_F2, _f2, std::numeric_limits<float>::infinity());
}
float f3() const {
return GetField<float>(VT_F3, -std::numeric_limits<float>::infinity());
}
bool mutate_f3(float _f3) {
return SetField<float>(VT_F3, _f3, -std::numeric_limits<float>::infinity());
}
const flatbuffers::Vector<double> *dvec() const {
return GetPointer<const flatbuffers::Vector<double> *>(VT_DVEC);
}
flatbuffers::Vector<double> *mutable_dvec() {
return GetPointer<flatbuffers::Vector<double> *>(VT_DVEC);
}
const flatbuffers::Vector<float> *fvec() const {
return GetPointer<const flatbuffers::Vector<float> *>(VT_FVEC);
}
flatbuffers::Vector<float> *mutable_fvec() {
return GetPointer<flatbuffers::Vector<float> *>(VT_FVEC);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<double>(verifier, VT_D0) &&
VerifyField<double>(verifier, VT_D1) &&
VerifyField<double>(verifier, VT_D2) &&
VerifyField<double>(verifier, VT_D3) &&
VerifyField<float>(verifier, VT_F0) &&
VerifyField<float>(verifier, VT_F1) &&
VerifyField<float>(verifier, VT_F2) &&
VerifyField<float>(verifier, VT_F3) &&
VerifyOffset(verifier, VT_DVEC) &&
verifier.VerifyVector(dvec()) &&
VerifyOffset(verifier, VT_FVEC) &&
verifier.VerifyVector(fvec()) &&
verifier.EndTable();
}
MonsterExtraT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<MonsterExtra> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct MonsterExtraBuilder {
typedef MonsterExtra Table;
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_d0(double d0) {
fbb_.AddElement<double>(MonsterExtra::VT_D0, d0, std::numeric_limits<double>::quiet_NaN());
}
void add_d1(double d1) {
fbb_.AddElement<double>(MonsterExtra::VT_D1, d1, std::numeric_limits<double>::quiet_NaN());
}
void add_d2(double d2) {
fbb_.AddElement<double>(MonsterExtra::VT_D2, d2, std::numeric_limits<double>::infinity());
}
void add_d3(double d3) {
fbb_.AddElement<double>(MonsterExtra::VT_D3, d3, -std::numeric_limits<double>::infinity());
}
void add_f0(float f0) {
fbb_.AddElement<float>(MonsterExtra::VT_F0, f0, std::numeric_limits<float>::quiet_NaN());
}
void add_f1(float f1) {
fbb_.AddElement<float>(MonsterExtra::VT_F1, f1, std::numeric_limits<float>::quiet_NaN());
}
void add_f2(float f2) {
fbb_.AddElement<float>(MonsterExtra::VT_F2, f2, std::numeric_limits<float>::infinity());
}
void add_f3(float f3) {
fbb_.AddElement<float>(MonsterExtra::VT_F3, f3, -std::numeric_limits<float>::infinity());
}
void add_dvec(flatbuffers::Offset<flatbuffers::Vector<double>> dvec) {
fbb_.AddOffset(MonsterExtra::VT_DVEC, dvec);
}
void add_fvec(flatbuffers::Offset<flatbuffers::Vector<float>> fvec) {
fbb_.AddOffset(MonsterExtra::VT_FVEC, fvec);
}
explicit MonsterExtraBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterExtraBuilder &operator=(const MonsterExtraBuilder &);
flatbuffers::Offset<MonsterExtra> Finish() {
const auto end = fbb_.EndTable(start_);
auto o = flatbuffers::Offset<MonsterExtra>(end);
return o;
}
};
inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(
flatbuffers::FlatBufferBuilder &_fbb,
double d0 = std::numeric_limits<double>::quiet_NaN(),
double d1 = std::numeric_limits<double>::quiet_NaN(),
double d2 = std::numeric_limits<double>::infinity(),
double d3 = -std::numeric_limits<double>::infinity(),
float f0 = std::numeric_limits<float>::quiet_NaN(),
float f1 = std::numeric_limits<float>::quiet_NaN(),
float f2 = std::numeric_limits<float>::infinity(),
float f3 = -std::numeric_limits<float>::infinity(),
flatbuffers::Offset<flatbuffers::Vector<double>> dvec = 0,
flatbuffers::Offset<flatbuffers::Vector<float>> fvec = 0) {
MonsterExtraBuilder builder_(_fbb);
builder_.add_d3(d3);
builder_.add_d2(d2);
builder_.add_d1(d1);
builder_.add_d0(d0);
builder_.add_fvec(fvec);
builder_.add_dvec(dvec);
builder_.add_f3(f3);
builder_.add_f2(f2);
builder_.add_f1(f1);
builder_.add_f0(f0);
return builder_.Finish();
}
inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtraDirect(
flatbuffers::FlatBufferBuilder &_fbb,
double d0 = std::numeric_limits<double>::quiet_NaN(),
double d1 = std::numeric_limits<double>::quiet_NaN(),
double d2 = std::numeric_limits<double>::infinity(),
double d3 = -std::numeric_limits<double>::infinity(),
float f0 = std::numeric_limits<float>::quiet_NaN(),
float f1 = std::numeric_limits<float>::quiet_NaN(),
float f2 = std::numeric_limits<float>::infinity(),
float f3 = -std::numeric_limits<float>::infinity(),
const std::vector<double> *dvec = nullptr,
