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572 lines
29 KiB
572 lines
29 KiB
========================================
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Precompiled Header and Modules Internals
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========================================
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.. contents::
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:local:
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This document describes the design and implementation of Clang's precompiled
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headers (PCH) and modules. If you are interested in the end-user view, please
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see the :ref:`User's Manual <usersmanual-precompiled-headers>`.
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Using Precompiled Headers with ``clang``
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----------------------------------------
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The Clang compiler frontend, ``clang -cc1``, supports two command line options
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for generating and using PCH files.
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To generate PCH files using ``clang -cc1``, use the option `-emit-pch`:
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.. code-block:: bash
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$ clang -cc1 test.h -emit-pch -o test.h.pch
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This option is transparently used by ``clang`` when generating PCH files. The
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resulting PCH file contains the serialized form of the compiler's internal
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representation after it has completed parsing and semantic analysis. The PCH
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file can then be used as a prefix header with the `-include-pch`
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option:
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.. code-block:: bash
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$ clang -cc1 -include-pch test.h.pch test.c -o test.s
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Design Philosophy
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-----------------
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Precompiled headers are meant to improve overall compile times for projects, so
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the design of precompiled headers is entirely driven by performance concerns.
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The use case for precompiled headers is relatively simple: when there is a
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common set of headers that is included in nearly every source file in the
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project, we *precompile* that bundle of headers into a single precompiled
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header (PCH file). Then, when compiling the source files in the project, we
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load the PCH file first (as a prefix header), which acts as a stand-in for that
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bundle of headers.
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A precompiled header implementation improves performance when:
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* Loading the PCH file is significantly faster than re-parsing the bundle of
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headers stored within the PCH file. Thus, a precompiled header design
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attempts to minimize the cost of reading the PCH file. Ideally, this cost
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should not vary with the size of the precompiled header file.
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* The cost of generating the PCH file initially is not so large that it
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counters the per-source-file performance improvement due to eliminating the
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need to parse the bundled headers in the first place. This is particularly
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important on multi-core systems, because PCH file generation serializes the
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build when all compilations require the PCH file to be up-to-date.
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Modules, as implemented in Clang, use the same mechanisms as precompiled
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headers to save a serialized AST file (one per module) and use those AST
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modules. From an implementation standpoint, modules are a generalization of
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precompiled headers, lifting a number of restrictions placed on precompiled
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headers. In particular, there can only be one precompiled header and it must
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be included at the beginning of the translation unit. The extensions to the
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AST file format required for modules are discussed in the section on
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:ref:`modules <pchinternals-modules>`.
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Clang's AST files are designed with a compact on-disk representation, which
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minimizes both creation time and the time required to initially load the AST
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file. The AST file itself contains a serialized representation of Clang's
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abstract syntax trees and supporting data structures, stored using the same
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compressed bitstream as `LLVM's bitcode file format
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<https://llvm.org/docs/BitCodeFormat.html>`_.
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Clang's AST files are loaded "lazily" from disk. When an AST file is initially
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loaded, Clang reads only a small amount of data from the AST file to establish
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where certain important data structures are stored. The amount of data read in
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this initial load is independent of the size of the AST file, such that a
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larger AST file does not lead to longer AST load times. The actual header data
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in the AST file --- macros, functions, variables, types, etc. --- is loaded
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only when it is referenced from the user's code, at which point only that
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entity (and those entities it depends on) are deserialized from the AST file.
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With this approach, the cost of using an AST file for a translation unit is
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proportional to the amount of code actually used from the AST file, rather than
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being proportional to the size of the AST file itself.
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When given the `-print-stats` option, Clang produces statistics
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describing how much of the AST file was actually loaded from disk. For a
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simple "Hello, World!" program that includes the Apple ``Cocoa.h`` header
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(which is built as a precompiled header), this option illustrates how little of
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the actual precompiled header is required:
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.. code-block:: none
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*** AST File Statistics:
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895/39981 source location entries read (2.238563%)
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19/15315 types read (0.124061%)
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20/82685 declarations read (0.024188%)
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154/58070 identifiers read (0.265197%)
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0/7260 selectors read (0.000000%)
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0/30842 statements read (0.000000%)
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4/8400 macros read (0.047619%)
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1/4995 lexical declcontexts read (0.020020%)
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0/4413 visible declcontexts read (0.000000%)
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0/7230 method pool entries read (0.000000%)
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0 method pool misses
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For this small program, only a tiny fraction of the source locations, types,
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declarations, identifiers, and macros were actually deserialized from the
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precompiled header. These statistics can be useful to determine whether the
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AST file implementation can be improved by making more of the implementation
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lazy.
