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310 lines
9.7 KiB
310 lines
9.7 KiB
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/message_loop/incoming_task_queue.h"
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#include <limits>
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_helpers.h"
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#include "base/location.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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namespace base {
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namespace internal {
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namespace {
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#if DCHECK_IS_ON()
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// Delays larger than this are often bogus, and a warning should be emitted in
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// debug builds to warn developers. http://crbug.com/450045
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constexpr TimeDelta kTaskDelayWarningThreshold = TimeDelta::FromDays(14);
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#endif
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TimeTicks CalculateDelayedRuntime(TimeDelta delay) {
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TimeTicks delayed_run_time;
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if (delay > TimeDelta())
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delayed_run_time = TimeTicks::Now() + delay;
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else
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DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
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return delayed_run_time;
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}
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} // namespace
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IncomingTaskQueue::IncomingTaskQueue(
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std::unique_ptr<Observer> task_queue_observer)
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: task_queue_observer_(std::move(task_queue_observer)),
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triage_tasks_(this) {
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// The constructing sequence is not necessarily the running sequence, e.g. in
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// the case of a MessageLoop created unbound.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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IncomingTaskQueue::~IncomingTaskQueue() = default;
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bool IncomingTaskQueue::AddToIncomingQueue(const Location& from_here,
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OnceClosure task,
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TimeDelta delay,
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Nestable nestable) {
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// Use CHECK instead of DCHECK to crash earlier. See http://crbug.com/711167
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// for details.
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CHECK(task);
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DLOG_IF(WARNING, delay > kTaskDelayWarningThreshold)
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<< "Requesting super-long task delay period of " << delay.InSeconds()
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<< " seconds from here: " << from_here.ToString();
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PendingTask pending_task(from_here, std::move(task),
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CalculateDelayedRuntime(delay), nestable);
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#if defined(OS_WIN)
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// We consider the task needs a high resolution timer if the delay is
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// more than 0 and less than 32ms. This caps the relative error to
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// less than 50% : a 33ms wait can wake at 48ms since the default
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// resolution on Windows is between 10 and 15ms.
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if (delay > TimeDelta() &&
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delay.InMilliseconds() < (2 * Time::kMinLowResolutionThresholdMs)) {
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pending_task.is_high_res = true;
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}
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#endif
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if (!delay.is_zero())
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UMA_HISTOGRAM_LONG_TIMES("MessageLoop.DelayedTaskQueue.PostedDelay", delay);
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return PostPendingTask(&pending_task);
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}
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void IncomingTaskQueue::Shutdown() {
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AutoLock auto_lock(incoming_queue_lock_);
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accept_new_tasks_ = false;
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}
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void IncomingTaskQueue::ReportMetricsOnIdle() const {
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UMA_HISTOGRAM_COUNTS_1M(
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"MessageLoop.DelayedTaskQueue.PendingTasksCountOnIdle",
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delayed_tasks_.Size());
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}
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IncomingTaskQueue::TriageQueue::TriageQueue(IncomingTaskQueue* outer)
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: outer_(outer) {}
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IncomingTaskQueue::TriageQueue::~TriageQueue() = default;
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const PendingTask& IncomingTaskQueue::TriageQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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DCHECK(!queue_.empty());
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return queue_.front();
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}
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PendingTask IncomingTaskQueue::TriageQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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DCHECK(!queue_.empty());
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PendingTask pending_task = std::move(queue_.front());
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queue_.pop();
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return pending_task;
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}
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bool IncomingTaskQueue::TriageQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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return !queue_.empty();
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}
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void IncomingTaskQueue::TriageQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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// Clear() should be invoked before WillDestroyCurrentMessageLoop().
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DCHECK(outer_->accept_new_tasks_);
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// Delete all currently pending tasks but not tasks potentially posted from
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// their destructors. See ~MessageLoop() for the full logic mitigating against
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// infite loops when clearing pending tasks. The ScopedClosureRunner below
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// will be bound to a task posted at the end of the queue. After it is posted,
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// tasks will be deleted one by one, when the bound ScopedClosureRunner is
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// deleted and sets |deleted_all_originally_pending|, we know we've deleted
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// all originally pending tasks.
