You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

133 lines
6.7 KiB

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>Clang - Get Involved</title>
<link type="text/css" rel="stylesheet" href="menu.css">
<link type="text/css" rel="stylesheet" href="content.css">
</head>
<body>
<!--#include virtual="menu.html.incl"-->
<div id="content">
<h1>Open Clang Projects</h1>
<p>Here are a few tasks that are available for newcomers to work on, depending
on what your interests are. This list is provided to generate ideas, it is not
intended to be comprehensive. Please ask on cfe-dev for more specifics or to
verify that one of these isn't already completed. :)</p>
<ul>
<li><b>Undefined behavior checking</b>:
Improve and extend the runtime checks for undefined behavior which CodeGen
inserts for the various <tt>-fsanitize=</tt> modes. A lot of issues can already
be caught, but there is more to do here.</li>
<li><b>Improve target support</b>: The current target interfaces are heavily
stubbed out and need to be implemented fully. See the FIXME's in TargetInfo.
Additionally, the actual target implementations (instances of TargetInfoImpl)
also need to be completed.</li>
<li><b>Implement an tool to generate code documentation</b>: Clang's
library-based design allows it to be used by a variety of tools that reason
about source code. One great application of Clang would be to build an
auto-documentation system like doxygen that generates code documentation from
source code. The advantage of using Clang for such a tool is that the tool would
use the same preprocessor/parser/ASTs as the compiler itself, giving it a very
rich understanding of the code. Clang is already able to read and understand
doxygen markup, but cannot yet generate documentation from it.</li>
<li><b>Use clang libraries to implement better versions of existing tools</b>:
Clang is built as a set of libraries, which means that it is possible to
implement capabilities similar to other source language tools, improving them
in various ways. Three examples are <a
href="https://github.com/distcc">distcc</a>, the <a
href="http://delta.tigris.org/">delta testcase reduction tool</a>, and the
"indent" source reformatting tool.
distcc can be improved to scale better and be more efficient. Delta could be
faster and more efficient at reducing C-family programs if built on the clang
preprocessor. The clang-based indent replacement,
<a href="https://clang.llvm.org/docs/ClangFormat.html">clang-format</a>,
could be taught to handle simple structural rules like those in <a
href="https://llvm.org/docs/CodingStandards.html#use-early-exits-and-continue-to-simplify-code">the LLVM coding
standards</a>.</li>
<li><b>Use clang libraries to extend Ragel with a JIT</b>: <a
href="https://www.colm.net/open-source/ragel/">Ragel</a> is a state
machine compiler that lets you embed C code into state machines and generate
C code. It would be relatively easy to turn this into a JIT compiler using
LLVM.</li>
<li><b>Self-testing using clang</b>: There are several neat ways to
improve the quality of clang by self-testing. Some examples:
<ul>
<li>Improve the reliability of AST printing and serialization by
ensuring that the AST produced by clang on an input doesn't change
when it is reparsed or unserialized.
<li>Improve parser reliability and error generation by automatically
or randomly changing the input checking that clang doesn't crash and
that it doesn't generate excessive errors for small input
changes. Manipulating the input at both the text and token levels is
likely to produce interesting test cases.
</ul>
</li>
<li><b>Continue work on C++1y support</b>:
C++98 and C++11 are feature-complete, but there are still several C++1y features to
implement. Please see the <a href="cxx_status.html">C++ status report
page</a> to find out what is missing.</li>
<li><b>StringRef'ize APIs</b>: A thankless but incredibly useful project is
StringRef'izing (converting to use <tt>llvm::StringRef</tt> instead of <tt>const
char *</tt> or <tt>std::string</tt>) various clang interfaces. This generally
simplifies the code and makes it more efficient.</li>
<li><b>Universal Driver</b>: Clang is inherently a cross compiler. We would like
to define a new model for cross compilation which provides a great user
experience -- it should be easy to cross compile applications, install support
for new architectures, access different compilers and tools, and be consistent
across different platforms. See the <a href="UniversalDriver.html">Universal
Driver</a> web page for more information.</li>
<li><b>XML Representation of ASTs</b>: Clang maintains a rich Abstract Syntax Tree that describes the program. Clang could emit an XML document that describes the program, which others tools could consume rather than being tied directly to the Clang binary.The XML representation needs to meet several requirements:
<ul>
<li><i>General</i>, so that it's able to represent C/C++/Objective-C abstractly, and isn't tied to the specific internal ASTs that Clang uses.</li>
<li><i>Documented</i>, with appropriate Schema against which the output of Clang's XML formatter can be verified.</li>
<li><i>Stable</i> across Clang versions.</li>
</ul></li>
<li><b>Configuration Manager</b>: Clang/LLVM works on a large number of
architectures and operating systems and can cross-compile to a similarly large
number of configurations, but the pitfalls of choosing the command-line
options, making sure the right sub-architecture is chosen and that the correct
optional elements of your particular system can be a pain.
<p>A tool that would investigate hosts and targets, and store the configuration
in files that can later be used by Clang itself to avoid command-line options,
especially the ones regarding which target options to use, would greatle alleviate
this problem. A simple tool, with little or no dependency on LLVM itself, that
will investigate a target architecture by probing hardware, software, libraries
and compiling and executing code to identify all properties that would be relevant
to command-line options (VFP, SSE, NEON, ARM vs. Thumb etc), triple settings etc.</p>
<p>The first stage is to build a CFLAGS for Clang that would produce code on the
current Host to the identified Target.</p>
<p>The second stage would be to produce a configuration file (that can be used
independently of the Host) so that Clang can read it and not need a gazillion
of command-line options. Such file should be simple JSON / INI or anything that
a text editor could change.</p>
</ul>
<p>If you hit a bug with clang, it is very useful for us if you reduce the code
that demonstrates the problem down to something small. There are many ways to
do this; ask on cfe-dev for advice.</p>
</div>
</body>
</html>