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struct list_head {
struct list_head *next;
};
#define LIST_HEAD(name) \
struct list_head name = { &(name) }
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
}
static inline void list_add(struct list_head *new, struct list_head *head)
{
new->next = head->next;
head->next = new;
}
static inline void list_del(struct list_head *entry, struct list_head *prev)
{
prev->next = entry->next;
entry->next = entry;
}
#define list_for_each_safe(pos, n, head) \
for (n = (head), pos = (head)->next; pos != (head); \
n = pos, pos = n->next)
#undef offsetof
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) ({ \
const __typeof__( ((type *)0)->member ) *__mptr = (ptr);\
(type *)( (char *)__mptr - offsetof(type,member) );})
#ifdef DEBUG
#define pynl_dbg(fmt, ...) \
fprintf(stderr, "%s: " fmt, __func__, __VA_ARGS__)
#else
#define pynl_dbg(fmt, ...)
#endif