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Precompiled headers can be chained. When you create a PCH while including an
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existing PCH, Clang can create the new PCH by referencing the original file and
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only writing the new data to the new file. For example, you could create a PCH
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out of all the headers that are very commonly used throughout your project, and
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then create a PCH for every single source file in the project that includes the
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code that is specific to that file, so that recompiling the file itself is very
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fast, without duplicating the data from the common headers for every file. The
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mechanisms behind chained precompiled headers are discussed in a :ref:`later
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section <pchinternals-chained>`.
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AST File Contents
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-----------------
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An AST file produced by clang is an object file container with a ``clangast``
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(COFF) or ``__clangast`` (ELF and Mach-O) section containing the serialized AST.
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Other target-specific sections in the object file container are used to hold
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debug information for the data types defined in the AST. Tools built on top of
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libclang that do not need debug information may also produce raw AST files that
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only contain the serialized AST.
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The ``clangast`` section is organized into several different blocks, each of
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which contains the serialized representation of a part of Clang's internal
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representation. Each of the blocks corresponds to either a block or a record
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within `LLVM's bitstream format <https://llvm.org/docs/BitCodeFormat.html>`_.
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The contents of each of these logical blocks are described below.
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.. image:: PCHLayout.png
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The ``llvm-objdump`` utility provides a ``-raw-clang-ast`` option to extract the
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binary contents of the AST section from an object file container.
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The `llvm-bcanalyzer <https://llvm.org/docs/CommandGuide/llvm-bcanalyzer.html>`_
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utility can be used to examine the actual structure of the bitstream for the AST
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section. This information can be used both to help understand the structure of
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the AST section and to isolate areas where the AST representation can still be
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optimized, e.g., through the introduction of abbreviations.
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Metadata Block
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^^^^^^^^^^^^^^
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The metadata block contains several records that provide information about how
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the AST file was built. This metadata is primarily used to validate the use of
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an AST file. For example, a precompiled header built for a 32-bit x86 target
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cannot be used when compiling for a 64-bit x86 target. The metadata block
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contains information about:
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Language options
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Describes the particular language dialect used to compile the AST file,
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including major options (e.g., Objective-C support) and more minor options
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(e.g., support for "``//``" comments). The contents of this record correspond to
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the ``LangOptions`` class.
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Target architecture
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The target triple that describes the architecture, platform, and ABI for
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which the AST file was generated, e.g., ``i386-apple-darwin9``.
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AST version
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The major and minor version numbers of the AST file format. Changes in the
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minor version number should not affect backward compatibility, while changes
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in the major version number imply that a newer compiler cannot read an older
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precompiled header (and vice-versa).
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Original file name
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The full path of the header that was used to generate the AST file.
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Predefines buffer
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Although not explicitly stored as part of the metadata, the predefines buffer
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is used in the validation of the AST file. The predefines buffer itself
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contains code generated by the compiler to initialize the preprocessor state
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according to the current target, platform, and command-line options. For
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example, the predefines buffer will contain "``#define __STDC__ 1``" when we
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are compiling C without Microsoft extensions. The predefines buffer itself
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is stored within the :ref:`pchinternals-sourcemgr`, but its contents are
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verified along with the rest of the metadata.
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A chained PCH file (that is, one that references another PCH) and a module
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(which may import other modules) have additional metadata containing the list
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of all AST files that this AST file depends on. Each of those files will be
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loaded along with this AST file.
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For chained precompiled headers, the language options, target architecture and
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predefines buffer data is taken from the end of the chain, since they have to
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match anyway.
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.. _pchinternals-sourcemgr:
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Source Manager Block
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^^^^^^^^^^^^^^^^^^^^
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The source manager block contains the serialized representation of Clang's
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:ref:`SourceManager <SourceManager>` class, which handles the mapping from
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source locations (as represented in Clang's abstract syntax tree) into actual
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column/line positions within a source file or macro instantiation. The AST
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file's representation of the source manager also includes information about all
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of the headers that were (transitively) included when building the AST file.
