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/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "NullGLTestContext.h"
#include "gl/GrGLTestInterface.h"
#include "gl/GrGLDefines.h"
#include "gl/GrGLInterface.h"
#include "gl/GrGLTypes.h"
#include "SkMutex.h"
#include "SkTDArray.h"
namespace {
class NullGLContext : public sk_gpu_test::GLTestContext {
public:
NullGLContext(bool enableNVPR) {
this->init(sk_sp<const GrGLInterface>(GrGLCreateNullInterface(enableNVPR)));
}
~NullGLContext() override { this->teardown(); }
private:
void onPlatformMakeCurrent() const override {}
std::function<void()> onPlatformGetAutoContextRestore() const override { return nullptr; }
void onPlatformSwapBuffers() const override {}
GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nullptr; }
};
} // anonymous namespace
namespace sk_gpu_test {
GLTestContext* CreateNullGLTestContext(bool enableNVPR, GLTestContext* shareContext) {
if (shareContext) {
return nullptr;
}
GLTestContext* ctx = new NullGLContext(enableNVPR);
if (ctx->isValid()) {
return ctx;
}
delete ctx;
return nullptr;
}
} // namespace sk_gpu_test