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/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <array>
#include <audio_effects/effect_aec.h>
#include <audio_utils/channels.h>
#include <audio_utils/primitives.h>
#include <climits>
#include <cstdlib>
#include <gtest/gtest.h>
#include <hardware/audio_effect.h>
#include <log/log.h>
#include <random>
#include <stdint.h>
#include <system/audio.h>
#include <vector>
template <typename T>
static float computeSnr(const T* ref, const T* tst, size_t count) {
double signal{};
double noise{};
for (size_t i = 0; i < count; ++i) {
const double value(ref[i]);
const double diff(tst[i] - value);
signal += value * value;
noise += diff * diff;
}
// Initialized to large value to handle
// cases where ref and tst match exactly
float snr = FLT_MAX;
if (signal > 0.0f && noise > 0.0f) {
snr = 10.f * log(signal / noise);
}
return snr;
}
class EffectTestHelper {
public:
EffectTestHelper(const effect_uuid_t* uuid, size_t chMask, size_t sampleRate, size_t loopCount)
: mUuid(uuid),
mChMask(chMask),
mChannelCount(audio_channel_count_from_in_mask(mChMask)),
mSampleRate(sampleRate),
mFrameCount(mSampleRate * kTenMilliSecVal),
mLoopCount(loopCount) {}
void createEffect();
void releaseEffect();
void setConfig(bool configReverse);
void setParam(uint32_t type, uint32_t val);
void process(int16_t* input, int16_t* output, bool setAecEchoDelay);
void process_reverse(int16_t* farInput, int16_t* output);
// Corresponds to SNR for 1 bit difference between two int16_t signals
static constexpr float kSNRThreshold = 90.308998;
static constexpr audio_channel_mask_t kChMasks[] = {
AUDIO_CHANNEL_IN_MONO,
AUDIO_CHANNEL_IN_STEREO,
AUDIO_CHANNEL_IN_FRONT_BACK,
AUDIO_CHANNEL_IN_6,
AUDIO_CHANNEL_IN_2POINT0POINT2,
AUDIO_CHANNEL_IN_2POINT1POINT2,
AUDIO_CHANNEL_IN_3POINT0POINT2,
AUDIO_CHANNEL_IN_3POINT1POINT2,
AUDIO_CHANNEL_IN_5POINT1,
AUDIO_CHANNEL_IN_VOICE_UPLINK_MONO,
AUDIO_CHANNEL_IN_VOICE_DNLINK_MONO,
AUDIO_CHANNEL_IN_VOICE_CALL_MONO,
};
static constexpr float kTenMilliSecVal = 0.01;
static constexpr size_t kNumChMasks = std::size(kChMasks);
static constexpr size_t kSampleRates[] = {8000, 11025, 12000, 16000, 22050,
24000, 32000, 44100, 48000};
static constexpr size_t kNumSampleRates = std::size(kSampleRates);
static constexpr size_t kLoopCounts[] = {1, 4};
static constexpr size_t kNumLoopCounts = std::size(kLoopCounts);
static constexpr size_t kAECDelay = 0;
private:
const effect_uuid_t* mUuid;
const size_t mChMask;
const size_t mChannelCount;
const size_t mSampleRate;
const size_t mFrameCount;
const size_t mLoopCount;
effect_handle_t mEffectHandle{};
};