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The bulk of the source manager block is dedicated to information about the
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various files, buffers, and macro instantiations into which a source location
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can refer. Each of these is referenced by a numeric "file ID", which is a
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unique number (allocated starting at 1) stored in the source location. Clang
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serializes the information for each kind of file ID, along with an index that
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maps file IDs to the position within the AST file where the information about
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that file ID is stored. The data associated with a file ID is loaded only when
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required by the front end, e.g., to emit a diagnostic that includes a macro
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instantiation history inside the header itself.
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The source manager block also contains information about all of the headers
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that were included when building the AST file. This includes information about
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the controlling macro for the header (e.g., when the preprocessor identified
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that the contents of the header dependent on a macro like
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``LLVM_CLANG_SOURCEMANAGER_H``).
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.. _pchinternals-preprocessor:
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Preprocessor Block
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^^^^^^^^^^^^^^^^^^
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The preprocessor block contains the serialized representation of the
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preprocessor. Specifically, it contains all of the macros that have been
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defined by the end of the header used to build the AST file, along with the
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token sequences that comprise each macro. The macro definitions are only read
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from the AST file when the name of the macro first occurs in the program. This
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lazy loading of macro definitions is triggered by lookups into the
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:ref:`identifier table <pchinternals-ident-table>`.
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.. _pchinternals-types:
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Types Block
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^^^^^^^^^^^
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The types block contains the serialized representation of all of the types
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referenced in the translation unit. Each Clang type node (``PointerType``,
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``FunctionProtoType``, etc.) has a corresponding record type in the AST file.
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When types are deserialized from the AST file, the data within the record is
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used to reconstruct the appropriate type node using the AST context.
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Each type has a unique type ID, which is an integer that uniquely identifies
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that type. Type ID 0 represents the NULL type, type IDs less than
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``NUM_PREDEF_TYPE_IDS`` represent predefined types (``void``, ``float``, etc.),
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while other "user-defined" type IDs are assigned consecutively from
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``NUM_PREDEF_TYPE_IDS`` upward as the types are encountered. The AST file has
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an associated mapping from the user-defined types block to the location within
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the types block where the serialized representation of that type resides,
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enabling lazy deserialization of types. When a type is referenced from within
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the AST file, that reference is encoded using the type ID shifted left by 3
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bits. The lower three bits are used to represent the ``const``, ``volatile``,
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and ``restrict`` qualifiers, as in Clang's :ref:`QualType <QualType>` class.
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.. _pchinternals-decls:
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Declarations Block
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^^^^^^^^^^^^^^^^^^
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The declarations block contains the serialized representation of all of the
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declarations referenced in the translation unit. Each Clang declaration node
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(``VarDecl``, ``FunctionDecl``, etc.) has a corresponding record type in the
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AST file. When declarations are deserialized from the AST file, the data
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within the record is used to build and populate a new instance of the
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corresponding ``Decl`` node. As with types, each declaration node has a
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numeric ID that is used to refer to that declaration within the AST file. In
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addition, a lookup table provides a mapping from that numeric ID to the offset
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within the precompiled header where that declaration is described.
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Declarations in Clang's abstract syntax trees are stored hierarchically. At
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the top of the hierarchy is the translation unit (``TranslationUnitDecl``),
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which contains all of the declarations in the translation unit but is not
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actually written as a specific declaration node. Its child declarations (such
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as functions or struct types) may also contain other declarations inside them,
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and so on. Within Clang, each declaration is stored within a :ref:`declaration
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context <DeclContext>`, as represented by the ``DeclContext`` class.
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Declaration contexts provide the mechanism to perform name lookup within a
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given declaration (e.g., find the member named ``x`` in a structure) and
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iterate over the declarations stored within a context (e.g., iterate over all
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of the fields of a structure for structure layout).
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In Clang's AST file format, deserializing a declaration that is a
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``DeclContext`` is a separate operation from deserializing all of the
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declarations stored within that declaration context. Therefore, Clang will
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deserialize the translation unit declaration without deserializing the
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declarations within that translation unit. When required, the declarations
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stored within a declaration context will be deserialized. There are two
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representations of the declarations within a declaration context, which
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correspond to the name-lookup and iteration behavior described above:
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* When the front end performs name lookup to find a name ``x`` within a given
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declaration context (for example, during semantic analysis of the expression
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``p->x``, where ``p``'s type is defined in the precompiled header), Clang
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refers to an on-disk hash table that maps from the names within that
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declaration context to the declaration IDs that represent each visible
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declaration with that name. The actual declarations will then be
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deserialized to provide the results of name lookup.