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bool deleted_all_originally_pending = false;
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ScopedClosureRunner capture_deleted_all_originally_pending(BindOnce(
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[](bool* deleted_all_originally_pending) {
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*deleted_all_originally_pending = true;
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},
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Unretained(&deleted_all_originally_pending)));
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outer_->AddToIncomingQueue(
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FROM_HERE,
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BindOnce([](ScopedClosureRunner) {},
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std::move(capture_deleted_all_originally_pending)),
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TimeDelta(), Nestable::kNestable);
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while (!deleted_all_originally_pending) {
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PendingTask pending_task = Pop();
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if (!pending_task.delayed_run_time.is_null()) {
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outer_->delayed_tasks().Push(std::move(pending_task));
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}
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}
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}
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void IncomingTaskQueue::TriageQueue::ReloadFromIncomingQueueIfEmpty() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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if (queue_.empty()) {
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outer_->ReloadWorkQueue(&queue_);
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}
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}
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IncomingTaskQueue::DelayedQueue::DelayedQueue() {
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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IncomingTaskQueue::DelayedQueue::~DelayedQueue() = default;
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void IncomingTaskQueue::DelayedQueue::Push(PendingTask pending_task) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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if (pending_task.is_high_res)
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++pending_high_res_tasks_;
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queue_.push(std::move(pending_task));
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}
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const PendingTask& IncomingTaskQueue::DelayedQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!queue_.empty());
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return queue_.top();
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}
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PendingTask IncomingTaskQueue::DelayedQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!queue_.empty());
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PendingTask delayed_task = std::move(const_cast<PendingTask&>(queue_.top()));
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queue_.pop();
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if (delayed_task.is_high_res)
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--pending_high_res_tasks_;
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DCHECK_GE(pending_high_res_tasks_, 0);
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return delayed_task;
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}
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bool IncomingTaskQueue::DelayedQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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// TODO(robliao): The other queues don't check for IsCancelled(). Should they?
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while (!queue_.empty() && Peek().task.IsCancelled())
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Pop();
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return !queue_.empty();
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}
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void IncomingTaskQueue::DelayedQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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while (!queue_.empty())
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Pop();
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}
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size_t IncomingTaskQueue::DelayedQueue::Size() const {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return queue_.size();
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}
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IncomingTaskQueue::DeferredQueue::DeferredQueue() {
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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IncomingTaskQueue::DeferredQueue::~DeferredQueue() = default;
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void IncomingTaskQueue::DeferredQueue::Push(PendingTask pending_task) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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queue_.push(std::move(pending_task));
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}
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const PendingTask& IncomingTaskQueue::DeferredQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!queue_.empty());
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return queue_.front();
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}
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PendingTask IncomingTaskQueue::DeferredQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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DCHECK(!queue_.empty());
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PendingTask deferred_task = std::move(queue_.front());
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queue_.pop();
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return deferred_task;
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}
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bool IncomingTaskQueue::DeferredQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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return !queue_.empty();
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}
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void IncomingTaskQueue::DeferredQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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while (!queue_.empty())
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Pop();
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}
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bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
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// Warning: Don't try to short-circuit, and handle this thread's tasks more
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// directly, as it could starve handling of foreign threads. Put every task
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// into this queue.
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bool accept_new_tasks;
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bool was_empty = false;
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{
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AutoLock auto_lock(incoming_queue_lock_);
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accept_new_tasks = accept_new_tasks_;
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if (accept_new_tasks) {
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was_empty =
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PostPendingTaskLockRequired(pending_task) && triage_queue_empty_;
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}
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}
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if (!accept_new_tasks) {
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// Clear the pending task outside of |incoming_queue_lock_| to prevent any
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// chance of self-deadlock if destroying a task also posts a task to this
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// queue.
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pending_task->task.Reset();
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return false;
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}
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// Let |task_queue_observer_| know of the queued task. This is done outside
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// |incoming_queue_lock_| to avoid conflating locks (DidQueueTask() can also
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// use a lock).
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task_queue_observer_->DidQueueTask(was_empty);
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return true;
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}
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bool IncomingTaskQueue::PostPendingTaskLockRequired(PendingTask* pending_task) {
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incoming_queue_lock_.AssertAcquired();
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// Initialize the sequence number. The sequence number is used for delayed
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// tasks (to facilitate FIFO sorting when two tasks have the same
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// delayed_run_time value) and for identifying the task in about:tracing.
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pending_task->sequence_num = next_sequence_num_++;
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task_queue_observer_->WillQueueTask(pending_task);
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bool was_empty = incoming_queue_.empty();
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incoming_queue_.push(std::move(*pending_task));
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return was_empty;
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}
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void IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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// Make sure no tasks are lost.
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DCHECK(work_queue->empty());
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// Acquire all we can from the inter-thread queue with one lock acquisition.
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AutoLock lock(incoming_queue_lock_);
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incoming_queue_.swap(*work_queue);
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triage_queue_empty_ = work_queue->empty();
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}
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} // namespace internal
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} // namespace base
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