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218 lines
7.1 KiB
218 lines
7.1 KiB
/* xf86drmHash.c -- Small hash table support for integer -> integer mapping
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* Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
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*
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* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors: Rickard E. (Rik) Faith <faith@valinux.com>
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*
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* DESCRIPTION
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*
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* This file contains a straightforward implementation of a fixed-sized
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* hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
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* collision resolution. There are two potentially interesting things
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* about this implementation:
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*
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* 1) The table is power-of-two sized. Prime sized tables are more
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* traditional, but do not have a significant advantage over power-of-two
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* sized table, especially when double hashing is not used for collision
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* resolution.
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*
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* 2) The hash computation uses a table of random integers [Hanson97,
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* pp. 39-41].
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*
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* FUTURE ENHANCEMENTS
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*
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* With a table size of 512, the current implementation is sufficient for a
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* few hundred keys. Since this is well above the expected size of the
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* tables for which this implementation was designed, the implementation of
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* dynamic hash tables was postponed until the need arises. A common (and
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* naive) approach to dynamic hash table implementation simply creates a
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* new hash table when necessary, rehashes all the data into the new table,
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* and destroys the old table. The approach in [Larson88] is superior in
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* two ways: 1) only a portion of the table is expanded when needed,
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* distributing the expansion cost over several insertions, and 2) portions
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* of the table can be locked, enabling a scalable thread-safe
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* implementation.
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*
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* REFERENCES
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*
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* [Hanson97] David R. Hanson. C Interfaces and Implementations:
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* Techniques for Creating Reusable Software. Reading, Massachusetts:
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* Addison-Wesley, 1997.
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*
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* [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3:
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* Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973.
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*
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* [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April
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* 1988, pp. 446-457.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "xf86drm.h"
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#include "xf86drmHash.h"
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#define DIST_LIMIT 10
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static int dist[DIST_LIMIT];
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static void clear_dist(void) {
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int i;
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for (i = 0; i < DIST_LIMIT; i++)
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dist[i] = 0;
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}
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static int count_entries(HashBucketPtr bucket)
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{
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int count = 0;
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for (; bucket; bucket = bucket->next)
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++count;
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return count;
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}
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static void update_dist(int count)
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{
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if (count >= DIST_LIMIT)
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++dist[DIST_LIMIT-1];
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else
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++dist[count];
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}
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static void compute_dist(HashTablePtr table)
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{
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int i;
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HashBucketPtr bucket;
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printf("Entries = %ld, hits = %ld, partials = %ld, misses = %ld\n",
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table->entries, table->hits, table->partials, table->misses);
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clear_dist();
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for (i = 0; i < HASH_SIZE; i++) {
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bucket = table->buckets[i];
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update_dist(count_entries(bucket));
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}
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for (i = 0; i < DIST_LIMIT; i++) {
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if (i != DIST_LIMIT-1)
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printf("%5d %10d\n", i, dist[i]);
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else
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printf("other %10d\n", dist[i]);
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}
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}
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static int check_table(HashTablePtr table,
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unsigned long key, void * value)
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{
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void *retval;
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int retcode = drmHashLookup(table, key, &retval);
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switch (retcode) {
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case -1:
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printf("Bad magic = 0x%08lx:"
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" key = %lu, expected = %p, returned = %p\n",
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table->magic, key, value, retval);
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break;
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case 1:
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printf("Not found: key = %lu, expected = %p, returned = %p\n",
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key, value, retval);
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break;
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case 0:
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if (value != retval) {
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printf("Bad value: key = %lu, expected = %p, returned = %p\n",
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key, value, retval);
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retcode = -1;
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}
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break;
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default:
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printf("Bad retcode = %d: key = %lu, expected = %p, returned = %p\n",
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retcode, key, value, retval);
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break;
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}
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return retcode;
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}
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int main(void)
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{
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HashTablePtr table;
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unsigned long i;
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int ret = 0;
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printf("\n***** 256 consecutive integers ****\n");
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table = drmHashCreate();
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for (i = 0; i < 256; i++)
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drmHashInsert(table, i, (void *)(i << 16 | i));
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for (i = 0; i < 256; i++)
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ret |= check_table(table, i, (void *)(i << 16 | i));
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compute_dist(table);
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drmHashDestroy(table);
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printf("\n***** 1024 consecutive integers ****\n");
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table = drmHashCreate();
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for (i = 0; i < 1024; i++)
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drmHashInsert(table, i, (void *)(i << 16 | i));
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for (i = 0; i < 1024; i++)
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ret |= check_table(table, i, (void *)(i << 16 | i));
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compute_dist(table);
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drmHashDestroy(table);
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printf("\n***** 1024 consecutive page addresses (4k pages) ****\n");
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table = drmHashCreate();
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for (i = 0; i < 1024; i++)
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drmHashInsert(table, i*4096, (void *)(i << 16 | i));
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for (i = 0; i < 1024; i++)
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ret |= check_table(table, i*4096, (void *)(i << 16 | i));
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compute_dist(table);
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drmHashDestroy(table);
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printf("\n***** 1024 random integers ****\n");
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table = drmHashCreate();
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srandom(0xbeefbeef);
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for (i = 0; i < 1024; i++)
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drmHashInsert(table, random(), (void *)(i << 16 | i));
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srandom(0xbeefbeef);
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for (i = 0; i < 1024; i++)
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ret |= check_table(table, random(), (void *)(i << 16 | i));
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srandom(0xbeefbeef);
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for (i = 0; i < 1024; i++)
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ret |= check_table(table, random(), (void *)(i << 16 | i));
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compute_dist(table);
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drmHashDestroy(table);
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printf("\n***** 5000 random integers ****\n");
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table = drmHashCreate();
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srandom(0xbeefbeef);
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for (i = 0; i < 5000; i++)
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drmHashInsert(table, random(), (void *)(i << 16 | i));
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srandom(0xbeefbeef);
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for (i = 0; i < 5000; i++)
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ret |= check_table(table, random(), (void *)(i << 16 | i));
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srandom(0xbeefbeef);
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for (i = 0; i < 5000; i++)
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ret |= check_table(table, random(), (void *)(i << 16 | i));
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compute_dist(table);
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drmHashDestroy(table);
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return ret;
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}
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