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* When the front end performs iteration over all of the declarations within a
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declaration context, all of those declarations are immediately
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de-serialized. For large declaration contexts (e.g., the translation unit),
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this operation is expensive; however, large declaration contexts are not
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traversed in normal compilation, since such a traversal is unnecessary.
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However, it is common for the code generator and semantic analysis to
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traverse declaration contexts for structs, classes, unions, and
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enumerations, although those contexts contain relatively few declarations in
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the common case.
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Statements and Expressions
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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Statements and expressions are stored in the AST file in both the :ref:`types
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<pchinternals-types>` and the :ref:`declarations <pchinternals-decls>` blocks,
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because every statement or expression will be associated with either a type or
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declaration. The actual statement and expression records are stored
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immediately following the declaration or type that owns the statement or
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expression. For example, the statement representing the body of a function
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will be stored directly following the declaration of the function.
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As with types and declarations, each statement and expression kind in Clang's
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abstract syntax tree (``ForStmt``, ``CallExpr``, etc.) has a corresponding
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record type in the AST file, which contains the serialized representation of
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that statement or expression. Each substatement or subexpression within an
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expression is stored as a separate record (which keeps most records to a fixed
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size). Within the AST file, the subexpressions of an expression are stored, in
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reverse order, prior to the expression that owns those expression, using a form
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of `Reverse Polish Notation
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<https://en.wikipedia.org/wiki/Reverse_Polish_notation>`_. For example, an
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expression ``3 - 4 + 5`` would be represented as follows:
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+-----------------------+
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| ``IntegerLiteral(5)`` |
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+-----------------------+
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| ``IntegerLiteral(4)`` |
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+-----------------------+
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| ``IntegerLiteral(3)`` |
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+-----------------------+
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| ``IntegerLiteral(-)`` |
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+-----------------------+
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| ``IntegerLiteral(+)`` |
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+-----------------------+
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| ``STOP`` |
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+-----------------------+
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When reading this representation, Clang evaluates each expression record it
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encounters, builds the appropriate abstract syntax tree node, and then pushes
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that expression on to a stack. When a record contains *N* subexpressions ---
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``BinaryOperator`` has two of them --- those expressions are popped from the
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top of the stack. The special STOP code indicates that we have reached the end
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of a serialized expression or statement; other expression or statement records
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may follow, but they are part of a different expression.
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.. _pchinternals-ident-table:
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Identifier Table Block
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^^^^^^^^^^^^^^^^^^^^^^
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The identifier table block contains an on-disk hash table that maps each
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identifier mentioned within the AST file to the serialized representation of
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the identifier's information (e.g, the ``IdentifierInfo`` structure). The
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serialized representation contains:
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* The actual identifier string.
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* Flags that describe whether this identifier is the name of a built-in, a
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poisoned identifier, an extension token, or a macro.
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* If the identifier names a macro, the offset of the macro definition within
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the :ref:`pchinternals-preprocessor`.
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* If the identifier names one or more declarations visible from translation
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unit scope, the :ref:`declaration IDs <pchinternals-decls>` of these
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declarations.
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When an AST file is loaded, the AST file reader mechanism introduces itself
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into the identifier table as an external lookup source. Thus, when the user
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program refers to an identifier that has not yet been seen, Clang will perform
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a lookup into the identifier table. If an identifier is found, its contents
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(macro definitions, flags, top-level declarations, etc.) will be deserialized,
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at which point the corresponding ``IdentifierInfo`` structure will have the
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same contents it would have after parsing the headers in the AST file.
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Within the AST file, the identifiers used to name declarations are represented
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with an integral value. A separate table provides a mapping from this integral
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value (the identifier ID) to the location within the on-disk hash table where
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that identifier is stored. This mapping is used when deserializing the name of
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a declaration, the identifier of a token, or any other construct in the AST
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file that refers to a name.