const std::vector<float> *fvec = nullptr) {
auto dvec__ = dvec ? _fbb.CreateVector<double>(*dvec) : 0;
auto fvec__ = fvec ? _fbb.CreateVector<float>(*fvec) : 0;
return MyGame::CreateMonsterExtra(
_fbb,
d0,
d1,
d2,
d3,
f0,
f1,
f2,
f3,
dvec__,
fvec__);
}
flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline MonsterExtraT *MonsterExtra::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
flatbuffers::unique_ptr<MyGame::MonsterExtraT> _o = flatbuffers::unique_ptr<MyGame::MonsterExtraT>(new MonsterExtraT());
UnPackTo(_o.get(), _resolver);
return _o.release();
}
inline void MonsterExtra::UnPackTo(MonsterExtraT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = d0(); _o->d0 = _e; }
{ auto _e = d1(); _o->d1 = _e; }
{ auto _e = d2(); _o->d2 = _e; }
{ auto _e = d3(); _o->d3 = _e; }
{ auto _e = f0(); _o->f0 = _e; }
{ auto _e = f1(); _o->f1 = _e; }
{ auto _e = f2(); _o->f2 = _e; }
{ auto _e = f3(); _o->f3 = _e; }
{ auto _e = dvec(); if (_e) { _o->dvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->dvec[_i] = _e->Get(_i); } } }
{ auto _e = fvec(); if (_e) { _o->fvec.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->fvec[_i] = _e->Get(_i); } } }
}
inline flatbuffers::Offset<MonsterExtra> MonsterExtra::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonsterExtra(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<MonsterExtra> CreateMonsterExtra(flatbuffers::FlatBufferBuilder &_fbb, const MonsterExtraT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterExtraT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
auto _d0 = _o->d0;
auto _d1 = _o->d1;
auto _d2 = _o->d2;
auto _d3 = _o->d3;
auto _f0 = _o->f0;
auto _f1 = _o->f1;
auto _f2 = _o->f2;
auto _f3 = _o->f3;
auto _dvec = _o->dvec.size() ? _fbb.CreateVector(_o->dvec) : 0;
auto _fvec = _o->fvec.size() ? _fbb.CreateVector(_o->fvec) : 0;
return MyGame::CreateMonsterExtra(
_fbb,
_d0,
_d1,
_d2,
_d3,
_f0,
_f1,
_f2,
_f3,
_dvec,
_fvec);
}
inline const flatbuffers::TypeTable *MonsterExtraTypeTable() {
static const flatbuffers::TypeCode type_codes[] = {
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_DOUBLE, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_FLOAT, 0, -1 },
{ flatbuffers::ET_DOUBLE, 1, -1 },
{ flatbuffers::ET_FLOAT, 1, -1 },
{ flatbuffers::ET_INT, 0, -1 }
};
static const char * const names[] = {
"d0",
"d1",
"d2",
"d3",
"f0",
"f1",
"f2",
"f3",
"dvec",
"fvec",
"deprec"
};
static const flatbuffers::TypeTable tt = {
flatbuffers::ST_TABLE, 11, type_codes, nullptr, nullptr, names
};
return &tt;
}
inline const MyGame::MonsterExtra *GetMonsterExtra(const void *buf) {
return flatbuffers::GetRoot<MyGame::MonsterExtra>(buf);
}
inline const MyGame::MonsterExtra *GetSizePrefixedMonsterExtra(const void *buf) {
return flatbuffers::GetSizePrefixedRoot<MyGame::MonsterExtra>(buf);
}
inline MonsterExtra *GetMutableMonsterExtra(void *buf) {
return flatbuffers::GetMutableRoot<MonsterExtra>(buf);
}
inline const char *MonsterExtraIdentifier() {
return "MONE";
}
inline bool MonsterExtraBufferHasIdentifier(const void *buf) {
return flatbuffers::BufferHasIdentifier(
buf, MonsterExtraIdentifier());
}
inline bool VerifyMonsterExtraBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<MyGame::MonsterExtra>(MonsterExtraIdentifier());
}
inline bool VerifySizePrefixedMonsterExtraBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifySizePrefixedBuffer<MyGame::MonsterExtra>(MonsterExtraIdentifier());
}
inline const char *MonsterExtraExtension() {
return "mon";
}
inline void FinishMonsterExtraBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::MonsterExtra> root) {
fbb.Finish(root, MonsterExtraIdentifier());
}
inline void FinishSizePrefixedMonsterExtraBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::MonsterExtra> root) {
fbb.FinishSizePrefixed(root, MonsterExtraIdentifier());
}
inline flatbuffers::unique_ptr<MyGame::MonsterExtraT> UnPackMonsterExtra(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return flatbuffers::unique_ptr<MyGame::MonsterExtraT>(GetMonsterExtra(buf)->UnPack(res));
}
inline flatbuffers::unique_ptr<MyGame::MonsterExtraT> UnPackSizePrefixedMonsterExtra(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return flatbuffers::unique_ptr<MyGame::MonsterExtraT>(GetSizePrefixedMonsterExtra(buf)->UnPack(res));
}
} // namespace MyGame
#endif // FLATBUFFERS_GENERATED_MONSTEREXTRA_MYGAME_H_