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43 lines
1.5 KiB
43 lines
1.5 KiB
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "GrContext.h"
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#include "gl/GLTestContext.h"
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// This is an example of a normal test.
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DEF_TEST(TestNormal, reporter) {
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REPORTER_ASSERT(reporter, reporter);
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}
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// This is an example of a GPU test that uses GrContextOptions to do the test.
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DEF_GPUTEST(TestGpuFactory, reporter, factory) {
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REPORTER_ASSERT(reporter, reporter);
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}
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// This is an example of a GPU test that tests a property that should work for all GPU contexts.
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// Note: Some of the contexts might not produce a rendering output.
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DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, ctxInfo) {
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REPORTER_ASSERT(reporter, reporter);
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REPORTER_ASSERT(reporter, ctxInfo.grContext());
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}
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// This is an example of a GPU test that tests a property that should work for all GPU contexts that
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// produce a rendering output.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, ctxInfo) {
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REPORTER_ASSERT(reporter, reporter);
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REPORTER_ASSERT(reporter, ctxInfo.grContext());
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}
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// This is an example of a GPU test that tests a property that uses the null GPU context. It should
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// be used if the test tests some behavior that is mocked with the null context.
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DEF_GPUTEST_FOR_NULLGL_CONTEXT(TestGpuNullContext, reporter, ctxInfo) {
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REPORTER_ASSERT(reporter, reporter);
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REPORTER_ASSERT(reporter, ctxInfo.grContext());
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}
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