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.. _pchinternals-method-pool:
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Method Pool Block
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^^^^^^^^^^^^^^^^^
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The method pool block is represented as an on-disk hash table that serves two
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purposes: it provides a mapping from the names of Objective-C selectors to the
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set of Objective-C instance and class methods that have that particular
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selector (which is required for semantic analysis in Objective-C) and also
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stores all of the selectors used by entities within the AST file. The design
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of the method pool is similar to that of the :ref:`identifier table
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<pchinternals-ident-table>`: the first time a particular selector is formed
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during the compilation of the program, Clang will search in the on-disk hash
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table of selectors; if found, Clang will read the Objective-C methods
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associated with that selector into the appropriate front-end data structure
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(``Sema::InstanceMethodPool`` and ``Sema::FactoryMethodPool`` for instance and
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class methods, respectively).
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As with identifiers, selectors are represented by numeric values within the AST
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file. A separate index maps these numeric selector values to the offset of the
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selector within the on-disk hash table, and will be used when de-serializing an
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Objective-C method declaration (or other Objective-C construct) that refers to
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the selector.
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AST Reader Integration Points
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-----------------------------
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The "lazy" deserialization behavior of AST files requires their integration
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into several completely different submodules of Clang. For example, lazily
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deserializing the declarations during name lookup requires that the name-lookup
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routines be able to query the AST file to find entities stored there.
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For each Clang data structure that requires direct interaction with the AST
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reader logic, there is an abstract class that provides the interface between
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the two modules. The ``ASTReader`` class, which handles the loading of an AST
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file, inherits from all of these abstract classes to provide lazy
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deserialization of Clang's data structures. ``ASTReader`` implements the
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following abstract classes:
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``ExternalSLocEntrySource``
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This abstract interface is associated with the ``SourceManager`` class, and
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is used whenever the :ref:`source manager <pchinternals-sourcemgr>` needs to
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load the details of a file, buffer, or macro instantiation.
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``IdentifierInfoLookup``
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This abstract interface is associated with the ``IdentifierTable`` class, and
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is used whenever the program source refers to an identifier that has not yet
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been seen. In this case, the AST reader searches for this identifier within
|
|
its :ref:`identifier table <pchinternals-ident-table>` to load any top-level
|
|
declarations or macros associated with that identifier.
|
|
|
|
``ExternalASTSource``
|
|
This abstract interface is associated with the ``ASTContext`` class, and is
|
|
used whenever the abstract syntax tree nodes need to loaded from the AST
|
|
file. It provides the ability to de-serialize declarations and types
|
|
identified by their numeric values, read the bodies of functions when
|
|
required, and read the declarations stored within a declaration context
|
|
(either for iteration or for name lookup).
|
|
|
|
``ExternalSemaSource``
|
|
This abstract interface is associated with the ``Sema`` class, and is used
|
|
whenever semantic analysis needs to read information from the :ref:`global
|
|
method pool <pchinternals-method-pool>`.
|
|
|
|
.. _pchinternals-chained:
|
|
|
|
Chained precompiled headers
|
|
---------------------------
|
|
|
|
Chained precompiled headers were initially intended to improve the performance
|
|
of IDE-centric operations such as syntax highlighting and code completion while
|
|
a particular source file is being edited by the user. To minimize the amount
|
|
of reparsing required after a change to the file, a form of precompiled header
|
|
--- called a precompiled *preamble* --- is automatically generated by parsing
|
|
all of the headers in the source file, up to and including the last
|
|
``#include``. When only the source file changes (and none of the headers it
|
|
depends on), reparsing of that source file can use the precompiled preamble and
|
|
start parsing after the ``#include``\ s, so parsing time is proportional to the
|
|
size of the source file (rather than all of its includes). However, the
|
|
compilation of that translation unit may already use a precompiled header: in
|
|
this case, Clang will create the precompiled preamble as a chained precompiled
|
|
header that refers to the original precompiled header. This drastically
|
|
reduces the time needed to serialize the precompiled preamble for use in
|
|
reparsing.
|
|
|
|
Chained precompiled headers get their name because each precompiled header can
|
|
depend on one other precompiled header, forming a chain of dependencies. A
|
|
translation unit will then include the precompiled header that starts the chain
|
|
(i.e., nothing depends on it). This linearity of dependencies is important for
|
|
the semantic model of chained precompiled headers, because the most-recent
|
|
precompiled header can provide information that overrides the information
|
|
provided by the precompiled headers it depends on, just like a header file
|
|
``B.h`` that includes another header ``A.h`` can modify the state produced by
|
|
parsing ``A.h``, e.g., by ``#undef``'ing a macro defined in ``A.h``.
|
|
|
|
There are several ways in which chained precompiled headers generalize the AST
|
|
file model:
|
|
|
|
Numbering of IDs
|
|
Many different kinds of entities --- identifiers, declarations, types, etc.
|
|
--- have ID numbers that start at 1 or some other predefined constant and
|
|
grow upward. Each precompiled header records the maximum ID number it has
|
|
assigned in each category. Then, when a new precompiled header is generated
|
|
that depends on (chains to) another precompiled header, it will start
|
|
counting at the next available ID number. This way, one can determine, given
|
|
an ID number, which AST file actually contains the entity.
|
|
|
|
Name lookup
|
|
When writing a chained precompiled header, Clang attempts to write only
|
|
information that has changed from the precompiled header on which it is
|
|
based. This changes the lookup algorithm for the various tables, such as the
|
|
:ref:`identifier table <pchinternals-ident-table>`: the search starts at the
|
|
most-recent precompiled header. If no entry is found, lookup then proceeds
|
|
to the identifier table in the precompiled header it depends on, and so one.
|
|
Once a lookup succeeds, that result is considered definitive, overriding any
|
|
results from earlier precompiled headers.
|
|
|
|
Update records
|
|
There are various ways in which a later precompiled header can modify the
|
|
entities described in an earlier precompiled header. For example, later
|
|
precompiled headers can add entries into the various name-lookup tables for
|
|
the translation unit or namespaces, or add new categories to an Objective-C
|
|
class. Each of these updates is captured in an "update record" that is
|
|
stored in the chained precompiled header file and will be loaded along with
|
|
the original entity.
|
|
|
|
.. _pchinternals-modules:
|
|
|
|
Modules
|
|
-------
|
|
|
|
Modules generalize the chained precompiled header model yet further, from a
|
|
linear chain of precompiled headers to an arbitrary directed acyclic graph
|
|
(DAG) of AST files. All of the same techniques used to make chained
|
|
precompiled headers work --- ID number, name lookup, update records --- are
|
|
shared with modules. However, the DAG nature of modules introduce a number of
|
|
additional complications to the model:
|
|
|
|
Numbering of IDs
|
|
The simple, linear numbering scheme used in chained precompiled headers falls
|
|
apart with the module DAG, because different modules may end up with
|
|
different numbering schemes for entities they imported from common shared
|
|
modules. To account for this, each module file provides information about
|
|
which modules it depends on and which ID numbers it assigned to the entities
|
|
in those modules, as well as which ID numbers it took for its own new
|
|
entities. The AST reader then maps these "local" ID numbers into a "global"
|
|
ID number space for the current translation unit, providing a 1-1 mapping
|
|
between entities (in whatever AST file they inhabit) and global ID numbers.
|
|
If that translation unit is then serialized into an AST file, this mapping
|
|
will be stored for use when the AST file is imported.
|
|
|
|
Declaration merging
|
|
It is possible for a given entity (from the language's perspective) to be
|
|
declared multiple times in different places. For example, two different
|
|
headers can have the declaration of ``printf`` or could forward-declare
|
|
``struct stat``. If each of those headers is included in a module, and some
|
|
third party imports both of those modules, there is a potentially serious
|
|
problem: name lookup for ``printf`` or ``struct stat`` will find both
|
|
declarations, but the AST nodes are unrelated. This would result in a
|
|
compilation error, due to an ambiguity in name lookup. Therefore, the AST
|
|
reader performs declaration merging according to the appropriate language
|
|
semantics, ensuring that the two disjoint declarations are merged into a
|
|
single redeclaration chain (with a common canonical declaration), so that it
|
|
is as if one of the headers had been included before the other.
|
|
|
|
Name Visibility
|
|
Modules allow certain names that occur during module creation to be "hidden",
|
|
so that they are not part of the public interface of the module and are not
|
|
visible to its clients. The AST reader maintains a "visible" bit on various
|
|
AST nodes (declarations, macros, etc.) to indicate whether that particular
|
|
AST node is currently visible; the various name lookup mechanisms in Clang
|
|
inspect the visible bit to determine whether that entity, which is still in
|
|
the AST (because other, visible AST nodes may depend on it), can actually be
|
|
found by name lookup. When a new (sub)module is imported, it may make
|
|
existing, non-visible, already-deserialized AST nodes visible; it is the
|
|
responsibility of the AST reader to find and update these AST nodes when it
|
|
is notified of the import.
|
|
|